Shards or Bonus Heroes?
Comments
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Bonus HeroesShards just feel slow.... It also donest help that there is only a few ways to earn them right now.
I feel like it would have been more well received if they hit the ground running and put shards everywhere.
Placement rewards ( PVP/PVE), Shards for vault pulls, adding shards to deadpool token pulls etc.
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I'm actually up on covers since the change went live spending as I go. It "felt" like it was going to be a huge step back looking at the numbers, but the reality so far appears to be that the regular earnings (at least when opening as you go) make for a very predictable growth pattern. Since shards went live, I've been earning a much higher than previous pulls-per-day rate of 3.23 than my usual 2.5, I guess I was on a streak of good rewards. Also the incidental shards from event tokens and heroics seem to be adding up some. I'm basically getting a 4* cover every week like this.
So I've pulled down 126 5* shards (123 went to Okoye, but 3 accidentally went to lumbercap due to a mis-click) and 835 4* shards (all went to Chavez as planned), and 2,574 3* shards (Most to Spid3r-Man, i briefly switched to Dar3devil to backfill a max-champ i sold, and then landed one out of a vault and now have 79 "wasted" shards sitting on him).
I still feel like the 5* rate is glacially slow, even though it's more predictable now. I'm trajecting at 1 every 56 days, assuming they don't come up for shard deals along the way. Those shard deals effectively knock 2 days/parcel off of my wait time on a 5*. I could see that being worth it for certain characters if I had the HP to do it.0 -
ShardsI went with Shards mostly based on a realization that I only had today. My numbers aren't precise yet, but they should be close enough.
A couple of weeks ago, I was in the resource store and saw Prowler Shards being offered at a pace of 20 for 115 HP. Sure why not, I bought 20, then I had a chance to buy another 20 shards at like 125 or somewhere around there. By the time I had bought my fifth set of 20, the price was 185 for the next set. All told, I spent somewhere around 700 HP for 100 Prowler shards.
Well lo and behold, Prowler is back in my store today, so I spent another 700(ish) HP to get Prowler up to 200 shards.
Long story short, when I hit the fourth round of Prowler in the hero store, I'll have spent around 2800 HP for a specific 4* cover.
Sign me up!
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Why not both?It really should have always been both. Bonus heroes to provide sudden bursts of progress, Shards to serve as "XP" to the next level.
Even if they reduced the rate at which both were accrued, I think we'd feel better about the two systems together than either one meaning the exclusion of the other.0 -
Or could have changed bonus heroes to a cover of your choice instead of a random one. And why annoy people having to open shards after every damn token. Just have a pop up when ever enough shards have been reached for a cover.1
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