R184 Release Notes *Updated (8/8/19)
Comments
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My CP just went from around 650, to a mere 66. This happened after getting the 10 CP reward in Meet R&G. Might this be a visual glitch related to the new engine and some not yet loaded assets?0
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Steel_Colt said:My CP just went from around 650, to a mere 66. This happened after getting the 10 CP reward in Meet R&G. Might this be a visual glitch related to the new engine and some not yet loaded assets?1
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While load times are increased, the game just seems to use 60fps rendering but playing the animation for as long as before.
So previously a tile match takes like 1 second and showed you 30 iterations of an animation. Now you see 60 iterations in the same second, so you perceive more „going on“. Since it takes the same time, the perceived effect is an actual decrease in gameplay speed.
So bottom line: Nothing is sped up except load times. Attack tiles and so on are as laggy as ever, and the gameplay itself is slow and click-claim-fight-repeat as ever. I really doubt mindless ones will play differently at all. Try it with using carnage/medusa. Slow as ever.3 -
@Brigby - Prior to R184 I used to be able to click the screen to cycle through champ rewards when I promoted a character that had a bunch of saved covers. Now clicking the screen does nothing and I have to sit and watch the full animation for each champ reward. Does that seem right? Doing that for a 2 star that has 50 saved covers is gonna be very slow and annoying.1
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Steel_Colt said:My CP just went from around 650, to a mere 66. This happened after getting the 10 CP reward in Meet R&G. Might this be a visual glitch related to the new engine and some not yet loaded assets?
You can track the status of this bug here: CP Missing - Visual Bug0 -
ThaRoadWarrior said:
Gain some Peace of Mind when you add this character to your roster!
With "Peace of Mind" being capitalized as such, I immediately thought of the song by Boston: https://www.youtube.com/watch?v=edwk-8KJ1Js
Maybe it could be one of these Bostonians? --
https://marvel.fandom.com/wiki/Boston
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Woah! This is...not good! I know it gets better, and it did, eventually, but for a minute or so it looked just like this! Blergh!!!
EDIT
Woah! I've been playing this Burrito match very, very casually while eating my lunch, so I've been "playing" this match for 7 minutes.
I just got enough Yellow AP for Fury's "What does this power do again?" power, and with the enemy Fury low on health I didn't want to waste the nuke potential of WDTPDA on Fury, so I brought Iron Fist to the front to target him instead.
And Iron Fist was as blurry as the two Furries are in this screenshot!
I hit Iron Fist with Fury's "WDTPDA" power, switched momentarily to Daken, in order to continue beating on Fury, and the AI's Daken was as blurry as the two Furries!
Double blergh!
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Brigby said:Steel_Colt said:My CP just went from around 650, to a mere 66. This happened after getting the 10 CP reward in Meet R&G. Might this be a visual glitch related to the new engine and some not yet loaded assets?
You can track the status of this bug here: CP Missing - Visual Bug0 -
ohmygod ohmygod ohmygod: just played one of the nodes where you have loaners. I usually try to use them to spare on healing packs. And when I played the node again, it autoselected the loaners again, instead of defaulting to the highest level characters!!!!!
Thank You!
(I believe this is new to this version, but I could be mistaken)3 -
Brigby said:@JSP869 Yes. Art assets will initially be rather blurry until the hi res textures are finished downloading in the background, but after that you should only see the hi res versions moving forward.
I know, I know. That will depend on our data connection and download speed.
ninja edit (ninja???)
Ignore the above. Better question: Do we need to keep the App open for the graphics to download?
double edit
Not important, because I'm going to leave it open anyway0 -
Oh! Snappy pop-ups! I LIKE that! I finished the burrito match and the pop-ups popped up really snappy! Compliments to the team there, Brigby! I also noticed the Deadpool Daily message-of-the-day popped up really fast, too. I like that!0
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I find it remarkable that people can not only be upset, but take the time to complain about something as helpful (and necessary) as an engine update. I am not much for discussion boards myself, but do people complain when new iOS or Android operating systems are released? Sure, in any game (or anything, for that matter), there are always a thousand and one bits and pieces that can be improved. This, however, does the most good for the most people.
To the complaints about “the race” associated with this game: true, seconds matter in competing for the elusive top spots, be it PvP or PvE. Yet once I decided to relax, breathe, and just play the game for the game’s sake, my enjoyment skyrocketed and I still am able to reap 95%+ of the in-game rewards.
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Unannounced improvement:
The in-game chat (on ios, at least) is markedly improved. When I start typing and select the suggested word....it actually works.
I don't know yet if there's an improvement in the dynamic (or not) updating of the chat as people post in it.2 -
bluewolf said:Unannounced improvement:
The in-game chat (on ios, at least) is markedly improved. When I start typing and select the suggested word....it actually works.
I don't know yet if there's an improvement in the dynamic (or not) updating of the chat as people post in it.
Kind of pointless though, because you cannot click or select it
But I am happy to see the Chat UI works properly again!
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ThaRoadWarrior said:As Vast As Stars
Gain some Peace of Mind when you add this character to your roster!
Who has the mind stone? is that Vision?1 -
IPhone SE seems responsive though assets initially load in blurry. Experiencing numerous crashes in PVP Smash Hit. Maybe linked to asset load? Turned off character animations, and it still occurs. "Required storage space" for headroom necessary with 54 GB available Some lucky folks are getting easy points on our behalf if these crashes are being counted as losses.
More stable on IPhone 6. Both using IOS 12.3.1
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chamber44 said:ThaRoadWarrior said:As Vast As Stars
Gain some Peace of Mind when you add this character to your roster!
Who has the mind stone? is that Vision?0 -
Everything I'm seeing looks like an improvement.
Visually things look smoother; from matches to transitions between screens to animations, everything is more appealing to the eyes.
Animations are especially improved with the higher frame rate.
Yes, there is some blurriness, but that is to be expected. Playing over WiFi I haven't seen this lasting for more than a few seconds at a time. Again, it is to be expected and will not last as everything gets loaded.
I also wouldn't be surprised to hear about some crashes, or even experience it at some point myself, as bugs are common with big updates, but I don't think this will last long either.
Reporting with a ticket explaining the situation of the crash should be helpful in preventing it in the future once the cause is identified.
Yes there are other bugs that need to be addressed, but nothing game breaking, and I'm choosing to be optimistic that a new engine will make it easier to address these things.
Edit: in my first match after posting this the game crashed.
Again, I'm choosing to be optimistic about such things being fixed quickly.0
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