Loki (God of Mischief) (8/7/18)

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Comments

  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    babinro said:
    5* Loki Initial Impressions:

    Overall:  Mid-Tier bordering on something higher.
    High damage purple skills are very much welcome post Gambit nerf.   However, green damage skills are not now that Thor largely dominates the meta.  If you don't have a 5* green spender than this skill is far from useless but its on the weaker side of things.
    It's a little ironic to have Thor and Black Bolt in the same token pool as Loki, because each of them has a superior green to Loki's.  That purple is strong, though, and it has an interesting mechanic as well.

    Overall, I agree with you, though I'd rank the black skill more as middling than poor.  Some of that may just be because I think it's an interesting new take on the category.  On a PvP-only assessment, for players established in the 5* tier, it definitely drops to poor.
  • sirwookieechris
    sirwookieechris Posts: 131 Tile Toppler
    As someone in 4 star land, I’m looking forward to the troll teams of undercovered OML, Phoenix, and Loki
  • Thanos
    Thanos Posts: 722 Critical Contributor
    edited August 2018
    I wonder, do the dev's read these comments? If the character reviews are overwhelmingly negative do they even care? You'd think they'd fix any problems with the character early on instead of letting it flow into the ocean of other characters that need rebalancing. Based on the comments here, how hard would it be to tweak his green ability and take him from being a meh character to a good one? Any reds out there listening?
  • RickOShay
    RickOShay Posts: 452 Mover and Shaker
    I would disagree that the initial reviews have been overwhelmingly negative so far on Loki.
    Sure, we'd like to suggest changes but he seems (it's early to truly be sure) that he will be above average at worst.

    A quite good purple, and a reasonably decent green sounds a lot like how you could also rate Daredevil in certain parts of the game. On the plus side, you won't need to run Loki at half health for optimal effectiveness. Not to mention, Loki seems to be better out on defense. 
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    edited August 2018
    RickOShay said:
    I would disagree that the initial reviews have been overwhelmingly negative so far on Loki.
    Sure, we'd like to suggest changes but he seems (it's early to truly be sure) that he will be above average at worst.

    A quite good purple, and a reasonably decent green sounds a lot like how you could also rate Daredevil in certain parts of the game. On the plus side, you won't need to run Loki at half health for optimal effectiveness. Not to mention, Loki seems to be better out on defense. 

    But the DD comparison totally collapses on the third power.  Dd's yellow is the best true heal in the game (post oml nerf).  Loki's black is a fine gimmick. 

    I would say that thought-experiment reviews of Loki have been appropriately cautious.  His purple looks good but not stupid broken, his other two powers look meh and/or niche. That sounds mid tier to me.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    Loki's revive simply means that you want to hit him last, if not he's going to come back and blast you with his purple or green. If you choose to hit him first, then you have to pay the consequence of him reviving. He could force you to change your strategy on who to down first.
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    Loki's revive simply means that you want to hit him last, if not he's going to come back and blast you with his purple or green. If you choose to hit him first, then you have to pay the consequence of him reviving. He could force you to change your strategy on who to down first.
    But he lacks the bite of Phoenix post revive.  She gets a strong aoe that she didn't have pre-revive (it was the best aoe in the game when she was new) and for a while her red was cheaper too. 

    But Loki's revive just offers a bit of green ap and health.  Obviously the extra 30k health is an annoyance. But it's easier to work around than a cheap aoe that does 40+k.
  • Richyyy
    Richyyy Posts: 305 Mover and Shaker
    Would Phoenix/Loki/Required have any value as a defensive team in PvP, or is Phoenix too far behind the curve for that at this point?
  • jtmagee
    jtmagee Posts: 158 Tile Toppler
    He looks like he’d pair well with Green Goblin. Extra fortification on the repeater and actives on four colors, with only one overlapping. Be good for high level PVE with SWitch. Have her get some purple going and get some trike tiles out of GG’s purple before letting Loki do his dadamage the rest of the match.
  • jtmagee
    jtmagee Posts: 158 Tile Toppler
    Richyyy said:
    Would Phoenix/Loki/Required have any value as a defensive team in PvP, or is Phoenix too far behind the curve for that at this point?

    She’s too far behind the curve. She can be deadly but their purple powers overlap a little too much.
  • Daredevil217
    Daredevil217 Posts: 3,999 Chairperson of the Boards
    Loki's revive simply means that you want to hit him last, if not he's going to come back and blast you with his purple or green. If you choose to hit him first, then you have to pay the consequence of him reviving. He could force you to change your strategy on who to down first.
    I think that’s the issue though. You probably were going to target him last anyway since he isn’t top tier and you’d want to deal with those threats first. So I don’t know how much he really alters opponent strategy. 
  • jtmagee
    jtmagee Posts: 158 Tile Toppler
    OJSP said:
    jtmagee said:
    He looks like he’d pair well with Green Goblin. Extra fortification on the repeater and actives on four colors, with only one overlapping. Be good for high level PVE with SWitch. Have her get some purple going and get some trike tiles out of GG’s purple before letting Loki do his dadamage the rest of the match.
    You might be right, but I imagine it’s really slow.. waiting for Switch’s tile to resolve, then GG’s CDs to resolve, then Loki’s tiles to multiply and resolve..
    True. A couple lucky yellow or purple matches will help speed t up, though. Either way, just trying to think outside of the box with who may go well with outside of the usual suspects.
  • himatako
    himatako Posts: 269 Mover and Shaker
    I don't have him yet but I want to know what will happen if he's revived by Lumbercap after he's downed and the Trap tile is created? Will reviving him remove his Trap tile from the board? 
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    Jtmagee:

    GG (and Hawkeye) don't protect repeater tiles. Just CDs.  Not can any of the other cd manipulation powers (like coulson or Carol yellow) affect repeaters.  It's a big weakness for powers relative to countdown powers.

    Richyyy: Phoenix is more than a bit underpowered now (there are plenty of 5*s that can match her damage output without the various downsides that she has).  But even worse, both Loki and Phoenix absolutely run off their purple.  It's by far the most important color for both of them. So using them togrther, on offense or defense seems wasteful. 
  • MoosePrime
    MoosePrime Posts: 969 Critical Contributor
    Vhailorx said:
    Jtmagee:

    GG (and Hawkeye) don't protect repeater tiles. Just CDs.  Not can any of the other cd manipulation powers (like coulson or Carol yellow) affect repeaters.  It's a big weakness for powers relative to countdown powers.

    Goblin was updated to fortify repeaters.
  • CCW1208
    CCW1208 Posts: 140 Tile Toppler
    GG yellow can protect repeater tiles.
  • jtmagee
    jtmagee Posts: 158 Tile Toppler
    Yeah, they updated GG over a month ago to fortify repeaters. Since they introduced him with CD fortification, they were smart to keep him as the only 5* to be able to fortify repeaters after it breaks during a match. Gives him a little more utility that other 5*’s will eventually have.
  • iron-n-wine
    iron-n-wine Posts: 495 Mover and Shaker
    himatako said:
    I don't have him yet but I want to know what will happen if he's revived by Lumbercap after he's downed and the Trap tile is created? Will reviving him remove his Trap tile from the board? 
    and what if caps yellow in the above was triggered by a Colossus fastball special? will it tear a hole in reality?
  • Borstock
    Borstock Posts: 2,746 Chairperson of the Boards
    himatako said:
    I don't have him yet but I want to know what will happen if he's revived by Lumbercap after he's downed and the Trap tile is created? Will reviving him remove his Trap tile from the board? 
    and what if caps yellow in the above was triggered by a Colossus fastball special? will it tear a hole in reality?
    Maybe he revives as Dazzler in that case. 
  • iron-n-wine
    iron-n-wine Posts: 495 Mover and Shaker
    Borstock said:
    himatako said:
    I don't have him yet but I want to know what will happen if he's revived by Lumbercap after he's downed and the Trap tile is created? Will reviving him remove his Trap tile from the board? 
    and what if caps yellow in the above was triggered by a Colossus fastball special? will it tear a hole in reality?
    Maybe he revives as Dazzler in that case. 
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