Laeuftbeidir said: The change to Jayas ability was clever. It's still powerful, but with a slightly different approach.. Changing within the same flavor is surely better than nerfing. Thank you!
Brigby said:Fixed an issue where copied cards were valid to be cast on the turn they were copied, instead of invalid, when copying a card into the player's hand that can be cast the turn it was copied, now the copied cards are invalid until the turn after they were copied.
starfall said: What are the card changes about? None of those cards are ever played in Standard or Legacy. Is another Duel Decks on the horizon?
Theros said: Brigby said:Fixed an issue where copied cards were valid to be cast on the turn they were copied, instead of invalid, when copying a card into the player's hand that can be cast the turn it was copied, now the copied cards are invalid until the turn after they were copied. This change will make cards like Thousand year storm unplayable given it cost and pre-conditions. This is not an issue players have ever complained about but taking fun away by altering mechanics. Is the change aimed at Jaya?This looks like a poor attempt or non needed attempt at fixing loops. There are many cards already that give extra swaps.
jtwood said: Theros said: Brigby said:Fixed an issue where copied cards were valid to be cast on the turn they were copied, instead of invalid, when copying a card into the player's hand that can be cast the turn it was copied, now the copied cards are invalid until the turn after they were copied. This change will make cards like Thousand year storm unplayable given it cost and pre-conditions. This is not an issue players have ever complained about but taking fun away by altering mechanics. Is the change aimed at Jaya?This looks like a poor attempt or non needed attempt at fixing loops. There are many cards already that give extra swaps. This makes me very sad if it does indeed ruin the fun of TYS. What's the point of a once-in-a-thousand-years storm if it can only copy 6 spells, at most?
DumasAG said: "Elite Pack ChangesGuilds of Ravnica Elite Packs now have the same Mythic and Masterpiece cards in both Rare+ and Mythic+ packs." Last time something like this happened, we were encouraged to submit tickets for reimbursement of purchases. Should we be doing the same this time around, @Brigby ?
James13 said: DumasAG said: "Elite Pack ChangesGuilds of Ravnica Elite Packs now have the same Mythic and Masterpiece cards in both Rare+ and Mythic+ packs." Last time something like this happened, we were encouraged to submit tickets for reimbursement of purchases. Should we be doing the same this time around, @Brigby ? Given the fact that the separate pools were readily viewable in app this time, by tapping on each, I would venture a guess of "no".
Mburn7 said: Laeuftbeidir said: The change to Jayas ability was clever. It's still powerful, but with a slightly different approach.. Changing within the same flavor is surely better than nerfing. Thank you! I still think its a huge nerf, but not as bad as it could have been. I'm going to miss my Niv-Mizzet loops.
Laeuftbeidir said: Mburn7 said: Laeuftbeidir said: The change to Jayas ability was clever. It's still powerful, but with a slightly different approach.. Changing within the same flavor is surely better than nerfing. Thank you! I still think its a huge nerf, but not as bad as it could have been. I'm going to miss my Niv-Mizzet loops. I've got enough loop thingies. It actually is a buff for my way to play her - few spells, focus on her first ability. The change will make her more effective in that setup.. That's why I didn't think about the other possible interpretation.