***** Apocalypse (Classic) *****
Comments
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Not sure anyone else was looking at his yellow and the protects, but they never get any stronger with more covers.
They're still pretty strong once you champ him (about 159 at 450) but it's unusual for numbers like that to not go up with more covers.0 -
That explains why. There goes huge damage and +4 blue and green ap gain for 7 black ap.
The same thing happened to his black. The protect tiles didn't get any stronger.
It seems like Thor and Apocalypse could be the new speedster. Has anyone tested whether Thorokoye or Thor/Apocalypse is faster against opponents with average difficulty?0 -
Protect tiles not increasing numbers could be due to 2 reasons: for not feeling bad for sacrifing them firing his canon, or maybe because with a 85k health pool it would be indecent to have stronger protect. It could be both.
Luckily BRB will happen to casually pass by there.0 -
HoundofShadow said:That explains why. There goes huge damage and +4 blue and green ap gain for 7 black ap.
The same thing happened to his black. The protect tiles didn't get any stronger.
It seems like Thor and Apocalypse could be the new speedster. Has anyone tested whether Thorokoye or Thor/Apocalypse is faster against opponents with average difficulty?
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As far as Mutant partners go to gain stun immunity, I predict Iceman will gain a bit more relevance here.
Stacking Apocalypse's yellow passive damage onto Ice's repeaters (yet another 7 AP cost ability) will be insane. These hit every other turn, for up to 5x hits of random damage. Plus, if you match or destroy one it does immediate AoE damage.
Separately, if you don't have a playable Iceman, I think Havok will be decent. It's not a better combo than other suggestions throughout this thread, but for the immediate stun immunity, he also offers a fun chain of abilities.
With just 7 blue, 3 green, 7 yellow, and 4 red you can achieve the following*:
Play Apoc's yellow, then Havok's blue for 18K + the 8700 boost. That swaps the 3 green AP for 3 red. Fire Apoc's red for 4x(4100 +8700) to the weakest enemy(ies).
*If you boost +2 yellow/red AP, +2 blue/purple, +2 all, you will only need to make 1x yellow, blue, and green match in the game to get this all started. (Try to find a match-4 that gains you that 1 green AP to save time).
It's too bad you'd have to sacrifice 3 red AP to get Havok's blue AoE played for that bonus damage from Apoc. I doubt that would often be better than building up green to swap for that big multi-hit red instead.1 -
Here are the partners I want to try...Beta Ray Bill (Korbinite Cyborg)- almost perfect rainbow, insane synergy once Apocalypse is fixed.Thor (Gladiator)- 1/2 Thor easily fuels Pocs red/yellow combo. Thors own green does an extra 24K with a repeater out as well!Professor X (Classic)- Basically the best “mutant” partner in the game with regards to defensive scariness.Iceman (Bobby Drake)- Mutant. That green will hit for insane damage with the yellow boost. Blue outlet makes for a near rainbow team.Jean Grey (Phoenix)- Mutant who can act as a red battery for Apoc and a green outlet for the team if she rebirths.Mister Sinister (Nathaniel Essex)- Benefits from people who have multiple AP outlets, which is rare near the top of the 5* tier. Apocalypse is huge for him in this regard. Yelena makes a full rainbow btw!Daredevil (Matt Murdock)- Curious how Sonar Strike and his weak green work with those repeaters. Near rainbow.Loki (God of Mischief)- Similar to Matt above, has purple/green outlets for the near rainbow.Spider-Man (Back In Black)- 5 colors covered. Probably my new go to, to make short work of whoever is still playing Gritty.Kingpin (Spider-Verse)- Near rainbow and Apoc’s repeaters will create plenty of tiles for Fisk to sacrifice. Seems fun!Archangel (Classic)- Blue/green mutant. And I mean he was created by Apocalypse. They have to get some run together!Cable (Nathan Summers)- Similar to above (blue/green/mutant).3
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Daredevil217 said:Here are the partners I want to try...Mister Sinister (Nathaniel Essex)- Benefits from people who have multiple AP outlets, which is rare near the top of the 5* tier. Apocalypse is huge for him in this regard. Yelena makes a full rainbow btw!0
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Tiger_Wong said:Daredevil217 said:Here are the partners I want to try...Mister Sinister (Nathaniel Essex)- Benefits from people who have multiple AP outlets, which is rare near the top of the 5* tier. Apocalypse is huge for him in this regard. Yelena makes a full rainbow btw!1
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bluewolf said:Tiger_Wong said:Daredevil217 said:Here are the partners I want to try...Mister Sinister (Nathaniel Essex)- Benefits from people who have multiple AP outlets, which is rare near the top of the 5* tier. Apocalypse is huge for him in this regard. Yelena makes a full rainbow btw!
Then again, you never know which Mr. Sinister you are dealing with. But generally speaking he is considered a mutate, not a mutant. (Although I really do recommend the current X-men series!)0 -
Tiger_Wong said:Daredevil217 said:Here are the partners I want to try...Mister Sinister (Nathaniel Essex)- Benefits from people who have multiple AP outlets, which is rare near the top of the 5* tier. Apocalypse is huge for him in this regard. Yelena makes a full rainbow btw!OJSP said:Loaner vs loaner situation is really interesting.. we could lose a match very quickly.
Also, 20k AoE from the loaner. Wow.0 -
I think there's some bug with his stun immunity. The opponent was using non-mutant (Rhulk I think) and a mutant, I downed the mutant and proceeded to stun Apocalypse on the same turn. However, it shows that he's immune to stun. A couple of turns later, I stunned him successfully. I guess his immunity to stun wears off on your next turn, even when his mutant friend was downed.
Anyway, say goodbye to Bishop. Bishop jumped to the front on the first match. Usually, I will put him to the back again. Since Apocalypse is immune to stun, I can't be bothered to cycle him to the back. He gained at least 40 blue aps over the course of the match, tried to stun Apocalypse 4 times, but he failed miserably.
I think I might have found his perfect teammates in 4* land. Apocalypse is a beast. You have to take note of all red/black/yellow aps because they all hurt.0 -
I think there's some bug with his stun immunity.HoundofShadow said:
Anyway, say goodbye to Bishop...
... He gained at least 40 blue aps0 -
Daredevil217 said:HoundofShadow said:
Anyway, say goodbye to Bishop...
... He gained at least 40 blue aps0 -
HoundofShadow said:I think there's some bug with his stun immunity. The opponent was using non-mutant (Rhulk I think) and a mutant, I downed the mutant and proceeded to stun Apocalypse on the same turn. However, it shows that he's immune to stun. A couple of turns later, I stunned him successfully. I guess his immunity to stun wears off on your next turn, even when his mutant friend was downed.
I've noticed something similar with 5* PX. Since he has damage reduction based on the number of teammates, if you down someone and fire a power at him in the same turn, it does less damage than if you down someone and fire the power the next turn. My best guess is those criteria are checked at the start of the turn and not re-checked upon KO or power use.
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^Same thing with 5* Panther and BRB - if you drill him with a bunch of Skuttlebut, he reduces the damage on all of them before he stuns himself since he doesn't interrupt it.0
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Not really bye bye, at least he's not that big of a threat now, for those who champs Apocalyse.
Based on the above experiences, I guess it's not really a bug. It's the way the codes are written.
How's everyone faring in his PvP? Have you met any interesting teams in your MMR? I see a lot of C&D since they are boosted. I thought they would be a big threat and they ended up helping me instead.
I saw Apocalypse teaming up with 3★ Captain Marvel and another character. I thought that's pretty smart. If enemy Apocalypse use his red power on her, she will gain 15 red aps and 9 black aps for the team.
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Bye bishop? I would bet for yes. It all depends of how many players going to champ apocalypse. But using a guy who tanks all colors and inmune to stun... well I would say bishop teams based are going to bit the dust a lot more often. Or HE caps.0
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Bad said:Protect tiles not increasing numbers could be due to 2 reasons: for not feeling bad for sacrifing them firing his canon, or maybe because with a 85k health pool it would be indecent to have stronger protect. It could be both.
Luckily BRB will happen to casually pass by there.0 -
Apocalypse is now destroying protect tiles and BRB is gaining aps from that.0
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