Laeuftbeidir said: Well.. The event is okay I guess. My main issue is that even if you get lucky to get an interesting deck, the difference between fetch and draw waters it down. You start with cards from one deck, draw into the other one, but everything that fetches can't possibly synergize at all. Kiora was a bad, bad choice. Why not turn out completely around and make the main goal to lose?
The whole point of the event is to creatively design a worthless build with little to no synergy. I figured out quickly that this event will not be about what you can or cannot cast but what your Planeswalker can do to create the end game. I didn't find a single build that I faced interesting but I did find a few that garnered some respect to their design to absolutely have no synergy at all, thus wasting my time drawing a card; much respects to you guys.
Anyways, I found that using Kiora, Garruk, G3, or the token like was clever. Especially Kiora because her 3rd loyalty token is an effective means to end the match. I used S3 and focused on racing to the 3rd loyalty because I had Djinn in my deck. The only decent card and I fetched all three Djinn with no problems whatsoever, not to mention I also cast out Azorious Sphinxes for each Djinn. Once this occurred, the match was over in short fashion, due to AI being unable to cast my cards that he drew effectively and was wasting loyalty points activating less effective PW abilities.
That said... that is what this event boiled down to. Just racing to use your loyalty before your opponent and hope to slow him down with cards you added so the AI would sacrifice anything it managed to put out whether my Djinn or more likely their tokens. This made for a boring format really quickly.
starfall said: If the intention is to get 2 players to play fun decks against each other, it doesn't seem to be working. From the 4 games I've played today I've seen 2 decks full of unplayable cards, and 2 decks full of weak or bad cards (presumably for mastery).The problem is that players don't have any incentive to create a fun deck for their opponent to play with. Even if I unilaterally decided to build fun decks for my opponents, it seems that given today's matchups I am highly unlikely to meet an opponent who has decided to do the same.Here's a format which would result in more fun games: each player gets a deck of 10 random cards. 5 creatures, one of each rarity, and 5 non creatures, one of each rarity. They could even get cards they don't own!
The event states … "make your worst deck" so I wouldn't exactly approach this as "fun" and more a frustrating puzzle to work around. We were to make a bad deck for the opponent to play with, not a fun one. haha. If you found someone who was brave enough to give you a viable deck, kudos!
your point though has weight, Maybe a TG like format that has a role reversal permanent support gem? Swapping it switches which library from which we draw from?
Zzyzzx said: I loved this event concept, it allowed me to see how the computer piloted "B%^#h Pudding", which is a Blue/Green Nessa build that I just love playing. He [Greg] piloted it poorly, as expected...
I wasn't able to play the event, because a) it was scheduled with a very grindy coalition event, b) also ran next to Zendikar vs Eldrazi and c) was scheduled for only about 24 hours or so.
Would have loved to give it a try. Such a shame.
Machine said: I wasn't able to play the event, because a) it was scheduled with a very grindy coalition event, b) also ran next to Zendikar vs Eldrazi and c) was scheduled for only about 24 hours or so.Would have loved to give it a try. Such a shame.
Eglyntine said: I didn't "read" the event objs. when I played the first game. So I played my TG PW that I use to plow through for the gold reward. I was rudely awakened to what I did. 🤣 I spent the whole time cursing myself for not reading the strategy. But I had so much fun trying to live through my insta-blick deck that I kept playing it. I liked the event. It was wacky, interesting and a challenge that didn't seem spiteful.
arNero said: Machine said: I wasn't able to play the event, because a) it was scheduled with a very grindy coalition event, b) also ran next to Zendikar vs Eldrazi and c) was scheduled for only about 24 hours or so.Would have loved to give it a try. Such a shame. I feel for you.... the game now has way too many events, frankly (I even pretty much bailed on ZvE thanksto Race)Anyway, back on topic.I stupidly played a Koth and only managed to go 4 wins due to pretty much luck, especially considering that the last deck I played was a "proper" deck with garbage creatures XDPersonally, I can see people's grievances with this particular mode, but otherwise I do welcome such short events. I've already come to hate those 30-match Nodes of Powers, Race to Orazca, whatever tinykitty that has WAY too many nodes.
Mburn7 said: Eglyntine said: I didn't "read" the event objs. when I played the first game. So I played my TG PW that I use to plow through for the gold reward. I was rudely awakened to what I did. 🤣 I spent the whole time cursing myself for not reading the strategy. But I had so much fun trying to live through my insta-blick deck that I kept playing it. I liked the event. It was wacky, interesting and a challenge that didn't seem spiteful. If everyone followed the same strategy this would be a hilariously fun event.But I'm not taking down an army of Gaias with a couple Leaf Guilders, even if it would be fun to try.
Stormcrow said: Mburn7 said: Eglyntine said: I didn't "read" the event objs. when I played the first game. So I played my TG PW that I use to plow through for the gold reward. I was rudely awakened to what I did. 🤣 I spent the whole time cursing myself for not reading the strategy. But I had so much fun trying to live through my insta-blick deck that I kept playing it. I liked the event. It was wacky, interesting and a challenge that didn't seem spiteful. If everyone followed the same strategy this would be a hilariously fun event.But I'm not taking down an army of Gaias with a couple Leaf Guilders, even if it would be fun to try. Alright so, here's a new idea: instead of announcing they're running "Role Reversal" in advance and having it be a separate event, once per month totally at random, the usual Training Grounds get played with Role Reversal rules. You don't find this out until you start the event and see the token-generating indestructible support sitting there and you're drawing cards off your opponent's deck; from outside of the match it looks exactly like an ordinary Training Grounds. At least I think it'd be entertaining.
Narcoticsagent said: Stormcrow said: Mburn7 said: Eglyntine said: I didn't "read" the event objs. when I played the first game. So I played my TG PW that I use to plow through for the gold reward. I was rudely awakened to what I did. 🤣 I spent the whole time cursing myself for not reading the strategy. But I had so much fun trying to live through my insta-blick deck that I kept playing it. I liked the event. It was wacky, interesting and a challenge that didn't seem spiteful. If everyone followed the same strategy this would be a hilariously fun event.But I'm not taking down an army of Gaias with a couple Leaf Guilders, even if it would be fun to try. Alright so, here's a new idea: instead of announcing they're running "Role Reversal" in advance and having it be a separate event, once per month totally at random, the usual Training Grounds get played with Role Reversal rules. You don't find this out until you start the event and see the token-generating indestructible support sitting there and you're drawing cards off your opponent's deck; from outside of the match it looks exactly like an ordinary Training Grounds. At least I think it'd be entertaining. Similar to your idea I would like to see an event where the indestructible support is picked at random from a pool of all the indestructible supports. Maybe you could call.it something like... Planechase