4* releases are now a waste of everyone's time and money.

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Comments

  • AXP_isme
    AXP_isme Posts: 809 Critical Contributor
    Having spent more time than is desirable thinking about this I’ve concluded that a lot of this happens by default. They need to draw in new players but it can’t be too hard to progress to the point at which they first pay so there’s a limit on the size and complexity of the first three tiers. You can’t upset the whales too much, they pay the bills, so you can’t add too much late-game content too quickly. You have to keep current with what’s going on in the comics, films and TV to draw in new people and maintain the hype so you have to add new content in the form of characters. You need a steady stream of seals for the whales to club or they get bored so putting speed-bumps in the last bit one tier satisfies all those constraints. Not so much a design decision as a consequence of other decisions. 

    But it to the OP’s point, I agree. If you’re higher up the food chain then why would you bother. If you’re lower down you’ll probably never get there so all these new characters (new content, lol) is to a certain extent, a waste. 
  • Warbringa
    Warbringa Posts: 1,299 Chairperson of the Boards
    edited July 2019
    I really think increasing cover champ rewards and creating a classic legendary token is a viable solution to dilution for players and Demi.  Here is why:  

    1.) For Demi, farming increases the need for roster slots, one of the revenue generators for the game 
    2.) For Demi, it is a way to help dilution without fundamentally altering the rewards structures of Pve/PvP  
    3.) For players, it will require players to farm to get the most efficient return.  That is currently how the game is set up already but increased covers would really make it almost a necessity. 
    4.) A classic legendary token would be a slightly worse resource than a legendary or 25 CP, since it is valued at 20 CP in the game and isn't as versatile as CP.  It would fill the drastic gap between Heroic token and Latest Legendary token.  For Demi, they could begin to add classic legendary tokens into rewards without fundamentally changing the balance of power.  Hoarding these tokens wouldn't provide any great value since the pool of 4* and 5* simply gets bigger and bigger with each release.  It is a small incremental way to help combat dilution.  
    5.) Classic CP tokens would allow Demi to sell them in packages without too much alteration of game balance, unlike CP or Latest Legandaries.  It could be a new revenue source.  Since it is only classics and so RNG heavy would you buy a once a month deal of 15 classic tokens for $X?  I have a feeling some players would do so. Anything that can help the game drive revenue while fighting dilution is good.  F2P players may complain but that is the reality of being F2P, those who pay $ will get better options.  Remember that all the other changes are available to F2P players other than the proposed once per month classic token offer.  
     

    I think it would be realistic to offer at least double (maybe even triple?) the current set covers provided by 3* champ rewards.  Perhaps even giving each character two different rewards?  For example, you could say 3* Cap still gives 3 Winter Soldier covers and 3 Peggy covers (each cover halfway between each WS cover for example).  You could then say 3* Falcon give Flaptain covers and Winter Soldier covers etc. It is one way that some 4* could also get feeder from a smaller pool of 3*, as it appears there will be no more 3* released.  With 4* champ rewards, simply add several classic legendary tokens in the place of iso rewards.  

    For Demi to implement this, there realistically wouldn't be any retroactive rewards.  You would not get all those new 4* covers and Classic tokens like they do with 5* feeders.  Players would whine but Demi would be right to ignore it imo.  It would simply be you get the new reward structure going forward on all champ rewards earned.
  • Therealsmkspy
    Therealsmkspy Posts: 254 Mover and Shaker
    edited July 2019
    Given that most higher level players only farm 3s (personally on my 2nd cycle), I don't think no retroactive covers would be too much of an issue.

    Retro covers for 5s only matter cause the tier is so gated for non-whale players. 
  • ZootSax
    ZootSax Posts: 1,819 Chairperson of the Boards
    Sm0keyJ0e said:
    ZootSax said:

    ...Only Star Lord (one of the newest 3*'s) uses charged tiles.  
    Mmmmm... Gambit, Hawkguy and Rags also create/use charged tiles.

    ...opps.  Good catch :)

    PiMacleod said:
    That's a fair assessment... Power "difficulty" or "complication"

    If that's the case, I could almost see doing the opposite of what you're saying then...  Let's say they make a paltry 2* version of Black Bolt.  It's the same powers, but trimmed WAY down to the 2* level.  Over 4 charged tiles?  30 damage to you, and maybe 400 to the enemy.  ...just throwing numbers out.

    Why?  The reason is simple.  Take the training wheels to the next level.  This game has evolved a TON over it's time.  Why shouldn't the newer players be taught the mechanics that will eventually hit them in the face anyways?  1* storm and 3* storm share similarities and both are decent in their tier.... I can't see why we couldn't make relevant new guys in a lower tier slot, still using current day 'complications'.

    Not trying to start an argument or anything... Just... Doesn't make sense to me if they "know" there's a dilution issue.

    No argument at all.  I agree with you completely.  I was just giving my take as to why we got to where we are at with the 4* tier.  I have no idea why no better solution to 4* dillution exists, particularly as we've seen many different rotating 5* stores to address the same problem at that tier. 
  • spidyjedi84
    spidyjedi84 Posts: 514 Critical Contributor
    Doesn't 3* Star Lord mess around with charged tiles as well? 
  • maguirenumber6
    maguirenumber6 Posts: 457 Mover and Shaker
    MPQ is not a waste of my money, since I don't spend any money on this game :smile:
  • AXP_isme
    AXP_isme Posts: 809 Critical Contributor
    Opportunity cost?
  • bluewolf
    bluewolf Posts: 5,822 Chairperson of the Boards
    MPQ is not a waste of my money, since I don't spend any money on this game :smile:
    Time is money.  That said, if you are playing MPQ while watching TV or otherwise mostly stuck doing nothing (public transit etc) then you probably are just replacing a different mindless activity with MPQ.  

    Now, many experts say that we are eliminating boredom with constant diversion, and that that situation is bad for us, as "boredom" can lead to valuable insights and thoughts as your mind wanders.  So be sure to schedule in some Boredom Time once you finish your clears.
  • Falconfreak
    Falconfreak Posts: 119 Tile Toppler
    I have been playing for the last 2-3 months as Falconfreak in the JustForKicks alliance if you want to see my roster. I find it a bit daunting to have that many 4 and 5 star characters plus their covers. I have all the 2 and 3 star characters and feel punished for it. Why? My rank is 67 right now and I'm forced in pvp against rosters that literally blow mine away. I don't have any 4* champed and only about 7-10 3* champed. I have 2* on farm status but man...this whole putting my 220 or so RULK and Vulture teams against 300+ all 3 enemy characters is a joke.

    I definitely feel like for a new player it is very hard to "catch up" with players that have been playing for years.
  • Phumade
    Phumade Posts: 2,496 Chairperson of the Boards
    I have been playing for the last 2-3 months as Falconfreak in the JustForKicks alliance if you want to see my roster. I find it a bit daunting to have that many 4 and 5 star characters plus their covers. I have all the 2 and 3 star characters and feel punished for it. Why? My rank is 67 right now and I'm forced in pvp against rosters that literally blow mine away. I don't have any 4* champed and only about 7-10 3* champed. I have 2* on farm status but man...this whole putting my 220 or so RULK and Vulture teams against 300+ all 3 enemy characters is a joke.

    I definitely feel like for a new player it is very hard to "catch up" with players that have been playing for years.
    You will always be faced with higher level opponents even the biggest players are CONTINUALLY matched up against even BIGGER enemies.  That fact is irrelevant to advancing your roster.

    What you have COMPLETE control over is your competition Bracket and who’s LB bracket you are measured against.  

    In your next event event drop down to the lowest bracket that you can comfortably maintain a T10 ranking.  I’m pretty confident that those players will have similar rosters.

    i have been playing for many years and I too dispair that my 5* roster can’t compete with the level 500 players who merged purchased accounts into an insourmountable advantage.  But I realized that my best chance of advancing came by joining a leaderboard with similar rosters and not trying to place against level 500 players.

    i suggest the same advice.
  • DAZ0273
    DAZ0273 Posts: 10,280 Chairperson of the Boards
    If Falconfreak is at Shield Rank 67 I think they might be locked out of SCL6 and below when they reach Level 69? So the days of being able to "play down" will be numbered.
  • Falconfreak
    Falconfreak Posts: 119 Tile Toppler
    DAZ0273 said:
    If Falconfreak is at Shield Rank 67 I think they might be locked out of SCL6 and below when they reach Level 69? So the days of being able to "play down" will be numbered.
    Thank you. I am forced in whatever pvp tier is 32+ as the lowest bracket I can pick. I have been picking the lowest bracket I could qualify for a month now and at this point with my rank it is hitting enemy teams that are maxed out champ 3s and 4s with the event bump on a regular basis.

    I realize pvp is only part of the game but even focusing just on pve it is still quite daunting to have that many characters in 4 and 5 star land at this point.
  • DAZ0273
    DAZ0273 Posts: 10,280 Chairperson of the Boards
    It is  a bit confusing. Playing lower SCL won't actually help with who you can be matched against, it only determines the prizes you get and who you compete against for placement. PvP can be hard to grasp for newer players but the community can try and give advice.
  • Falconfreak
    Falconfreak Posts: 119 Tile Toppler
    One thing I really would like to know:

    I have all 2* champed/farming. I have all 3* characters. I have about 7-10 of them champed. If I had the ISO there's maybe another 7-10 right now I could champ.

    I have a lot of 4* but no champs. I have like 6 5* no champs. I know not to champ 5* until much later.

    But should I champ all my 3* first? Then start champing my 4*? Or should I pick a few 4* to focus on and champ them then go back and finish 3*?
  • tiomono
    tiomono Posts: 1,654 Chairperson of the Boards
    One thing I really would like to know:

    I have all 2* champed/farming. I have all 3* characters. I have about 7-10 of them champed. If I had the ISO there's maybe another 7-10 right now I could champ.

    I have a lot of 4* but no champs. I have like 6 5* no champs. I know not to champ 5* until much later.

    But should I champ all my 3* first? Then start champing my 4*? Or should I pick a few 4* to focus on and champ them then go back and finish 3*?
    Keep building your 3's. Let the champ rewards from them help fuel your transition to 4's. If you get 3 to 4 of really strong 4's fully covered your transition will be much easier.

    Some 4's will be fine as your first. Lady thor pairs really well with 3* iron man. Just know you will see alot of 4* grocket. He is central to many strong teams. So it may be wise to have a character that can counter him as you transition. Prowler, sabertooth, 4* thanos, kraven, are all good at handling 4* grocket. 
  • Falconfreak
    Falconfreak Posts: 119 Tile Toppler
    tiomono said:
    One thing I really would like to know:

    I have all 2* champed/farming. I have all 3* characters. I have about 7-10 of them champed. If I had the ISO there's maybe another 7-10 right now I could champ.

    I have a lot of 4* but no champs. I have like 6 5* no champs. I know not to champ 5* until much later.

    But should I champ all my 3* first? Then start champing my 4*? Or should I pick a few 4* to focus on and champ them then go back and finish 3*?
    Keep building your 3's. Let the champ rewards from them help fuel your transition to 4's. If you get 3 to 4 of really strong 4's fully covered your transition will be much easier.

    Some 4's will be fine as your first. Lady thor pairs really well with 3* iron man. Just know you will see alot of 4* grocket. He is central to many strong teams. So it may be wise to have a character that can counter him as you transition. Prowler, sabertooth, 4* thanos, kraven, are all good at handling 4* grocket. 
    I have 4* Red Hulk, Vulture, Ghost and MK from 209-220 or so. They are the only 4* I have put serious iso into so far. Red Hulk and Vulture are my go to team for pvp and for tougher node clears in pve. It isn't worth it to try and champ them first before I get all 3* champed?