Colognoisseur said: I also would really like to see the developers create different token pools which would allow advanced players to concentrate on getting a character they want increasing the odds of drawing a particular cover. It wouldn't be as simple as a latest/classic split it would need to be something with covers from most recent to earliest just in smaller pools.
broll said: 4 & 5.That's why I keep saying there needs to be a 6* tier.
broll said: With a fresh 6* tier vet players would be talking about the new hotness more and it would take some time for a meta to truly form (obviously the first 3 would be the default)
broll said: 5*s would have new life if they got multiple boosts like 4*s do now forcing people to try out some new combinations (at least in PvE).
Tony_Foot said: broll said: 5*s would have new life if they got multiple boosts like 4*s do now forcing people to try out some new combinations (at least in PvE). Interesting viewpoints, but this one I cannot agree with. 5* boosts would kill pvp dead for any newer player to the tier or force people to go to the pool of ever greater dilution that is the classic token.
Tony_Foot said: broll said: 5*s would have new life if they got multiple boosts like 4*s do now forcing people to try out some new combinations (at least in PvE). Interesting viewpoints, but this one I cannot agree with. 5* boosts would kill pvp dead for any newer player to the tier or force people to go to the pool of ever greater dilution that is the classic token. It worked with the four star tier because you can obtain those covers fairly easily and not having one or two boosted didn't ruin you. Anyone like me that has most 5* since SMPP would be dead in the water with 5* boosts. I think it would lower pvp participation even further, I'd 575 if I was lucky and run. You can bet the top of the game wouldn't be happy with how much longer they had to be un-shielded to clear matches. A newer player joining the 5* tier today would have so much pain with boosts they might as well stay in the four star tier. It would be another reason for them not to bother.As for boosts in pve, as someone without thanos even with the boosted week I still never use them. Loki, DD, SMPP, Bolt etc etc can be boosted and I still use an unboosted Thor and Okoye because it's faster. There's no criteria and ducks to line up it auto plays. Throw in chavez for the nodes you can choose 3 and even faster still.
shardwick said: I get most of my discussion for a new character from the announcement thread. Something that really annoys me though is that when Brigby closes the announcement thread it deletes all of the replies in that thread and people tend to post some really good info about potential teams that you could use for that character. There has to be an option in the mod tools where closing a thread doesn't also delete every reply in that thread.
Borstock said: I think turning off animations actually plays a role. Since we don't see them, new characters are even less interesting.
Brigby said: shardwick said: I get most of my discussion for a new character from the announcement thread. Something that really annoys me though is that when Brigby closes the announcement thread it deletes all of the replies in that thread and people tend to post some really good info about potential teams that you could use for that character. There has to be an option in the mod tools where closing a thread doesn't also delete every reply in that thread. I think you might be thinking of the redirect links. We don't close any announcement thread in General Discussion, but I do link it from General Discussion to Character Discussion. (Although it does briefly display as Closed after we set up the redirect, so we have to manually re-open it afterwards, even though you can technically still click on the link when Closed)When that happens, you can just click on the link and it'll redirect you to where the thread is located. All the comments are still there in the thread. What I think you're referring to is the 0 replies on the redirect link itself.
HoundofShadow said: I think it's due to 3, 4, 5 and 6. Unless the 4* are meta changing like America Chavez, 5* players are not going to bother about them.5Solution: What we need is more new players to participate in this forum.
Ed_Dragonrider said: As a new player i would just like to say, i don't give a shrug about new characters because of dilution.I have a huge mountain to climb in front of me, but before i can even set foot on it it just keeps getting higher and higher.... The ink hasn't even dried on Domino yet, and already a new one.... Yay???
Dormammu said: Ed_Dragonrider said: As a new player i would just like to say, i don't give a shrug about new characters because of dilution.I have a huge mountain to climb in front of me, but before i can even set foot on it it just keeps getting higher and higher.... The ink hasn't even dried on Domino yet, and already a new one.... Yay??? This is a problem. Not just for new players, either, though I think it's worse for them. There are 75 4-stars (Bishop makes 76) and the tier is WAY past the saturation point. New players have the opinion @Ed_Dragonrider shared above, and vets don't care because they have dozens of 4-stars with 300+ levels; a 76th at level 270 is entirely meaningless and won't be used unless essential.The 4-star tier isn't getting any better and no one's roster is improving from two 4-star releases every six weeks. Our rosters are simply growing more pear-shaped with useless bloat that we're forced to roster because of essential PvE nodes.So no one cares enough to show any interest on the forums. Why should they?
Dormammu said: There are 75 4-stars (Bishop makes 76) and the tier is WAY past the saturation point.