How things will change after the gambit nerf goes live (discussion)
But what about once he's nerfed. I'm already seeing a ton of JJ/thor JJ/okoye JJ/anyone.... But outside of new top tiers how do you see gameplay changing.
I played this season with much less gambit just to see how things would be, and I noticed that in doing so everything took WAY longer in pvp. Which sucks, the #1 thing I enjoyed about gambit was his speed.
I noticed that once certain character got moves out you kind of just had to deal with it, Thor's yellow for instance. If you asked me if this power was too strong a month ago I would have told you no.
However now, yikes... without gambit to get rid of it, its literally a nightmare. What about hawkeye's blue, Ghost rider is going to be super annoying now. Over all I think the game in 5 land is going to be much more annoying and frustrating but... with more variety.
Gambit kind of spoiled me when it came to how long matches actually took without him and how super annoying alot of characters are.
I'm not sure if gambit was really that much of a bad thing now ( ) I'm joking....but
What are something that you feel will change, be better or be worse?
Comments
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I've been saying for a while that I think many of us, myself included, have gotten overly acclimated to the level of total match control offered by Gambit. In a current match there is usually a place, right around the first time you fire off Aces & Eights for full-damage where you essentially take control of the match and don't ever lose it. You've got your foot on their throat and you just keep pressing.For a variety of reasons (the mostly "hidden" benefit of ap drain, and the removal and total irrelevance of all countdowns) that's about to change. Like the original poster, I played a lot without Gambit this season in prep for the nerf. I was shocked, shocked I tell you, that I actually lost some matches. More aptly put, I was shocked that I'd lost a match I felt was well in-hand. Thor, DD, and JJ in particular were able to upset my expectations frequently with a well-placed special tile or an out-of-control cascade. How dare they?A long time ago an old alliance mate smashed up his phone and quit (for a few weeks) after a rage-fueled DDQ failure (I think it was the first go around of Mr. F vs Doom). Granted, that was a DDQ thing and not directly about Gambit, but, in many ways, Gambit took away the phone-throwing of MQP. I think it's coming back-which might actually be fun. Thor/JJ can be a wildly uncontrollable team. Welcome back Hawkeye, oh, and Gobby, good to see you as well.7
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thedarkphoenix said:8We all know gambit changed the gambit for a lot "end game" players or people getting into 5's. So much so that all alot of people know of 5 land is gambit.
But what about once he's nerfed. I'm already seeing a ton of JJ/thor JJ/okoye JJ/anyone.... But outside of new top tiers how do you see gameplay changing.
I played this season with much less gambit just to see how things would be, and I noticed that in doing so everything took WAY longer in pvp. Which sucks, the #1 thing I enjoyed about gambit was his speed.
I noticed that once certain character got moves out you kind of just had to deal with it, Thor's yellow for instance. If you asked me if this power was too strong a month ago I would have to you no.
However now, yikes... without gambit to get rid of it, its literally a nightmare. What about hawkeye's blue, Ghost rider is going to be super annoying now. Over all I think the game in 5 land is going to be much more annoying and frustrating but... with more variety.
Gambit kind of spoiled me when it came to how long matches actually took without him and how super annoying alot of characters are.
I'm not sure if gambit was really that much of a bad thing now ( ) I'm joking....but
What are something that you feel will change, be better or be worse?3 -
LeRoy1979 said:I've been saying for a while that I think many of us, myself included, have gotten overly acclimated to the level of total match control offered by Gambit. In a current match there is usually a place, right around the first time you fire off Aces & Eights for full-damage where you essentially take control of the match and don't ever lose it. You've got your foot on their throat and you just keep pressing.For a variety of reasons (the mostly "hidden" benefit of ap drain, and the removal and total irrelevance of all countdowns) that's about to change. Like the original poster, I played a lot without Gambit this season in prep for the nerf. I was shocked, shocked I tell you, that I actually lost some matches. More aptly put, I was shocked that I'd lost a match I felt was well in-hand. Thor, DD, and JJ in particular were able to upset my expectations frequently with a well-placed special tile or an out-of-control cascade. How dare they?A long time ago an old alliance mate smashed up his phone and quit (for a few weeks) after a rage-fueled DDQ failure (I think it was the first go around of Mr. F vs Doom). Granted, that was a DDQ thing and not directly about Gambit, but, in many ways, Gambit took away the phone-throwing of MQP. I think it's coming back-which might actually be fun. Thor/JJ can be a wildly uncontrollable team. Welcome back Hawkeye, oh, and Gobby, good to see you as well.
I also share your experience with actually losing matches or matches going from good to straight up bad or losses.
And even with that control that gambit offered was JJ/thor is still volatile enough where if the got two or 3 good matches I was in trouble.
The new season is going to be interesting to say the least.0 -
LeRoy1979 said:I was shocked, shocked I tell you, that I actually lost some matches. More aptly put, I was shocked that I'd lost a match I felt was well in-hand. Thor, DD, and JJ in particular were able to upset my expectations frequently with a well-placed special tile or an out-of-control cascade.3
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Gambit losing AP control and the ability to overwrite countdowns are the 2 things I'm looking forward to the most with his upcoming nerf. Those two things were the worst when fighting against him. However, losing the countdown control in PVE will be rough, which is the main reason I am going to sell mine.
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Gambit's current form (AP steal PLUS AP gen) means you almost have to run Gambit v Gambit... but I've seen a lot of people with high Gambits start experimenting with other teams in Sim.
Biggest concern I have is the PvE 5e where that CD overwrite is a life-saver in some of them (GotG mindless ones especially)0 -
After the nerf, Teen Jean and OBW TU's will be in higher demand again.1
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I think we'll see a lot more Okoye/Thor in PVP, but Okoye is definitely a much newer (and didn't fall on the heels of other bad characters,) so she'll be a lot less common. I don't have one, for example. Also, she's not particularly hard to beat without your own Okoye, she just increases the speed on offense.
We may even see Ghost Rider and LumberCap in PVP. Gambit pretty much completely eclipsed their powers, now that he's not going to be dominant they may have an opportunity to shine. I don't think they'll be as prevalent as JJ/Thor or Okoye/Thor, but they may be out there.
I don't think Gambit is going to be good enough for PVP anymore. Anyone who has one of the above options will probably use them instead. We'll see, of course, but his numbers don't look promising, particularly on his red.
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alaeth said:Gambit's current form (AP steal PLUS AP gen) means you almost have to run Gambit v Gambit... but I've seen a lot of people with high Gambits start experimenting with other teams in Sim.
Biggest concern I have is the PvE 5e where that CD overwrite is a life-saver in some of them (GotG mindless ones especially)
Quite true about the Mindless Ones (and others). but it sounds like many of us are forgetting Gambit's purple will basically have double damage from where we run him now. He won't overwrite the CD's any longer, but he will still take care of their other special tiles, and then do 30K damage worth of his own CD's. That's huge.
Otherwise, looking forward to the nerf in general. The AP destruction was very tough to deal with sometimes (but it could be a life savor when he's on your side). Managing the repeater will be a challenge but he will still be above mid-tier I believe. His red may have been reduced too much, but creating 3 charged tiles instead of 2 sounds very interesting.
I'm mostly looking forward to bringing other characters into more regular play.0 -
Not gonna lie, it’s going to hurt me for sure. My champs besides gambit are PPSM and JJ. Okoye is at 2/5/5, and daredevil/ beard cap are fully covered but not leveled.
I was able to get by because gambit was tops. Now it’s probably going to get incredibly more difficult. Life goes on I suppose but this will be rough.1 -
My 5*'s are gambit, oml, bolt, dd and goblin. Thor is 5/4/1 , my pvp experience is def. gonna change.0
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GrimSkald said:
I think we'll see a lot more Okoye/Thor in PVP, but Okoye is definitely a much newer (and didn't fall on the heels of other bad characters,) so she'll be a lot less common. I don't have one, for example. Also, she's not particularly hard to beat without your own Okoye, she just increases the speed on offense.
We may even see Ghost Rider and LumberCap in PVP. Gambit pretty much completely eclipsed their powers, now that he's not going to be dominant they may have an opportunity to shine. I don't think they'll be as prevalent as JJ/Thor or Okoye/Thor, but they may be out there.
I don't think Gambit is going to be good enough for PVP anymore. Anyone who has one of the above options will probably use them instead. We'll see, of course, but his numbers don't look promising, particularly on his red.
I think for pvp we'll see 8 or 9 teams on top for awhile. Until its narrowed down to the most effective
#1 JJ/Thor
#2 Thor/Okoye
#3 Okoye/Gambit
#4 JJ/Okoye
#5 Spider-man/Okoye
#6 Cap/Thor
#7 Daredevil/Thor
#8 Hawkeye/Gambit
#9 Ghost rider/strange2 -
5* tier will be who can keep 1/2 health Thor alive the best. I think Thor/Okoye team will be the main meta with Okoye true healing especially if she tanks for Thor.
what will be really fun is 4* PvP and what synergy can go with 4*. 4* can synergies with a lot of different 5*. R&G you could see Starlord come out and play. Gamora PVP DD will be the star. Vulture PVP you will see a lot of PP and a lot of AA. 3* PVP will not be as diverse but 4* will be interesting.2 -
thedarkphoenix said:Agreed
I think for pvp we'll see 8 or 9 teams on top for awhile. Until its narrowed down to the most effective
#1 JJ/Thor
#2 Thor/Okoye
#3 Okoye/Gambit
#4 JJ/Okoye
#5 Spider-man/Okoye
#6 Cap/Thor
#7 Daredevil/Thor
#8 Hawkeye/Gambit
#9 Ghost rider/strange
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Vins2 said:thedarkphoenix said:Agreed
I think for pvp we'll see 8 or 9 teams on top for awhile. Until its narrowed down to the most effective
#1 JJ/Thor
#2 Thor/Okoye
#3 Okoye/Gambit
#4 JJ/Okoye
#5 Spider-man/Okoye
#6 Cap/Thor
#7 Daredevil/Thor
#8 Hawkeye/Gambit
#9 Ghost rider/strange
Need to see how it is after tomorrow.1 -
I play slice one and since gambit became a thing I almost never ever have to hit a gambit team. So I will carry on as normal hitting Thor after Thor after Thor.I will carry on using Gambit with Okoye myself. When they fix okoyes black with Gambits red (the real reason I'm sure his red got so nuked) then Gambit Okoye will still be very fast for me in pvp.When supports hit and I can run a good chimi with Gambits purple and Talon fighter wit Okoye then it will be even faster still.2
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Less people will play. Gambit sped things up this Nerf slows everything down again.
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Jabrony_Geoff said:Less people will play. Gambit sped things up this Nerf slows everything down again.
That staring contest between the Gambits until one used red was Chinese water torture.
Thor speeds things up.3 -
Bowgentle said:Jabrony_Geoff said:Less people will play. Gambit sped things up this Nerf slows everything down again.
That staring contest between the Gambits until one used red was Chinese water torture.
Thor speeds things up.
Thor only makes thing faster if you start him below half health.
Gambit def was one of the faster characters for me, and offered the most control. Playing now without him (prepping) matches feel like they take twice as long.1
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