Vhailorx said: Can't imagine how daunting the 4* transition would be for a brand new player right now. Would love to hear from some in that position if they are here on the boards.
Phumade said: Vhailorx said: Can't imagine how daunting the 4* transition would be for a brand new player right now. Would love to hear from some in that position if they are here on the boards. What do you mean by daunting? Some dude made a whole thread about his noob journey. I forget the dude but gist was got 3 5* champs in 360 days on a budget of $500. (and he played it somewhat picky on his 5* stars, got a complete 3* tier and 1/2 of his 4* were champed as I recall?)Seems pretty achievable no matter what you thought of his skill or knowledge level.
n25philly said: Phumade said: Vhailorx said: Can't imagine how daunting the 4* transition would be for a brand new player right now. Would love to hear from some in that position if they are here on the boards. What do you mean by daunting? Some dude made a whole thread about his noob journey. I forget the dude but gist was got 3 5* champs in 360 days on a budget of $500. (and he played it somewhat picky on his 5* stars, got a complete 3* tier and 1/2 of his 4* were champed as I recall?)Seems pretty achievable no matter what you thought of his skill or knowledge level. Only $500 lol. How many full games can you buy for that?
Phumade said: n25philly said: Phumade said: Vhailorx said: Can't imagine how daunting the 4* transition would be for a brand new player right now. Would love to hear from some in that position if they are here on the boards. What do you mean by daunting? Some dude made a whole thread about his noob journey. I forget the dude but gist was got 3 5* champs in 360 days on a budget of $500. (and he played it somewhat picky on his 5* stars, got a complete 3* tier and 1/2 of his 4* were champed as I recall?)Seems pretty achievable no matter what you thought of his skill or knowledge level. Only $500 lol. How many full games can you buy for that? Honestly 10 50hr AA games. or around 500 hrs of AAA gameplay. In that dudes 360 day journey. how many hours of quality game play did he spend? probably about 700-800hrs over the life of his account.His net spend isn't that outrageous by any means.
firethorne said: Phumade said: n25philly said: Phumade said: Vhailorx said: Can't imagine how daunting the 4* transition would be for a brand new player right now. Would love to hear from some in that position if they are here on the boards. What do you mean by daunting? Some dude made a whole thread about his noob journey. I forget the dude but gist was got 3 5* champs in 360 days on a budget of $500. (and he played it somewhat picky on his 5* stars, got a complete 3* tier and 1/2 of his 4* were champed as I recall?)Seems pretty achievable no matter what you thought of his skill or knowledge level. Only $500 lol. How many full games can you buy for that? Honestly 10 50hr AA games. or around 500 hrs of AAA gameplay. In that dudes 360 day journey. how many hours of quality game play did he spend? probably about 700-800hrs over the life of his account.His net spend isn't that outrageous by any means. I've put hundreds of hours into the original Guild Wars, and spent way less than $500.
n25philly said: Phumade said: Honestly 10 50hr AA games. or around 500 hrs of AAA gameplay. In that dudes 360 day journey. how many hours of quality game play did he spend? probably about 700-800hrs over the life of his account.His net spend isn't that outrageous by any means. So this game isn't a quality experience without spending $500? Nothing against people that want to spend that, but it shouldn't be put out there like that is normal or expected.
Phumade said: Honestly 10 50hr AA games. or around 500 hrs of AAA gameplay. In that dudes 360 day journey. how many hours of quality game play did he spend? probably about 700-800hrs over the life of his account.His net spend isn't that outrageous by any means.
Phumade said: n25philly said: Phumade said: Honestly 10 50hr AA games. or around 500 hrs of AAA gameplay. In that dudes 360 day journey. how many hours of quality game play did he spend? probably about 700-800hrs over the life of his account.His net spend isn't that outrageous by any means. So this game isn't a quality experience without spending $500? Nothing against people that want to spend that, but it shouldn't be put out there like that is normal or expected. LoL I have long learned in life that if you want to ensure a consistent and quality experience then you have to pay for it in some sort of dollars per hour ratio.Even the old way of thinking pay once use for ever was wrong, because I can assure you even then the manufacturer didn't make, price or sell their product under the assumption you could use it forever. Whether you realize it or not there is a dollars / hour lifespan implicit in every product. Unless your pumping $$$ into this game and have less than 100hrs totals, your really just quibbling about the fractional dollar differences over the lifetime of a 360day/700hr player.While people are always free to complain about monetization. In the big picture perspective, mpg isn't expensive compared to other games, and forms of entertainment (Even when you factor in their monetization).
Vhailorx said: Phumade,Your arguments are getting increasingly absurd.Your "achievable" example is one experienced player who (1) restarted the game with the benefit of knowing optimal strategies for roster building;(2) in 2017 when the 4* tier was much smaller and the latest 12 were easier to collect;(3) spent at least $500; and(4) ground hard for 360 days.That does not seem like a typical experience.Additionally, I personally think that investing 800 hours and $500 over 1 year in a single game should get me more than 1/2 of the penultimate tier of play and ~10% of the endgame tier. I personally think that is an outrageous amount of time/money to ask from the playerbase of any game. I suspect I am not alone.
FesterTester said: I would wager this is NOT the typical experience of a player trying to enter the 4-star tier, or an average new player, and that most players are not willing to engage in that level of spending plus optimal play in PVE and PVP to get there. If you are, good for you.
n25philly said: Maybe the experience is different in a buy club where you are getting all kinds of bonuses, but every time I've spent money it feels like I get a small tick forward and i ended up feeling like kind of wasted it. I mainly like to make the occasional small purchase to support the game because I like it so much.
n25philly said: Phumade said: n25philly said: Phumade said: Honestly 10 50hr AA games. or around 500 hrs of AAA gameplay. In that dudes 360 day journey. how many hours of quality game play did he spend? probably about 700-800hrs over the life of his account.His net spend isn't that outrageous by any means. So this game isn't a quality experience without spending $500? Nothing against people that want to spend that, but it shouldn't be put out there like that is normal or expected. LoL I have long learned in life that if you want to ensure a consistent and quality experience then you have to pay for it in some sort of dollars per hour ratio.Even the old way of thinking pay once use for ever was wrong, because I can assure you even then the manufacturer didn't make, price or sell their product under the assumption you could use it forever. Whether you realize it or not there is a dollars / hour lifespan implicit in every product. Unless your pumping $$$ into this game and have less than 100hrs totals, your really just quibbling about the fractional dollar differences over the lifetime of a 360day/700hr player.While people are always free to complain about monetization. In the big picture perspective, mpg isn't expensive compared to other games, and forms of entertainment (Even when you factor in their monetization). You are either missing the point or not even trying to get it. I'm not say there is anything wrong with spending your way through, I'm saying that you should act like it is required or expected. Today is day 1433 for me and I have played every day straight without missing a single one and enjoying almost every bit of it. I've spent money on it. Maybe the experience is different in a buy club where you are getting all kinds of bonuses, but every time I've spent money it feels like I get a small tick forward and i ended up feeling like kind of wasted it. I mainly like to make the occasional small purchase to support the game because I like it so much.The dilution and the state of the game because of it is a mess. If it's going to become spend or go nowhere then I might just quit. I enjoy the game because I enjoy the game. I couldn't possibly care less about 5*'s or anything like that. I just want to progress, even if it's slow. Right now if feels like a long road to nowhere. They need to make their money and I appreciate that, but there is a fine line on what is reasonable and right now it feels like the game is on the wrong side and only getting worse. But hey maybe there will be enough whales around when all the other vets go away.
n25philly said: Phumade said: n25philly said: Phumade said: Honestly 10 50hr AA games. or around 500 hrs of AAA gameplay. In that dudes 360 day journey. how many hours of quality game play did he spend? probably about 700-800hrs over the life of his account.His net spend isn't that outrageous by any means. So this game isn't a quality experience without spending $500? Nothing against people that want to spend that, but it shouldn't be put out there like that is normal or expected. LoL I have long learned in life that if you want to ensure a consistent and quality experience then you have to pay for it in some sort of dollars per hour ratio.Even the old way of thinking pay once use for ever was wrong, because I can assure you even then the manufacturer didn't make, price or sell their product under the assumption you could use it forever. Whether you realize it or not there is a dollars / hour lifespan implicit in every product. Unless your pumping $$$ into this game and have less than 100hrs totals, your really just quibbling about the fractional dollar differences over the lifetime of a 360day/700hr player.While people are always free to complain about monetization. In the big picture perspective, mpg isn't expensive compared to other games, and forms of entertainment (Even when you factor in their monetization). You are either missing the point or not even trying to get it. I'm not say there is anything wrong with spending your way through, I'm saying that you should act like it is required or expected. Today is day 1433 for me and I have played every day straight without missing a single one and enjoying almost every bit of it. I've spent money on it. Maybe the experience is different in a buy club where you are getting all kinds of bonuses, but every time I've spent money it feels like I get a small tick forward and i ended up feeling like kind of wasted it. I mainly like to make the occasional small purchase to support the game because I like it so much.The dilution and the state of the game because of it is a mess. If it's going to become spend or go nowhere then I might just quit. I enjoy the game because I enjoy the game. I couldn't possibly care less about 5*'s or anything like that. I just want to progress, even if it's slow. Right now if feels like a long road to nowhere. They need to make their money and I appreciate that, but there is a fine line on what is reasonable and right now it feels like the game is on the wrong side and only getting worse. But hey maybe there will be enough whales around when all the other vets go away. He doesn't seem to want to get it. his whole premise, and argument in this thread, is *one* person, with prior knowledge of game play and expendable income, was able to make it to the 5* tier in a year. Well, guess what that person did next? Quit. Not exactly the shining beacon of what the devs want (i imagine).
MoonKnight said: Since it was asked, I am a brand new starting player at day 310. I have 9 champed 4* (about 9 at 209) , one 5* at 9 covers (Okoye) and no others more than 5. I do however have most of the 5* tier covered. I played in a random alliance for the first 6 months of game time, then joined a T100 alliance once I had garnered an okay roster. I did patrol these forums for a while learning lessons, but did not start optimally or have a plan until the 4th month. I am nowhere near a 5* champ, with a hoard of 512 CP and 52 LL pulls. I have nowhere near the iso saved up to transition either—both of those things are still many months of hoarding away from a jump. The transition from 2* to 3* was relatively painless, but 3* to 4* was honestly fun but draining. I have spent around the $800 mentioned within a BC setting to get my roster up to snuff so I wasn’t losing progress. Without that I would be grinding and feeling like i was getting diminishing returns. If I didn’t have the means I do spending wise, I probably would have quit from frustration. Even with that, it will be months of hard work to get to a useable 5* champ team to transition out. That is very daunting to me. Based on my experience, Biglers timeframe is unrealistic for an average player—even one like myself who got into the forums and did some research on my own.