MrPlow said: Why Kitty again in the special store. She was just in the anniversary store last month.
Bad said: wymtime said: He is not going to shake the Meta period. Pair him with BRB/Kitty and you will still be targeted by enemy’s in SIM. You just need 1 character who can deal with special tiles like Kitty or OMD. Daken fills brb AP and needs a lot of AP for do it, and kitty needs time. So its not as easy as it seems to deal with really high protects. There will be damage and time lost, all that if brb doesnt use clash of worthy.Still there is a lot of things to explore yet, like if heimdall activates his blue or not, and how AI uses yellow( I must remember AI uses well all ghostpool penance flare). And look what it really means to face protect tiles raised at 96%.So it will be nice to revisit this thread in some months, I agree with that.
wymtime said: He is not going to shake the Meta period. Pair him with BRB/Kitty and you will still be targeted by enemy’s in SIM. You just need 1 character who can deal with special tiles like Kitty or OMD.
Vhailorx said: Bad said: wymtime said: He is not going to shake the Meta period. Pair him with BRB/Kitty and you will still be targeted by enemy’s in SIM. You just need 1 character who can deal with special tiles like Kitty or OMD. Daken fills brb AP and needs a lot of AP for do it, and kitty needs time. So its not as easy as it seems to deal with really high protects. There will be damage and time lost, all that if brb doesnt use clash of worthy.Still there is a lot of things to explore yet, like if heimdall activates his blue or not, and how AI uses yellow( I must remember AI uses well all ghostpool penance flare). And look what it really means to face protect tiles raised at 96%.So it will be nice to revisit this thread in some months, I agree with that. Does OMD proc BRB's passive? his red power description says 'remove,' but BRB's passive only grants ap when friendly tiles are 'destroyed.' Usually 'removed' is an action that's treated like overwriting, ie it doesn't proc abilities that key of tile destruction. Has anyone tested this?
ThaRoadWarrior said: Lemonade was a popular drink, and it still is.
PiMacleod said: ThaRoadWarrior said: Lemonade was a popular drink, and it still is. I get more props and stunts than Bruce Willis
Borstock said: PiMacleod said: ThaRoadWarrior said: Lemonade was a popular drink, and it still is. I get more props and stunts than Bruce Willis 5* John McClane confirmed?
Borstock said: PiMacleod said: ThaRoadWarrior said: Lemonade was a popular drink, and it still is. I get more props and stunts than Bruce Willis 5* John McClane confirmed?I have to agree with wymtime. This kit likely isn't meta without a friend I don't think is out there yet. As I said before, he feels a lot like another Heimdall; a puzzle missing a piece.
wymtime said: I personally had OMD champed and have used him in PVP with Apoc against britty teams and it works amazingly. Now imagine if I added 1/2 health Thor to the mix. I could also bring Kitty instead and in 3-4 turns there are no protect tiles. I am not saying he is hot garbage I am saying he is not “meta Shaking” like you keep saying. He is nieche like many other characters
OJSP said: ThaRoadWarrior said: I don't know; it's always hard to judge new 5s on paper when they aren't doing something obvious. I remember when Kitty came out, people were like "yeah, she's going to be a dud"see: https://forums.d3go.com/discussion/75159/kitty-pryde-uncanny-x-men-9-17-18/p1I'm not saying this is that, but I think I'll reserve judgement until he starts showing up in the wild. People except one, I think.. bbigler I agree with the second paragraph. Let's just wait and see. I never liked theory crafting and I'm not going to start now.
ThaRoadWarrior said: I don't know; it's always hard to judge new 5s on paper when they aren't doing something obvious. I remember when Kitty came out, people were like "yeah, she's going to be a dud"see: https://forums.d3go.com/discussion/75159/kitty-pryde-uncanny-x-men-9-17-18/p1I'm not saying this is that, but I think I'll reserve judgement until he starts showing up in the wild.
Bad said: Okay. Kitty needs a certain number of tiles for to improve them, if not she is done.Magento increases them without any turn and without a minimal limit.Magneto brb(both yellow 5) and polaris. On this team right on the start protect will be almost 600. On this team must be denied at all cost 6 blue, but also 6 yellow or there will be 4 protect of 600. Also trying to down polaris before she matches any protect, or there will be 2 protects of 400 more or less. Plus denying red.Like you can see, not a really pleasant team, if not having a ton of red and anti protects.
IceIX said: Polar Coordination - 10 APMagneto surveys the battlefield, planning the perfect moment to strike. Magneto converts 3 Basic Green tiles to Yellow and goes Airborne for 2 turns. For every 3 Yellow AP Magneto has when he returns from being Airborne, deal a blow of 1148 damage to the enemy (up to 8 . (Max Level 4614 damage)Level 2: Deal 1339 damage. (Max Level 5383 damage)Level 3: Deal 1531 damage. (Max Level 6182 damage)Level 4: Converts 4 tiles.Level 5: Go Airborne for 3 turns and deal 2105 damage. (Max Level 8459 damage)
Magnetic Inhibitor - 9 APMagneto manipulates the iron in his enemy's blood, weakening their position. Magneto creates 2 strength 38 Black Strike tiles. Then create 2 Purple 2-turn Repeater tiles that convert 1 enemy Strike, Attack, or Protect tiles to a friendly Strike tile and deal 153 damage. (Max level strength 154 tiles, 615 damage)Level 2: Repeater tiles deal 268 damage. (Max level 1076 damage)Level 3: Repeater tiles deal 383 damage. (Max level 1538 damage)Level 4: Repeater tiles deal 765 damage. (Max level 3075 damage)Level 5: Repeater tiles deal 1454 damage. (Max level 5843 damage)Release Schedule
Bad said: Okay. Kitty needs a certain number of tiles for to improve them, if not she is done.Magneto increases them without any turn and without a minimal limit.Magneto brb(both yellow 5) and polaris. On this team right on the start protect will be almost 600. On this team must be denied at all cost 6 blue, but also 6 yellow or there will be 4 protect of 600. Also trying to down polaris before she matches any protect, or there will be 3 protects of 300 more or less. Plus denying red.Like you can see, not a really pleasant team, if not having a ton of red and anti protects.
Vhailorx said: Bad said: Okay. Kitty needs a certain number of tiles for to improve them, if not she is done.Magneto increases them without any turn and without a minimal limit.Magneto brb(both yellow 5) and polaris. On this team right on the start protect will be almost 600. On this team must be denied at all cost 6 blue, but also 6 yellow or there will be 4 protect of 600. Also trying to down polaris before she matches any protect, or there will be 3 protects of 300 more or less. Plus denying red.Like you can see, not a really pleasant team, if not having a ton of red and anti protects. You are conveniently ignoring that Kitty's tile buff is both significantly stronger than 5Mags' and, most importantly, passive. Yes, it takes turns, but you must burn through those turns to advance the game anyway, so her boosting has zero marginal costs. 5Mags can only boost with his yellow active, which is cheap but detracts from the strength of his blue nuke. And you must already have the tiles out to boost in the first place (just like kitty). And thanks to the existence of apoc, it should remain pretty easy to carve through just about any polaris-reliant PVP team. All it takes is 7 red.