Loki (God of Mischief) (8/7/18)
Comments
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RickOShay said:Daredevil217 said:So do you all like Loki or Cap better? I’m sure this will be it’s own thread as Cap gets closer to leaving. My Cap is an abysmal 0/5/4. My Okoye also has a rough build at 1/5/4. But I have 270 pulls right now so should be able to finish her. The question is do I go Cap/Wasp/Okoye or Loki/Wasp/Okoye?
Like you said, it's a bit early to tell but I'm cautiously voting Loki. Cap's red can be great, no doubt, but it's his only damage dealing power. Also, there's lots of good/decent red users in the tier already. Loki presents another purple/green user (i.e. DD, Thanos), but his purple will certainly put him at the top 3 purple damage abilities among 5*s with DD & Gambit.
It think the answer will depend more on your roster than anything. Which of the two would have better color/ability spread, compared with your other 5* characters?
I have Thor, Jessica, DD, Goblin cover-maxed. Will have Okoye as well. Just depends on who I want with her (Cap or Loki). I’m leaning Loki because I think he honestly seems more fun and will likely pair better with 4s. I can level him to tank and revive. If I level Cap he will likely tank and die before reviving others which is what usually happens when he’s the boosted essential.
I wish Loki revived by destroying his trap. It’d be awesome and thematic to see him downed, place his tile on one of Thor’s colors and have him revived on a half health board smash. You’re much more likely to have Thor make sure he stays down by blowing up his tile. I guess both are thematic depending on their relationship that day.0 -
I largely agree with babinro's assessment.Purple is very good. The mechanic is cumbersome, but could be fun, and the base value of the power for 11ap is competitive with other top tier 5*s. And the ai can't even mess it up too badly, so he will have some defensive value.Green is mediocre. The repeater tiles is too long. The damage is too low relative to cost, and random boardshake is good, but still overvalued by demi. Suffers because there are no skills that manipulate repeater tiles (like there are for CDs). If you could proc this tile with Carol or keep it protected with HE, then the power would look a lot better.Black is also mediocre. This is basically a modified version of phoenix's green. That means it is a useful power, especially for transitioners. But it just doesn't add much value to the playstyle required for high-end play (i.e. players are strongly incentivized to win every match as fast as possible).He will definitely see some play because of that purple. But he is not replacing Thor (or okoye) on the throne.0
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wymtime said:Dragon_Nexus said:Thanos said:He looks decent, wish his green wasn't so slow. I think they could lower the cost of the green or make the repeater one turn. By the time this thing finally goes off the match will be over. Also, would be nice if it destroyed more than one row.
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Appears his green actually costs 11ap and not 10ap (at least in-game). So 1 cheaper than Thor but you'd need the repeater to tick down twice to get comparable damage.
I can't envision a scenario where I would ever fire Loki green over Thor's. Seems like a one-trick pony with that purple (although it's a pretty good and annoying trick).1 -
Sadly another missed opportunity. A tiny tweak to make a great character that’s still not OP. 11ap and 3 repeater, never getting used.0
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More than likely his green is like that because of okoye0
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thedarkphoenix said:More than likely his green is like that because of okoye5
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The reason his green repeater is different than Gambit's is because you choose when to cast it. Make all the available green matches, then cast. Then protect it by not moving too many tiles in that area.
It's not that hard to keep repeaters around. Ghostrider's are easy to protect. It's them running out of fuel that's hard.1 -
I think he'll be fun to play, but I am a little worried that he's so dependent on the board. You might end up waiting too many turns to use either green or purple because there are too many green matches or not enough black or purple matches available.Juggling his countdown tiles could become a fun minigame. Try to get as many 4 ap hits in a row as possible. His purple will always be used with 11 ap, but it wont be too hard to get a second hit out of it. Wait for a board with black matches available and you should get another good nuke out of it. Use green first, time it right, and that should be 2 rows cleared, possibly clearing out the shadowplay tiles as well.We're hating on that 3 turn repeater, but I think its a decent second power. There will for sure be times it does 0 damage, but there should be times where it fires 2 or more times until the enemy is finished0
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Spent a very mini-hoard on some tokens because I like Loki and still need to champ both Thor and BBolt.By the time I'm done, I get 1 Loki and champ level rewards that get me a few LTs. Those LTs turn into Okoye covers I need, and I get her champed.So, in trying to champ Thor and/or Black Bolt, I back-door champed Okoye instead.Not even mad.10
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Is he going to have a Thor support?
Equip to Loki: Get Help
Upon returning after Feign Death Thor sends Loki airbourne for 1 turn and hurls him at the enemy team for 5k damage.
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That's golden! But most likely will be his staff0
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Not really sure I'm sold on Loki.
His black seems nice on paper, but if you get to the point where your characters are being downed, you're more often than not screwed anyway. I have never fired HoboCap's yellow, either. (Have you? Maybe that question is poll worthy )
Green is slow because of cost + repeater (first the turns to gather green AP, then wait for 3 more turns to kick in); on top of that it's vulnerable to being matched or destroyed. The destroyed row being random might even mean it the repeater tile will destroy itself.
Purple seems okay but a bit gimmicky. Also I think it could be improved if the countdowns would actually do something upon expiring as well. A cool synergy would be: if the counter reaches 0, reduce the count of 1 friendly repeater tile by 1. But I guess a small AP steal or tile fortification could also work.1 -
I see they changed the preview to 11 AP for the green. Did they explain here (which I don’t see) or on Discord why this changed?0
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It was clearly overpowered at 100
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DeNappa said:Purple seems okay but a bit gimmicky. Also I think it could be improved if the countdowns would actually do something upon expiring as well. A cool synergy would be: if the counter reaches 0, reduce the count of 1 friendly repeater tile by 1. But I guess a small AP steal or tile fortification could also work.
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On playing Loki, it seems his black will only fire once per match a la Phoenix.
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DeNappa said:His black seems nice on paper, but if you get to the point where your characters are being downed, you're more often than not screwed anyway. I have never fired HoboCap's yellow, either. (Have you? Maybe that question is poll worthy )
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Right now my only champed 5*s are Okoye, LumberCap and JJ. My next highest covered 5* is Wasp at 8 covers and... well... we're all very proud of her.
Loki is looking like a great partner for any of my 5*s. Excited to bring him onboard in the future.2
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