R183 Release Notes (7/22/19)
Comments
-
I'm almost expecting 4* Juggs to be immune to stun. It would be an anti Bishop thing to do right now6
-
I wouldn’t be surprised by a power like Hulkbuster’s red that uses all of the ap in its colour and does damage based on the amount spent. The description would say something like “he hits harder if he gets a longer run-up”.0
-
Hopefully we’ll get an update soon from Brigby0
-
PiMacleod said:I'm almost expecting 4* Juggs to be immune to stun. It would be an anti Bishop thing to do right now
Unstoppable
You can't stop the unstoppable, so you better not try if you know what's good for you!" If Juggernaut would be stunned, instead that stun is applied to the character who attempted to stun Juggernaut.
1 -
PuceMoose said:PiMacleod said:I'm almost expecting 4* Juggs to be immune to stun. It would be an anti Bishop thing to do right now
Unstoppable
You can't stop the unstoppable, so you better not try if you know what's good for you!" If Juggernaut would be stunned, instead that stun is applied to the character who attempted to stun Juggernaut.0 -
zodiac339 said:PuceMoose said:PiMacleod said:I'm almost expecting 4* Juggs to be immune to stun. It would be an anti Bishop thing to do right now
Unstoppable
You can't stop the unstoppable, so you better not try if you know what's good for you!" If Juggernaut would be stunned, instead that stun is applied to the character who attempted to stun Juggernaut.0 -
In the entirety of the game, we have the first 5 (Silver Surfer) who is unstunnable as a passive, and Doc Ock who can't be stunned with a tentacle tile out.
Making a 4 unstunnable.....would be interesting, but is extremely unlikely (maybe with some conditions, like a CD being out or something).
Looking forward to seeing how Juggernaut will bring the pain.
There have been times where we saw the characters in game (covers show up in the event rewards once it opens for pre-join) before we saw anything on the forum........0 -
Not recently though. Haven't the threads been filled with praise about the advance information last month or so (I'm thinking Battle in the Basilica jumps to mind) so this is a little unusual.
0 -
The team is out to a convention, probably making it harder to get updates authorized for the forums0
-
RickOShay said:The team is out to a convention, probably making it harder to get updates authorized for the forums
Because, you know, the release of Juggernaut was a complete surprise to everyone and nobody could have anticipated needing to have a release post pre-written and ready to upload from any mobile device anywhere.
<SNARK level turned to 0>
I'm sure we'll be able to see it in-game Thursday!2 -
A passive Juggernaut stun would be best tied to AP accumulation in his 3rd color (what ever that might be). Something like:
"Unstoppable - Once Juggernaut gets moving he's impossible to stop"
1 Cover: If Juggernaut's team has 8 or more AP in color X he is immune to stun
2 Covers: 7 or more
3 Covers: 6 or more
4 Covers: 5 or more
5 Covers: 4 or more
I'd also like his Headbutt to do carry over damage to the next character (at 5 covers) if the one he headbutts is downed. That would be thematic (esp against low level goons in wave nodes where you could kill 2 or 3 with one headbutt) and make his Headbutt that much more valuable than the 1* edition.
KGB0 -
Taking thematics of it being juggernaut away, what could you do that actually would neuter bishop? Is it in fact the stun that's the biggest problem, or is it the AP gain? Or is it the clap-back damage? Is he an actual problem away from Gritty teams?
You'd think Dazzler would be the perfect counter, is she just not being adopted because she's too niche? I guess IS she actually being adopted and I just don't see it because of my MMR? My Dazzler is only 278, and I can't really use her with my 5* teams since she shares too many colors with my 2 champs (doom and GRRR) and never tanks anything.
Disabling passives outright seems like something that would have to be a 5* ability to me, I would be shocked if something like that hit the 4* tier1 -
Dazzler not tanking (and herself needing specials in play to work) meant she was completely displaced by Bishop in anti Grocket teams. But the mirror matches tend to go poorly.0
-
Yeah, she seems to be particularly well suited to countering similarly leveled Bishops to me; I like her with Valkyrie or XFDP since any kind of friendly special works, and if she's tanking, they get made right then, she does her stun, and you're off to the races. She just needs to get out front...
But since I am exclusively seeing Bishop in the company of Gritty in the simulator, it is always: Dazzler eats a hit if I can put her in front, bishop gets stunned for maybe a turn. Kitty does the thing. Dazzler maybe can get in front one more time. Is she dead? maybe? fight's over.1
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements