This blog post will give you an overview of the new Daily Quests system with more details to come while we move towards the Theros: Beyond Death (THB) release.
Every day, each player will receive a new Quest from a randomized pool of Quests. They will be able to play up to 3 Quests simultaneously and will be able to reroll Quests they don't want (with some restrictions). Completing a Quest will give players a Check in their active Quest Journal and Player XP.
At any given moment, a player has an active Quest Journal. This is essentially a punch-card that is filled by completing Quests. Once a Quest Journal is completed, the player will receive rewards. Subscribers and VIPs will receive extra rewards from unique Quest Journals.
This is a quick overview of what the system will look like and we hope you like it! We are currently defining UI/UX for these systems and studying the possibility of creating Coalition Quests as well. Is this something you'd like to see?
We hope you are as excited about this feature as we are!
Happy Holiversary and expect more news about Daily Quests coming soon!
starfall said: Quality of life improvements please.
This sounds interesting but would like to know more in depth about it rather than touching on the surface. to add to what was mentioned above will this enforce a rewards drop in other events to account for these new rewards or will these be an addition to?
Also quality of gameplay really needs to be improved upon in regards to support lags and conversion soft locks.
starfall said: 8) You may only play with cards which have a picture or a creature wearing clothes!
FindingHeart8 said: The part mentioned where VIP players get more rewards for the same amount of work is a big "NO" for me. They get extra cards and crystals already. This adaptation would make it even more pay-to-play.I want to spend money on in-game content that I want and when I want it, not have a mandatory $30 monthly fee just to grind daily quests and remain completitive.
Kinesia said: FindingHeart8 said: The part mentioned where VIP players get more rewards for the same amount of work is a big "NO" for me. They get extra cards and crystals already. This adaptation would make it even more pay-to-play.I want to spend money on in-game content that I want and when I want it, not have a mandatory $30 monthly fee just to grind daily quests and remain completitive. There is actually very little reason for VIP players to _stay_ subscribed and that money is probably needed for the future of the game so things like this are needed.(Also... I have a budget for this but a limited one, so I'm currently VIP but could buy NONE of the cash deals like I used to, so I had none of the new planeswalkers until this sale, none of the exclusives, etc, etc, so only the really really rich are getting _everything_ straightaway. Like because they aren't in the sale I still can't get Wrenn&6 or new Bolas either.)A big BUT... skill ALWAYS trumps collection in this game and always will. Having a huge collection gives you options but does NOT become pay to win like other games. In recent events I was running pauper original Nissa against Bolas often and usually it wasn't a problem, because Greg is Greg...I want quests because I currently avoid training grounds and the like because they are too dull, but a daily Quest on top of things makes me actually adjust my decks and brings the interest back.