R184 Release Notes *Updated (8/8/19)
Comments
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Momo988 said:Chenpion said:Chameleon said:Waddles_Pines said:@Brigby was an option put it to download all assets at once? Much rather download everything at once on home WiFi versus bit by bit in between every match (especially over mobile).0
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I never thought the game was slow...Just curious but is it only on certain platforms where people are seeing it run slow? Sometimes it takes a few seconds to load the DDQ info box but I've never noticed anything really hanging the game up.0
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I'm so scared that when I load up the new 64 bit Steam version I'll be greeted with the mobile versions UI...1
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As Vast As Stars, all with capitals: AVAS, Ghosts real name is Ava Starr, but I don't think we'll get a 5* Ghost. Maybe Ego?! Or one of the other Celestials?1
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IYeaheahI said:I don't get you people. This is the only game I play where the community's feedback is so strong, so uniform and so ignored.Really? I'd say it's par for the course. A lot of player communities I've been a part of is a bunch of people complaining about what they don't like and then complaining that their complaints are being ignored.Anyway, if the game loads faster, that definitely improves the experience and I like it a lot.2
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Chameleon said:Waddles_Pines said:@Brigby was an option put it to download all assets at once? Much rather download everything at once on home WiFi versus bit by bit in between every match (especially over mobile).
Ditto.0 -
You know what's as vast as stars? An actual star. Cloud confirmed!
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Borstock said:IYeaheahI said:I don't get you people. This is the only game I play where the community's feedback is so strong, so uniform and so ignored.Really? I'd say it's par for the course. A lot of player communities I've been a part of is a bunch of people complaining about what they don't like and then complaining that their complaints are being ignored.
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I'm kind of hype to see what comes with this new engine, personally. I have a feeling there are a lot of things that had to be on the "known-shippable" list because it was just beyond the framework's ability to support. The bullet points on this list are just the things y'all are going to see on the face of it. I would hope (well, expect to be honest), that a new engine would not simply be a new rendering engine for showing off crisper pngs, but would also be a meaningful refactor of the underlying framework that is holding back a lot of the problems that have been hard to address historically.0
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Could we get more information on what the engine actually changes? If it‘s „just“ the graphics engine, that won‘t really have an effect on gameplay speed.
The game is slow because:
- Fight, Fight, Skip story, wait, wait for boosts, wait for attack tile animations (thats what would change, right?), let thanos kill everybody, wait, claim, claim, claim, pick node again, rinse repeat.
The game is built for speed, so all that claiming is a time killer. No one can read the story cause it slows you down. Make it a „repeat match and autoclaim“-button, and thats not a thing of an engine, but of UI/UX/concept.
I really hope this engine doesn’t just put a bandaid over a broken way of PVE/PVP but rather addresses „speed“ from a gameplay perspective.0 -
Keen! - I'm excited for the new game engine.
Waitaminute... NEW GAME?... ENGINE(ering)???
mutant-hybrid half-hero half-villain Forge-cade confirmed!1 -
Hi Everyone. When it comes to downloading art assets, I'm unaware of a Download All button being available in 184 (although it's something I will bring up with the team).
Having said that though, games should load in without a loading screen, just simply with low res textures at first and the high res texture will be on-demand downloaded in the background as you play.6 -
Throwing out a longshot guess of: (not Longshot, but) Quasar0
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A new game engine? Lovely, maybe just maybe Steam users will get that interface fix...yeah i dont think soo also.
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bluewolf said:RE: Character loading, the game is purposely limiting downloads to the characters you use to avoid a massive data dump which would hang you up for a while. There are a LOT of players that wouldn't care at all about having everyone's animations and in-match art on their phone as they only have a fraction of the characters rostered anyway.If they won't implement a way for us to do this easily then we will have to join and retreat nodes *repeatedly*, using new characters every time. Like we don't already spend enough time on this game. Ugh0
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Freelancer said:I'm so scared that when I load up the new 64 bit Steam version I'll be greeted with the mobile versions UI...Treras said:A new game engine? Lovely, maybe just maybe Steam users will get that interface fix...yeah i dont think soo also.2
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I'm cautiously optimistic about this...devs don't have my total trust, but the next update is make it or break it. We desperately need some other structural change to the game and cause bleeding vets is not a good thing.0
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Brigby said:Hi Everyone. When it comes to downloading art assets, I'm unaware of a Download All button being available in 184 (although it's something I will bring up with the team).
Having said that though, games should load in without a loading screen, just simply with low res textures at first and the high res texture will be on-demand downloaded in the background as you play.1
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