emaker27 wrote: So when a nerf/new character situation happens, the player has to abandon one and re-invest in the other.
Milkrain wrote: YES! Let's resurrect this thread. Now that so many new stronger characters are out how about reverting this nerf. And while you're at it, revert Rags too. I mean, how good will they be in the current landscape of Patch, LThor, Sentry, LDaken, etc.
BearVenger wrote: Thanks for asking that, Wurning. I, too, have had a 5-black (my preferred build) Loki not convert all the enemy tiles on an activation. I didn't know if anyone else has reported this, but I'm sure we'll have some posts once this tourney starts.
eidehua wrote: BearVenger wrote: Thanks for asking that, Wurning. I, too, have had a 5-black (my preferred build) Loki not convert all the enemy tiles on an activation. I didn't know if anyone else has reported this, but I'm sure we'll have some posts once this tourney starts. I, too, have had a 5-black (my preferred build) Loki Wait, what preferred build (implying several builds)? There is only one right, 5/5? Are you running 5/0 or something?
daibar wrote: Or if this is too powerful, it could only apply to Loki himself, with the AP cost reduced.
daibar wrote: False Target (Passive) If you have at least 6 Green AP and any team member takes fatal damage, at the cost of 6 AP Loki swaps in a dummy target which takes the damage instead, negating the damage to the original target. This power would have both gains and drawbacks. One, it hides members against large downing attacks. However, it drains AP rapidly if any member is close to death. Or if this is too powerful, it could only apply to Loki himself, with the AP cost reduced. This would also play into his trickster qualities and his ability to escape consequence.
Videocrazy wrote: While poking around the forums here and there, I keep hearing people say that Loki is terrible, and I can't figure out why.
HairyDave wrote: Let's see:Very low health even maxed out Lower level cap No direct damage ability Trickery is only useful when the opponents have strike/protect tiles Illusions is unpredictable Both powers are expensive unless max covered How's that for a start? Don't get me wrong, I like using Loki but almost every other 3* is a better option - unless you're using Patch.
EternalLurker wrote: It doesn't help matters that She-Hulk's Settlement now tramples all over his one unique niche of turning enemy tiles against them -- and she does it for Attack and Countdown tiles too, for less AP.
HairyDave wrote: Videocrazy wrote: While poking around the forums here and there, I keep hearing people say that Loki is terrible, and I can't figure out why. Let's see:Very low health even maxed out Lower level cap No direct damage ability Trickery is only useful when the opponents have strike/protect tiles Illusions is unpredictable Both powers are expensive unless max covered How's that for a start? Don't get me wrong, I like using Loki but almost every other 3* is a better option - unless you're using Patch.
Videocrazy wrote: Illusions costs 6 AP, all the time; the only thing that changes is how many swaps are made.