War of the Spark has HOW MANY PLANESWALKERS!?
wereotter
Posts: 2,070 Chairperson of the Boards
Officially announced by Wizards of the Coast today.... War of the Spark will have 36 planeswalkers in the set.
Some of these are amazing, others are repeats of planeswalkers we already have. I think can all agree, though, we will suffer from buyer fatigue if they attempt to add all 36 into Puzzle Quest. This is true even if they only add the 9 we don't already have as planeswalkers in some form already.
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oof ouch owie my runesalso my wrists because that's a lotta typing1
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Come onnnnnn, Ugin...
But yeah, that's... pretty awesome. Especially if there's going to be a Planeswalker in every pack. Wonder if that means we'll see the Planeswalkers at multiple rarities.
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OmegaLolrus said:
Come onnnnnn, Ugin...
But yeah, that's... pretty awesome. Especially if there's going to be a Planeswalker in every pack. Wonder if that means we'll see the Planeswalkers at multiple rarities.
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I can't imagine the mechanics in War of the Spark paper not taking advantage of having so many PWs available - that seems kind of the point, no? If so, then PQ would have to find some way of incorporating them, but agree there's no way they come in as PWs as currently defined in PQ. They'd have to be redesigned to fit into the PQ model - maybe save a few as new PWs but the rest as complex legendary creatures or something more creative (unique supports?).4
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TheDude1 said:I can't imagine the mechanics in War of the Spark paper not taking advantage of having so many PWs available - that seems kind of the point, no? If so, then PQ would have to find some way of incorporating them, but agree there's no way they come in as PWs as currently defined in PQ. They'd have to be redesigned to fit into the PQ model - maybe save a few as new PWs but the rest as complex legendary creatures or something more creative (unique supports?).
That's what I was thinking, with regards to the unique supports. I've always loved the idea of getting another Planeswalker on your side. Like you're rounding up a posse to smash somebody.I foresee a reprint of Deploy the Gatewatch.
But from several months of binging on MaRo's Drive to Work, I can't imagine that the rest of the set won't play around that. If it's not at common, it's not your theme... and these probably won't be at common, but they will be in every pack.
I wonder if they'll have a totally different rarity... Because I can't imagine there being a Mythic Rare in each pack.
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OmegaLolrus said:TheDude1 said:I can't imagine the mechanics in War of the Spark paper not taking advantage of having so many PWs available - that seems kind of the point, no? If so, then PQ would have to find some way of incorporating them, but agree there's no way they come in as PWs as currently defined in PQ. They'd have to be redesigned to fit into the PQ model - maybe save a few as new PWs but the rest as complex legendary creatures or something more creative (unique supports?).
That's what I was thinking, with regards to the unique supports. I've always loved the idea of getting another Planeswalker on your side. Like you're rounding up a posse to smash somebody.I foresee a reprint of Deploy the Gatewatch.
But from several months of binging on MaRo's Drive to Work, I can't imagine that the rest of the set won't play around that. If it's not at common, it's not your theme... and these probably won't be at common, but they will be in every pack.
I wonder if they'll have a totally different rarity... Because I can't imagine there being a Mythic Rare in each pack.
I can't see them making non-mythic planeswalkers, though. That would just be weird to see.
(but then again, if there is a mythic in every pack, are any of them really mythics?)
Guess we'll just have to wait a few weeks for spoiler season and find out!0 -
My prediction is that most of the PWs will be DFCs that turn into creatures as they lose their spark. If things go that way, then it shouldn't be a problem to implement them into PQ.
If there really are that many full PWs, though... yeah, ouch.
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Gabrosin said:My prediction is that most of the PWs will be DFCs that turn into creatures as they lose their spark. If things go that way, then it shouldn't be a problem to implement them into PQ.
If there really are that many full PWs, though... yeah, ouch.0 -
I think saving some to release later is probably the smartest move. Maybe pick some of the most interesting to release with the set, then put out others when things are running a little dry, like they did with Elspeth or the new Sarkhan.0
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wereotter said:I think saving some to release later is probably the smartest move. Maybe pick some of the most interesting to release with the set, then put out others when things are running a little dry, like they did with Elspeth or the new Sarkhan.
Heck, do all 36 of 'em and trickle them out over the next couple years. Give us a different take on them for cards and take your sweet time with the Avatar planeswalkers.
Except Ugin. Gimme Ugin.
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Easiest solution; Octagon can just skip this set.
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How's about at the launch of War o' Spark, ALL Planeswalkers are available in the vault?1
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Or just realease some PWs as mythics or MPs creatures or possible supports.0
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Laeuftbeidir said:0
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We will probably get 5 new planeswalkers tops, maybe cards from the Horizons packs will be merged into the set.
I can definitely see Octagon having a few executive meetings on how exactly they're going to move forward with this, lol.0 -
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Make a bunch of entry-lvl walkers?0
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Planeswalkers as supports with special rules and interactions would, I think, be great.
Perhaps the two ways aren't mutually exclusive. You could kind of go half-way by having the rarer cardboard planeswalkers be as PQ normally releases them. You could release batches of these over two months (or until whenever the new set is ready). It would make for interesting times for the collector side of the game (burnout? Maybe make most of them have obtainable prices and pick only three or four, like Ugin, to be really competitively powerful).
Planeswalkers as special supports might perhaps have ways to interact with them and/or what we see from supports normally. You could make the PW supports vulnerable to attack from creatures and/or damage in the same way cardboard ones are. You could have some maybe somehow add PW abilities to the main PQ PW's or amplify those.
... a PW-themed set would be great anyway, even if we mostly just see normal cards representing their abilities.
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