***** Darren Cross (Yellowjacket) *****

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Comments

  • wymtime
    wymtime Posts: 3,760 Chairperson of the Boards
    Tony_Foot said:
    Bad said:

    About this character, is a good work and he can hit hard in the future. 
    My five star roster is littered with such characters. Where I’ve pulled on the advice that they will be good in the future. You know how many of them I’ve revisited since, none. Unless you are a collector there’s zero reason to pull for this or Adam in the hope they get good later. Save the pulls for the hope of something meta or truly top tier and if by some complete miracle they become useful there will be a vault to get them later down the road.

    I pull for meta or as good as and the only person I’ve ever regretted missing is Clint when he became part of the cap meta. Over half the 5* I have, I regret getting more than one cover for, what I should have done is get more okoye.
    I am becoming more in line to agree with your line of thinking.  Hoarding for the next big Meta 5* and getting 2-3 5* above 500 will end up to make you gaming experience much better than having everyone at 450.

    as someone who has been more of a gotta champ them all one benefit I feel in this approach is when I have champed the 3 LL my PVE experience in CL10 feels a lot easier.  When you have the 5* essential character champed and they are fairly decent PVE is easier and less frustrating.  The same could be said in having a 550 Okoye too.


  • mbaren
    mbaren Posts: 220 Tile Toppler
    Shouldn't that black power be "Cross YouR Heart"?
  • Heartbreaksoup
    Heartbreaksoup Posts: 356 Mover and Shaker
    I am very surprised that the new 5* isn't a character from WandaVision, and very disappointed that he doesn't use Swarm tiles, but otherwise I like him much, much more than Mags or Adam Warlock.
  • Borstock
    Borstock Posts: 2,744 Chairperson of the Boards
    Tony_Foot said:
    Bad said:

    About this character, is a good work and he can hit hard in the future. 
    My five star roster is littered with such characters. Where I’ve pulled on the advice that they will be good in the future. You know how many of them I’ve revisited since, none.

    C5rol got better after her release and without a buff.
    And they nerfed her for it.
  • Rhipf
    Rhipf Posts: 295 Mover and Shaker
    I've never really liked this version of Yellowjacket starting from the first time I saw the Antman trailer. It would have been nice to see classic Yellowjacket but I guess we get what we get.
  • Bzhai
    Bzhai Posts: 513 Critical Contributor
    Rhipf said:
    I've never really liked this version of Yellowjacket starting from the first time I saw the Antman trailer. It would have been nice to see classic Yellowjacket but I guess we get what we get.
    More of the fault of the movie really. Most MCU villians are one-note characters and killed off after they´ve served their purpose. I don´t even remember what happen to Yellowjacket in the movie.
  • Michael1957
    Michael1957 Posts: 630 Critical Contributor
    Bzhai said:
    Rhipf said:
    I've never really liked this version of Yellowjacket starting from the first time I saw the Antman trailer. It would have been nice to see classic Yellowjacket but I guess we get what we get.
    More of the fault of the movie really. Most MCU villians are one-note characters and killed off after they´ve served their purpose. I don´t even remember what happen to Yellowjacket in the movie.
    Shrunk out of existence in our reality
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    It's a good thing you guys don't play Marvel Contest of Champion. If you thought Yellow Jacket is bad/relatively unknown... 
  • Borstock
    Borstock Posts: 2,744 Chairperson of the Boards
    Tony_Foot said:
    Borstock said:
    Bad said:

    About this character, is a good work and he can hit hard in the future. 
    My five star roster is littered with such characters. Where I’ve pulled on the advice that they will be good in the future. You know how many of them I’ve revisited since, none.

    C5rol got better after her release and without a buff.
    And they nerfed her for it.
    So yeah backs up my point. So one character in years got slightly better for a tiny amount of time because of a broken release.

    I want you to be wrong. But I don't believe you are.
  • thedarkphoenix
    thedarkphoenix Posts: 557 Critical Contributor
    edited January 2021
    Tony_Foot said:
    Borstock said:
    Tony_Foot said:
    Bad said:

    About this character, is a good work and he can hit hard in the future. 
    My five star roster is littered with such characters. Where I’ve pulled on the advice that they will be good in the future. You know how many of them I’ve revisited since, none.

    C5rol got better after her release and without a buff.
    And they nerfed her for it.
    So yeah backs up my point. So one character in years got slightly better for a tiny amount of time because of a broken release.
    5 spiderman got better... But it's 5 spiderman.

    Carnage


    Those are the only 2 5's that I think people were like meh,  on release that ended up having some play in meta later on. 

    Over all your right though, which tells me something is fundamentally wrong with how they do 5's.

    If a 5 isn't good out the gate they'll probably never be good.

    This also goes back around to why they need to do a rebalance each season, even if it's just on one 5 a season.

    Or releasing characters that have heavy synergy with older 5s
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    They said that not every 5* has to be good. They are fine with that. So, it's a conscious decision that they made. 

    I saw this being mentioned by other posters before, so all those veterans can help to verify whether the devs actually said that.
  • thedarkphoenix
    thedarkphoenix Posts: 557 Critical Contributor
    They said that not every 5* has to be good. They are fine with that. So, it's a conscious decision that they made. 

    I saw this being mentioned by other posters before, so all those veterans can help to verify whether the devs actually said that.
    Yeah, I don't think every 5 needs to be good either, but I think every 5 should have at least one ability that makes them want to get played, 5 wasp being bad but having swarm tokens that are super good is an example I'd use.

    you could leave everything about her the same and just what a swarm token does and all of a sudden while not meta or even really good, I might want to play with the character because she has something unique and cool and powerful that has good synergy with something else.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,470 Chairperson of the Boards
    They said that not every 5* has to be good. They are fine with that. So, it's a conscious decision that they made. 

    I saw this being mentioned by other posters before, so all those veterans can help to verify whether the devs actually said that.
    I’m not sure where that pronouncement was made, but back when the tier was launched 5*s were supposed to be so exclusive that they would be valuable from 1 cover onward. But I think that ship has obviously sailed some time ago.
  • DAZ0273
    DAZ0273 Posts: 10,342 Chairperson of the Boards
    The whole "useful at 1 cover" schtick was never really true barring a few rare exceptions. Obviously the most notable one was OML Yellow which a low level player could really use to drag out their playtime. I think Kitty does something at 1 yellow too but I got her yellow last so don't really know whether the boost train takes off that low. I had a one cover Hawkeye for the longest time that completely relies on countdown spamming which back then was pretty slim pickings. He was useless.
    I think there is an even bigger issue though.
    I managed to get the wrong colour for a single cover iHulk in black - so not only was I having to tackle the 5E with a single cover 5* but he was actively contributing to killing himself and then coming back from death to help kill my team too! The AI always seemed able to hit him too. It was like smashing yourself in the face with a baseball bat! Adam Warlock has similar (though less bad) issues that demand that you actually have to seek a second cover to stop the bleeding. I think things like this should also be factored into 5* design - not only should new 5* not be "bad", they should not actually be detrimental to play just because RNG screwed you over. With iHulk I wanted more covers obviously but that was not to be my fate until later and he slipped away at a pathetic cover spread but a character like Adam I feel kind'a annoyed that I had to chase a different cover just to stop him being an actual liability when I am forced to use him in multiple PvE and I don't even really like him.
  • AXP_isme
    AXP_isme Posts: 809 Critical Contributor
    I totally agree on Adam. I have one black cover. Folks with reasonable rosters can work around it but for some people he will be their boosted damage dealer. In the 5e node of scl8 say, paired with a couple of 4*s.

    What does he bring to the table there? He harms himself, over and over and over. Not only that but he demands health packs just to keep using him. That feels like bad design. He's no one-black-cover ihulk - that's next level awful - but it's still more a hindrance than a help. 
  • wymtime
    wymtime Posts: 3,760 Chairperson of the Boards
    after playing Yellowjacket multiple times just on the one node of his introducing event I am actually pleased with this character.  His black is true healing and once invisible was really easy to keep him invisible.  I also like his animations.  I don’t know if he will be a big Meta, but when essential in PVE he will be fun to play and more than a meat shield.  When he is essential in PVE I would probably bring him as my 3rd in all hard nodes.  He will be useful and make the game fun when using him.
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,470 Chairperson of the Boards
    If Invis protected you from AOE, he'd be meta, but since it doesn't (and really it maybe shouldn't, just saying that's the meta right now) I agree he might not be.
  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    edited January 2021
    If Invis protected you from AOE, he'd be meta, but since it doesn't (and really it maybe shouldn't, just saying that's the meta right now) I agree he might not be.
    It should NOT protect from AoE, some chars would be pretty borken otherwise.

    Devs created Airbone for that. Sadly there are very few good airbone chars (another recent example of how to add a pretty awful airbone power was 5* Magneto).

    iHulk is pretty tricky, his black makes a lot of sense with the rest of his kit, but it is true than on its own it is awful. AW black is different though, he always does more damage to the other team than to himself (as it is AoE damage), and we have always had self-damage chars so I think that power is ok. You need 6 black for him to start damaging himself (at one cover), so if you have problems with that, dont collect black or spend it fast. You might not like self-harm chars, but as a power it is ok.
  • AXP_isme
    AXP_isme Posts: 809 Critical Contributor
    It's hard to find characters that have a black power that costs less than 6 though. By the time you get more than six AW is consuming one per turn so it's harder to get your black powers off to drain the AP. I fully agree about ihulk being a different, and much worse, kettle of fish but AW is, to my kind at least, badly designed. 
  • wymtime
    wymtime Posts: 3,760 Chairperson of the Boards
    I can can eventually see a 5* character with a similar power to Quake or nightcrawler.  Both are really good anti AOE for the 4* tier.  If a 5* comes out who can hit hard and be a good anti AOE they could be meta.

    as it is for a non meta character Yellowjacket is pretty good