Oath of teferi, when?
Comments
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Creatures lose those buffs when exiled and returned. Example: when I put saving grace on a creature when oath exiles and returns it loses defender and bonus toughness.
Will keep reinforcements but not other effects.1 -
Why should non stacking damage be the best way? Heart of Kiran. Always in the first spot, and gets bigger.. And bigger.. And bigger..
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They're temporary buffs to begin with. The idea is using a creature like Desolation Twin that spawns tokens. You give it a temporary Reach buff which will put them in the first slot and they'll be exiled and return instead of the tokens. They'll just keep spawning the Tokens and the Tokens will never get reset by being in the first slot.FeralSkald said:Creatures lose those buffs when exiled and returned. Example: when I put saving grace on a creature when oath exiles and returns it loses defender and bonus toughness.
Will keep reinforcements but not other effects.0 -
Brakkis said:
They're temporary buffs to begin with. The idea is using a creature like Desolation Twin that spawns tokens. You give it a temporary Reach buff which will put them in the first slot and they'll be exiled and return instead of the tokens. They'll just keep spawning the Tokens and the Tokens will never get reset by being in the first slot.FeralSkald said:Creatures lose those buffs when exiled and returned. Example: when I put saving grace on a creature when oath exiles and returns it loses defender and bonus toughness.
Will keep reinforcements but not other effects.That would work.. Once?If you really want it every turn, you need muldrotha0 -
Laeuftbeidir said:Brakkis said:
They're temporary buffs to begin with. The idea is using a creature like Desolation Twin that spawns tokens. You give it a temporary Reach buff which will put them in the first slot and they'll be exiled and return instead of the tokens. They'll just keep spawning the Tokens and the Tokens will never get reset by being in the first slot.FeralSkald said:Creatures lose those buffs when exiled and returned. Example: when I put saving grace on a creature when oath exiles and returns it loses defender and bonus toughness.
Will keep reinforcements but not other effects.That would work.. Once?If you really want it every turn, you need muldrotha0 -
Brakkis said:Laeuftbeidir said:Brakkis said:
They're temporary buffs to begin with. The idea is using a creature like Desolation Twin that spawns tokens. You give it a temporary Reach buff which will put them in the first slot and they'll be exiled and return instead of the tokens. They'll just keep spawning the Tokens and the Tokens will never get reset by being in the first slot.FeralSkald said:Creatures lose those buffs when exiled and returned. Example: when I put saving grace on a creature when oath exiles and returns it loses defender and bonus toughness.
Will keep reinforcements but not other effects.That would work.. Once?If you really want it every turn, you need muldrothaIf you dedicate your whole deck to this one combo idea, then it would work indeed.. Although harness the storm or muldrotha could really make this working, I don't think it would win a lot0 -
Oh, legacy.
Why bother with oath at all for twins then? Huf deploy.
Seems like way too much work and card dedication to spawn twin tokens with oath, so much more you could do with less mana/time.
Anyway, legacy decks are not important so run with it if you want.0 -
Brakkis said:Simple solution to keep cycling the same creature while running more than one - 9give the creature you want to keep utilizing the ETB effcts of Defender/Reach/Vigilance. Plenty of cheap spells in green and a couple in white that give it until beginning of next turn.
I'd also nominate Tyrant of Valakut as a nasty card to use with it in Legacy.0 -
andrewvanmarle said:Brakkis said:Simple solution to keep cycling the same creature while running more than one - 9give the creature you want to keep utilizing the ETB effcts of Defender/Reach/Vigilance. Plenty of cheap spells in green and a couple in white that give it until beginning of next turn.
I'd also nominate Tyrant of Valakut as a nasty card to use with it in Legacy.
Because everyone has HuF and Deploy...FeralSkald said:Oh, legacy.
Why bother with oath at all for twins then? Huf deploy.
Seems like way too much work and card dedication to spawn twin tokens with oath, so much more you could do with less mana/time.
Anyway, legacy decks are not important so run with it if you want.
These are spell cards with mana cost of 6 or less, a rare creature, and a single support. Couldn't get much lower on mana.
Desolation Twin being brought up made it Legacy. Almost everyone is coming up with the best creatures to use it with in Legacy. I just thought up a cheap way to make Desolation Twin a nasty choice.
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Josh and OoT is nuts. Even better in Legacy with Gisa and Geralf.
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Brakkis said:andrewvanmarle said:Brakkis said:Simple solution to keep cycling the same creature while running more than one - 9give the creature you want to keep utilizing the ETB effcts of Defender/Reach/Vigilance. Plenty of cheap spells in green and a couple in white that give it until beginning of next turn.
I'd also nominate Tyrant of Valakut as a nasty card to use with it in Legacy.
Because everyone has HuF and Deploy...FeralSkald said:Oh, legacy.
Why bother with oath at all for twins then? Huf deploy.
Seems like way too much work and card dedication to spawn twin tokens with oath, so much more you could do with less mana/time.
Anyway, legacy decks are not important so run with it if you want.
These are spell cards with mana cost of 6 or less, a rare creature, and a single support. Couldn't get much lower on mana.
Desolation Twin being brought up made it Legacy. Almost everyone is coming up with the best creatures to use it with in Legacy. I just thought up a cheap way to make Desolation Twin a nasty choice.
I can confirm it does work.. it's just not a very good deck.0 -
babar3355 said:Brakkis said:andrewvanmarle said:Brakkis said:Simple solution to keep cycling the same creature while running more than one - 9give the creature you want to keep utilizing the ETB effcts of Defender/Reach/Vigilance. Plenty of cheap spells in green and a couple in white that give it until beginning of next turn.
I'd also nominate Tyrant of Valakut as a nasty card to use with it in Legacy.
Because everyone has HuF and Deploy...FeralSkald said:Oh, legacy.
Why bother with oath at all for twins then? Huf deploy.
Seems like way too much work and card dedication to spawn twin tokens with oath, so much more you could do with less mana/time.
Anyway, legacy decks are not important so run with it if you want.
These are spell cards with mana cost of 6 or less, a rare creature, and a single support. Couldn't get much lower on mana.
Desolation Twin being brought up made it Legacy. Almost everyone is coming up with the best creatures to use it with in Legacy. I just thought up a cheap way to make Desolation Twin a nasty choice.
I can confirm it does work.. it's just not a very good deck.
Oh you don't need to talk me out of doing this. There are way better combinations than this. I just felt like taking the suggestion of Desolation Twin and making it nastier. It's not fast, and it's not efficient compared to other options, but it works to make a big 'ol token stack.0
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