Basilica event still annoying
Comments
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sambrookjm said:Fuzzbap said:sambrookjm said:Fuzzbap said:Really having trouble with Superior Ock. Lvl 480, can't be stunned, does about 2,600 basic match damage, seems to get a match 4 on practically every turn. Oh, and ignores invisibility with specials that wipe Miles in one hit. It's a bit much.
I hope there's a little thought given to these 1v1 nodes when this event rolls around again. There's challenging, and then there's what we get here.
I think Doc Ock's abilities do team damage, which means they hit everyone - Invisible or not.0 -
Ok, pretty sure that One Fell Swoop is not a team attack, so how is it wiping out my invisible Miles?0
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I beat everyone with Miles (no boosts). Just prioritize purple and deny any colors that fuel AOE attacks.
Just looked and my enemy Vulture is 530. My Miles is 327 unboosted I don’t know what he boosts to because all the nodes are locked.0 -
I know he is no good for the higher scaled battles but Infinity War Spider-Man makes this battle completely trivial. My Vulture was level 450ish but he can't hurt you with all those webs on the board you can stockpile whilst he goes airborne. Then it is simply a matter of punching his stupid beak.0
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Got Vulture in the end with Miles. Ock still bested me but hey ho. I still think the devs should consider removing the stun immunity from the next iteration. It's just piling something needless on top of an already challenging fight.0
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Fuzzbap said:Got Vulture in the end with Miles. Ock still bested me but hey ho. I still think the devs should consider removing the stun immunity from the next iteration. It's just piling something needless on top of an already challenging fight.
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Rhipf said:Fuzzbap said:Got Vulture in the end with Miles. Ock still bested me but hey ho. I still think the devs should consider removing the stun immunity from the next iteration. It's just piling something needless on top of an already challenging fight.0
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Round 7: I have used my lvl 291 Vulture vs the 1 on 1 Vulture lvl 404. It worked. Guess what AI likes 4 in a row, which resulted in black and early airborne for me. With some timing I was able to erase his countdowns and he did not survive....My Vulture has 5/3/5 cover build.
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I don’t mind the challenge of the 1v1. It makes for some interesting play. I definitely understand how it could be frustrating for people with limited roster choices though.0
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DAZ0273 said:I know he is no good for the higher scaled battles but Infinity War Spider-Man makes this battle completely trivial. My Vulture was level 450ish but he can't hurt you with all those webs on the board you can stockpile whilst he goes airborne. Then it is simply a matter of punching his stupid beak.1
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shardwick said:DAZ0273 said:I know he is no good for the higher scaled battles but Infinity War Spider-Man makes this battle completely trivial. My Vulture was level 450ish but he can't hurt you with all those webs on the board you can stockpile whilst he goes airborne. Then it is simply a matter of punching his stupid beak.
Add my vote to the "don't mind the one-on-ones because they give me a challenge" (and are un-timed)1 -
I really enjoyed the one on one battles and the challenge of taking out a much higher opponent. Iron Spidey definitely helped though! Superior Doc got me once (1 match away from downing him 😩) got him the second time though. Infinity punch to oblivion!!0
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