I found an interesting nuance of running Apocalypse together with Okoye today: Wakanda Forever and Shared Strength don't actually stack, it uses whichever one is giving the higher bonus exclusively. So for awhile now my SCL10 hard node clear team has been 50% Thor (5/0/2)/Okoye/Apocalypse on the premise that you get yellow ASAP, fire Shared Strength, then chase team up while Thor builds everything else in the background. I was looking at the bonus numbers today though, and they didn't seem to be adding up, which is when I made the aforementioned discovery. So it's still a pretty fast team, it just gets you an early fixed boost while you build up a better one in the background to really stomp them flat after a few turns - but I've swapped out Okoye for BRB and I'm thinking the cheap hits and added multi-hit on green are actually faster with the lesser Shared Strength boost, so I'll play this for a bit to see if that isn't better.
So I found something that I don't know if other's have found -- but maybe they have...I decided to try this WF thing with Cable's green. You get the point, I think...? You know, bank that TU AP... make that green Cable power hit as HARD AS POSSIBLE. But only fire it at the first opponent you get down to near nothing... so that (according to Cable's power description), the remaining damage gets dealt to BOTH remaining enemies.Yeah, that didn't do a thing. Nothing. No effect.I fired it off, and by itself, it should do about 21k damage (he's a baby champ). I had about 12 TU AP (approx... can't recall if it was 10 or 15... but you get the point). The opponent I targeted had about 8k health left. So, I said -- hey, lets do this now. Lets see how this works!Nope. It finished that dude off, then did nearly 12k to each remaining opponent. It didn't take any WF boosting into account.And that was really disappointing. I was looking forward to having a fun use for Cable as a 3rd on a Thorkoye team. But oh well. He'll sit next to C5rol some more.
Ice already mentioned this in the Cable thread. Okoye and Poccy will only boost the initial damage that was meant to be dealt.https://forums.d3go.com/discussion/75559/cable-nathan-summers-10-12-18/p3
@PiMacleod @Road_Warrior This must be some newer change then. Here's a test from May/June 2020, where it's clear that the boost is applied on "leftover" damage.https://i.imgur.com/Nlb628j.mp4
Cable, being one of a...couple? Characters who can passively fortify repeaters, ought to be useful some kind of way I’d think.