SCL 10 Kraven, Carnage and Sabretooth
Comments
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Rogue and Juggernaut take full damage from attack tiles.
Half health Thor, Riri and a third (tank) could be interesting. The last time I played SCL 10 was during the first run of Venom Bomb. Those attack tiles were a killer. Put Kraven in and it's even worst.1 -
I had to resort to HCap, Hawkeye, and Colston for clears 4-6. It is slow due to my Hawkeye being at 8 covers.0
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Michael1957 said:ThaRoadWarrior said:I did clear 2 with CapHawk + Apocalypse, but wiped on clear three because I couldn’t get yellow down soon enough. Once my health refreshes I’ll swap wCap for Iceman and see what that feels like.
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Vhailorx said:atomzed said:I had a tough time with Kraven + carnage in the last FFW, because I was relying on Britty. Which is a bad idea because Kraven just straight up to 10k damage per turn. And Britty damage was poor.But now with apocalypse + Thor + Brb, my damage output is much higher. Though I still take 10k damage I could kill off Kraven in a few rounds. Though I still need to use one health pack per match, it was an improvement.
But I didn’t realise he was doing 25k!
Somehow I just made it 3 clears. (I would have upload a screenshot of my clear but tinypic is down and I don’t know any other way of posting a pic on to the forum. Anyone has any tip?)0 -
atomzed said:Vhailorx said:atomzed said:I had a tough time with Kraven + carnage in the last FFW, because I was relying on Britty. Which is a bad idea because Kraven just straight up to 10k damage per turn. And Britty damage was poor.But now with apocalypse + Thor + Brb, my damage output is much higher. Though I still take 10k damage I could kill off Kraven in a few rounds. Though I still need to use one health pack per match, it was an improvement.
But I didn’t realise he was doing 25k!
Somehow I just made it 3 clears. (I would have upload a screenshot of my clear but tinypic is down and I don’t know any other way of posting a pic on to the forum. Anyone has any tip?)
He only does that much if you do clears 4+. So if you only did the first 3 clears it makes sense that you never saw him hit that hard.
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I did clears 3+4 with Vulture/iHulk/random 5*and +4 black AP3
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ThaRoadWarrior said:I did clears 3+4 with Vulture/iHulk/random 5*and +4 black AP
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Vhailorx said:atomzed said:Vhailorx said:atomzed said:I had a tough time with Kraven + carnage in the last FFW, because I was relying on Britty. Which is a bad idea because Kraven just straight up to 10k damage per turn. And Britty damage was poor.But now with apocalypse + Thor + Brb, my damage output is much higher. Though I still take 10k damage I could kill off Kraven in a few rounds. Though I still need to use one health pack per match, it was an improvement.
But I didn’t realise he was doing 25k!
Somehow I just made it 3 clears. (I would have upload a screenshot of my clear but tinypic is down and I don’t know any other way of posting a pic on to the forum. Anyone has any tip?)
He only does that much if you do clears 4+. So if you only did the first 3 clears it makes sense that you never saw him hit that hard.However I still think that CN give me a different perspective of a good character. I never expect Kraven to be scary. Similarly, that Sim CN of sinister + Medusa + ??? was so frustrating. While Medusa was doing the heavy lifting, sinister was really difficult to go up against.1 -
Vhailorx said:ThaRoadWarrior said:I did clears 3+4 with Vulture/iHulk/random 5*and +4 black AP
Also, I had a Got Your Six team-up that gave me an extra option to get Vulture aloft.
Even so, iHulk died 40 times in the 4th clear alone. The peak was 5 times in one turn: Think Like the Enemy, Symbiote Scythes, Carnage Rules, Happy Birthday Runt, and the attac tiles.3 -
Didn't mean to give that out as a "let them eat cake" response, it's just the team I had to run lol. I did iHulk/Vulture/Doom first to help black aquisition, then switched to Carbage to see if his extra turn would help for the same reasons. I'd just alternate chasing black or using iHulk's red - it was a LOT of health to chew through and wasn't fast. My experience was similar to @TPF Alexis 's where hulk would die and revive several times per turn. Vulture was barely hanging on after taking one match and an attack tile hit on turn 1 as well.
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Ir0nF1sh said:Do you even test these things before you release them. I know it’s supposed to be hard but this is just ridiculous! Their health is 3 to 4 times more and it takes nearly a full team to take down 1.1
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Tangential point, but can this trio officially be called Cravertooth? I for one like it!1
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