Professor X (Classic) *Updated (8/14/19)
Comments
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ThaRoadWarrior said:DAZ0273 said:As for Prof X - somebody mentioned his power being like Lockjaw but it seems to be more like Green Goblin's purple as it isn't board majority dependent and each colour has a different effect.As for the colours, I get they line up with the X-Men in questions powers...except blue. Sure 4* Cyclops does have a blue power but it doesn't operate in the way this power does - would it have maybe been better to have Iceman and a stun?
That Cyclops power is how his red works, minus the Team Up Bank conditional. So it is a thing he can do, just not strictly accurate.0 -
Oh apart from Rogue but green = aoe0
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Thick as Thieves - Event Store
For Professor X (Classic)'s introduction to Marvel Puzzle Quest, we're going to be trying something new this time around. We will be extending the duration of the Thick as Thieves event store, because for the first time ever players can now use Hero Points, instead of Command Points, to earn a brand new 5-Star from this store.
I was hoping for a legendary store to pair with this also, but the way this is worded doesn't make me feel optimistic. It could have called it out as an "or" or "in addition to", but it very much implies this is the replacement method.
Which honestly is fine with me as far as the new character is concerned, because as others have rightly said the real excitement on release stores is usually who the new character is partnered with in the store as much as covering the new character. I'm disappointed to not have a shot at a few classics but meh on not having a shot at X since I can catch him in LTs soon.
Making X an essential 5* so quickly though is inexcusable when partnered with 1:250 odds. If you're going to do that, at LEAST make it a 250 item vault so the odds can go down as people pull, people can see what else they are getting, and you don't run the very real risk of 250 pulls without any 5* at all.
Shame on you, devs.3 -
Since they don't have X's stats pinned down yet, if they insist on keeping Jubilees purple it should also create charged tiles and on match 4 & 5's instead of destroying that extra tile he should create a couple charged tiles instead and that'll give him some synergy with Storm and Gambit.
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So I want to make a objective comment on the new release for a 5*.
First let’s applaud the dev’s for trying something new in the hopes more players can get the new 5* cover. If it works or not it is the attempt.
2nd habit the 5* in the vault and being able to get the 5* with HP is good. More players should get Professor X with at least 2 cover. In the boss event if there is a limited vault with Professor X in there as well it will better for a lot of players
3rd having Professor X be essential in the next PVE is bad. You are forcing players to spend HP just to enter PVE in their respective slice and each player who has Professor X will have very few covers. This is a poor experience for players.
Overall if players can get the new 5* from HP or CP that will be really good. Biggest opportunity is to let new 5* go into packs so more players can pull their CP hoard before making him essential so they can have more opportunities to get the cover
the last piece I will add is if you want more players to earn the new 5* just give 1 cover for the alliance completing the boss event. Even if you make an extra tier most alliance will be able to hit that reward and get the new 5*. Combine that with a vault with HP and a limited legendary store will give player a lot of options and be a better player experience2 -
People going into meltdown mode because they might not be able to complete 5* essential for ONE PvE.
If every player is not going spend HP to get Prof X, then most players are going to be on a fairly even ground. Even if some players are lucky to get Prof X, it's not a guarantee that they are competitive.
If they do this for every new 5* release, then you have a case.
PvE is serious business.2 -
HoundofShadow said:People going into meltdown mode because they might not be able to complete 5* essential for ONE PvE.
If every player is not going spend HP to get Prof X, then most players are going to be on a fairly even ground. Even if some players are lucky to get Prof X, it's not a guarantee that they are competitive.
If they do this for every new 5* release, then you have a case.
PvE is serious business.21 -
HoundofShadow said:People going into meltdown mode because they might not be able to complete 5* essential for ONE PvE.
If every player is not going spend HP to get Prof X, then most players are going to be on a fairly even ground. Even if some players are lucky to get Prof X, it's not a guarantee that they are competitive.
If they do this for every new 5* release, then you have a case.
PvE is serious business.1 -
HoundofShadow said:People going into meltdown mode because they might not be able to complete 5* essential for ONE PvE.
If every player is not going spend HP to get Prof X, then most players are going to be on a fairly even ground. Even if some players are lucky to get Prof X, it's not a guarantee that they are competitive.
If they do this for every new 5* release, then you have a case.
PvE is serious business.
I believe strongly in personal responsibility, but addiction and addictive tendencies are a very real thing, and there likely will be a certain subset of the player base that will spend more money than they should trying for a cover for Professor X because it will be so much easier to do "just one more pull."
For the most part in this game, once your CP or LTs are gone, you're done pulling until you earn more. Even being part of a buy club takes a lot of outside coordination and usually takes a few hours from what I've observed. But with HP, a few taps, a few seconds, and it's back to pulling (minus real world dollars, of course). It's getting real close to predatory behavior territory in my opinion.
Also, the potential to lose out on an avenue to cover Classic 5*s isn't a good development either.8 -
Being a Korean War veteran, Chuck would be anywhere between 85-100 years young. He's looking great for an older guy! Thank you for your service, Professor.
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It's a 3 day event (Unstable iso8). I'm not going to defend this move by any stretch - I think it sucks - but missing 3 event tokens and 9 CP (from the 5E) isn't the worst thing.
It's the way it's designed and planned to try to make you need to (likely) spend HP to play it that is angering me.
When Archangel launched, I was missing him for at least his first essential, and at least part of his second. Did I get mad? Maybe a little, but RNG was to blame, not an intentional design choice. So I chalked it up to bad luck and moved on with my game.
I suppose it's worth remembering that the game is so stuffed with characters that missing a couple 4* covers and/or an LT (assuming you normally T5 and can't this time) will have almost 0 impact on your roster. 83 4's, 37 5's.....
But the principle of this move is deeply troubling.1 -
Hi Everyone. Apologies for any confusion. I've gone ahead and updated the article with all the finalized details regarding his abilities and how players can acquire him.
Thanks for your patience!6 -
Does Okoye boost the blue passive?0
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So.
We are getting a normal release LT, but only after S1 and S2 for the Essential event are over, and on the third day of the event for S3-S5 players. So people will get a chance to acquire him with CP like any other release, but only after they've been screwed over for an event and forced to deal with the HP store and nasty RNG.
And to top it off, he'll be in Heroes for Hire during that Essential event. Logically, it'll be just like every other 5* featured in Heroes for Hire when they are Essential. It's only fair, right? But he's neither a Classic 5, nor a Latest 5, so how much CP will it cost? Probably 500, but I have to ask because I wouldn't be surprised to find you've jacked the price up for the first one solely because you can.
But really, I bet you're banking on manipulating people into spending 500(+) CP on a Heroes for Hire (assuming you don't squeeze them dry spending on HP to get the cover from the HP store) so they can compete in the Essential event that's being unfairly run before the character is actually reasonably available.
Sometimes it feels like the devs don't know how to interact with the playerbase without basing everything on an abusive relationship model. It'd be so cool if they'd stop trying to manipulate us and see how much they could get away with and like, just actively worked towards creating an environment where we were happy to spend and maintain the game instead.10 -
@Brigby
any update on the absolutely awful move of making PX an essential before he is in tokens yet? This is the first time this has happened a such a terrible idea and standard you are setting. This is truly unacceptable.
//Removed Insult -Brigby14 -
So, a store has been added with 5* Hulk, 5* Strange and 5* X for 25 cp as per usual. This will definitely make a ton of players, including myself, very happy.2
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@Brigby
Some questions on PX's blue passive: how is the damage packet calculated? For example, a normal match 4 is made by whoever's icon is on the tiles and they also get the ap/damage from all tiles on that row. That is the damage dealt and it's variable.
For PX, is all of this damage thrown out the window and it's just a static amount now? Is the damage listed in his powers added to his normal match 4 damage packet? Is it separate and therefore boosted by Okoye?
Also how is the other destroyed tile dealt with? Mixed in all of that damage? I assume we get the ap from that tile destruction?
It's really confusing and also rather important to understand how possibly his best power works.
Thank you!3 -
Wow X gon give it to em.
Charles has potential to shake up the meta a good bit.
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The rockett said:@Brigby
any update on the absolutely awful move of making PX an essential before he is in tokens yet? This is the first time this has happened a such a terrible idea and standard you are setting. This is truly unacceptable.
//Removed Insult -Brigby5 -
LavaManLee said:tiomono said:Tony_Foot said:I spend it on vaults when I know what I’m getting. I used to empty the 41 vaults a lot and anniversary vaults. Basically anything where I can see what I’m getting. I don’t buy daily deals or rng deals like this one. I play with my son and I don’t want him to see that form of gambling as an acceptable way to play games. Everyone else can continue buying as makes them happy. I’m happy for my son to save his money and waste it on a skin, I’m not happy for him to buy a token with a 1 in 250 chance of x.
In tokens, there is no "removal" of a cover from a pool. In theory, I could get 178 2* Moonstones in a row. My odds of getting what I want never, ever, ever improves.
Tokens vs Vault are vastly different as far as odds go. Whether they are worth it or not may be personal preference, but from a statistics theory at least with vaults, you eventually can get enough resources to get what you want. With tokens, the odds are always the same.0
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