**** Mantis (Guardians of the Galaxy) ****
Comments
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TheEyeDoctorsWife said:I’m not sure who her main team will be yet but I’d like to trademark it as Stuntis before someone else comes up with another monikerDoesn't feel right. You're just renaming her, not describing the matchup. 'Gritty' is Groot + Kitty, as an example.She's a little bit of a balancing act. On the one hand, I thought you could pair her with someone like Morbius to counter Polaris spam teams. But Morbius takes specials away and you need them to be on the board for her stun mechanic. She might be more of a Carbage or even Venom teammate.0
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Borstock said:TheEyeDoctorsWife said:I’m not sure who her main team will be yet but I’d like to trademark it as Stuntis before someone else comes up with another monikerDoesn't feel right. You're just renaming her, not describing the matchup. 'Gritty' is Groot + Kitty, as an example.She's a little bit of a balancing act. On the one hand, I thought you could pair her with someone like Morbius to counter Polaris spam teams. But Morbius takes specials away and you need them to be on the board for her stun mechanic. She might be more of a Carbage or even Venom teammate.0
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TheEyeDoctorsWife said:Borstock said:TheEyeDoctorsWife said:I’m not sure who her main team will be yet but I’d like to trademark it as Stuntis before someone else comes up with another monikerDoesn't feel right. You're just renaming her, not describing the matchup. 'Gritty' is Groot + Kitty, as an example.She's a little bit of a balancing act. On the one hand, I thought you could pair her with someone like Morbius to counter Polaris spam teams. But Morbius takes specials away and you need them to be on the board for her stun mechanic. She might be more of a Carbage or even Venom teammate.
Never heard of or used that one before. I'm guessing Bishop and WorthyCap?
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I think Stunner Bros were Bishop and CapWorth.
Anyway, this character is pretty niche. However, it could be niche enough to shake up pvp teams, especially in 4* land. All she needs is time to spread the fear of helplessness into players' minds due to them getting stunlocked. 5* players experienced it before when they were dealing with Bishop/CapWorthy. So, they can feel the fear.1 -
Since his stun is attached to a 1-turn countdown tile, you can do evil things with 5* Hawkeye when fighting special tile teams.0
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HoundofShadow said:I compared the purple power wording with Medusa's, 3* Hawkeye's, 3* Ock's and 4* Beast's abilities, and noticed that its wording is closer to Medusa and 3* Hawkeye, rather than 3* Ock/4* Beast. This means a very high probability of it putting one cd per special tile matched. If it puts only one cd per match even with 3 enemy special tiles in it, it would be pretty weak unless you get multiple cascades.
We shall know soon.With Medusa hers triggers multiple times though depending on how many special tiles are matched. I just did a test on it and matching 3 friendly tiles healed my team x3."Whenever a friendly x, x, or x tile is matched, if it was a friendly tile, give a burst of x to the friendly team." Is how its phrased.Then with Polaris"Whenever your team matches or destroys a strike, attack, or protect tile, deal x damage and create 3 friendly tiles...."Now with this character"Whenever you match or destroy an enemy special tile, create a 3-turn Purple Countdown tile that stuns a random enemy for 2 turns."Both Medusa and Polaris trigger once for every special tile that is matched and this character is phrased the exact same way.
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entrailbucket said:DyingLegend said:Stun mechanics that use repeater tiles with super low health. Whomever this is they will be dead before the repeater fires. Maybe when the character is boosted, they will survive longer.
I wish they'd take a break from pumping out new characters, but this is the world we live in.0 -
No 4* should ever be defensively effective against a 5*, let alone one of the top 5* coming in with AP boosts.
This guy is meant to be annoying to fight for 4* players using Polaris Rocket etc.0 -
Someone explain the fallacy of my thinking : First move Carnage adds enemy specials , next turn Kitty destroys 1, next turn 4 turn stun by New. Repeat infinite. Enemy Stunlocked in 5 turns .0
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TheEyeDoctorsWife said:Someone explain the fallacy of my thinking : First move Carnage adds enemy specials , next turn Kitty destroys 1, next turn 4 turn stun by New. Repeat infinite. Enemy Stunlocked in 5 turns .
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MoosePrime said:TheEyeDoctorsWife said:Someone explain the fallacy of my thinking : First move Carnage adds enemy specials , next turn Kitty destroys 1, next turn 4 turn stun by New. Repeat infinite. Enemy Stunlocked in 5 turns .0
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Xception81 said:MoosePrime said:TheEyeDoctorsWife said:Someone explain the fallacy of my thinking : First move Carnage adds enemy specials , next turn Kitty destroys 1, next turn 4 turn stun by New. Repeat infinite. Enemy Stunlocked in 5 turns .0
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TheEyeDoctorsWife said:Xception81 said:MoosePrime said:TheEyeDoctorsWife said:Someone explain the fallacy of my thinking : First move Carnage adds enemy specials , next turn Kitty destroys 1, next turn 4 turn stun by New. Repeat infinite. Enemy Stunlocked in 5 turns .0
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i am afraid the amount of stuns this can dish up will be like bishop all over again unless you kill it first (well bishop cant be killed in that times meta but since we have high match damage now a days, earlier bishop can be countered unlike that old days).
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There's a certain rule of stunning random opponents.
Assume you use 3* Gamora, Polaris and BRB, you stunned one of the opponents for 4 turns using Polaris. If you use Gamora's Skull Cracker which stuns 2 random enemy for 2 turns, it will always stun the other 2 characters. It's because the stunned opponent is being stunned for more turn (4 turns vs 2 turns), so the game ignore this option. However, if you wait until the stunned opponent is left with 1 turn and you fire Skull Cracker, that stunned opponent can be "chosen" by the game because it would increase its stunned status from 1 to 2 turns.
Likewise, if you have 3 cds out and they go off on the same turn, all 3 opponents should be stunned, unless they deliberately code it to work differently.2 -
One easy way to avoid being stunlocked by this guy would be to never use special tile teams.3
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or just use the skip button... it will only be a novelty while you are climbing; and it will be a nuisanse when you shield... you are better off skipping even if you do have counter teams against a level 500 girtty team when u solely play 4* teams... so if you think you will counter 5* teams you will likley be better off not to, countering 4*, 4-3* mixed polaris teams, you will be faster with a counter polaris team to dish out more damage faster instead of stunning you should be doing max damage possible in shortest time possible. so this only have to potentially break 4*-5* mixed player doing some nodes in pve... which is negative
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I like this characters kit.
Could work very well with things like BWIW or the few 5stars that do things when enemies are stunned.
Introducing a character who relies on stuns is also a way to buff the 5stars that are immune to stuns (surfer, cycl5ps when last on team and apoc with a mutant ally.
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In 4* land this character would team quite nicely with Black Cat.I don't see them being too big a threat to 5* teams. Hulkoye will presumably down this character with ease.0
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I kind of like Mantis (I infer) as an option to counter the Polaris meta. I don’t see a lot of Morbius in my retals so who knows how popular she will be. After all, speed is still the main driver of meta characters and Mantis simply delays, hopefully allowing you to kill off the opponents Polaris before becoming a problem. She might be a good third to Karnak/Chavez perhaps. Maybe she will do well with Gamora in Pick 2.0
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