Ack, exploding tech is back
Comments
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JackTenrec said:furbear00000 said:Medusa and Loki actually got me through the 5* essential relatively quickly and painlessly. Just focus on black and keep flipping the protect tiles. The damage really adds up fast!0
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today's grind was a lot more grindy than usual. Finished about 10 minutes later than I usually do. Figured I was probably ranked in 20's.......finished 6th. So obviously I wasn't alone. I'll be glad when this event is over
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Have the same feeling, it's like playing with handcuffs on. There being green sentries everywhere does not better the situation.0
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Yep. This event still sucks.
1st day: bunch of explosions that eat health packs (the AI doesn’t care) and cause enemy-only cascades. Same old boring enemies and even the goons are solely ones with huge damage and few abilities so Dr. Strange isn’t even useful against them.
2nd day: sit around while the many “neutral” cooldowns trigger, creating protect tiles that accumulate for the enemy only, and trigger things like Core Meltdown on Ultron goons (the worst) + Dak3n. Essential nodes are packed with tile movers so you never get a break.
3rd day: I remember this being less bad but the whole event blows so I’m sure I’m just forgetting.7 -
The 3rd loaner node was a nightmare
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Tell me about it. Had to do it twice.
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I seriously wonder how much thought is given into the loaner nodes for these events. If you are going to make them required to move on, it would be nice if they at least had some fun synergy with the enemy's powers. You know, maybe make the game fun? I'm not asking for a cake walk but at least something that showcases the fun of the game.4
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You're so right. No thought at all, I'd say.
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ThaRoadWarrior said:I don't have good versions of the boosted characters this go-around, so I'm also finding it is taking longer. It takes me basically all 10 health packs to do the required character nodes for each sub in SCL8. I don't hate it, but i can't bring myself to go beyond the basic 4 progression clears this time around
It boils down to the galling unfairness of dropping all collateral damage on the player and not on the AI.
Edited to say it doesn't boil down to just that. All the protects flipping only to the enemy also sucks massively. I tried using Medusa (without Loki) and I wondered if I'd ever finish the node. Seriously, it took like half and hour flipping protect tile ownership over and over. Bad mistake...0 -
LavaManLee said:I seriously wonder how much thought is given into the loaner nodes for these events. If you are going to make them required to move on, it would be nice if they at least had some fun synergy with the enemy's powers. You know, maybe make the game fun? I'm not asking for a cake walk but at least something that showcases the fun of the game.1
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I'm having fun with 3* HE and 3* Dr Ock on the 2nd sub. Dr Ock's Manipulation was 1HKOing many characters after the protect tiles were switched to the opposing side. Help the opponent get more protect tiles. Use Magneto, Sandman etc.
2nd sub: Jean Grey, Jubilee, War Machine, Peggy Carter, Kraven, Invisible Woman, Carnage etc.
3rd sub (AP steal): I think this one shouldn't be a problem.0 -
What do we have to deal with in the 4th sub? I forgot...or maybe, I just wanted to forget lol
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gmtosca said:What do we have to deal with in the 4th sub? I forgot...or maybe, I just wanted to forget lol
At least with me the stunning happened more with the enemy team on in last run0 -
LavaManLee said:I seriously wonder how much thought is given into the loaner nodes for these events. If you are going to make them required to move on, it would be nice if they at least had some fun synergy with the enemy's powers. You know, maybe make the game fun? I'm not asking for a cake walk but at least something that showcases the fun of the game.2
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This event is horrendous though. The Hunt used to be my most hated event purely because of its tediousness of fighting the same characters every single day.
The devs moved this one into top spot though the minute they designed one that was purely to slow down our clear times in the most annoying ways possible. Its just a horrible, horrible event.5 -
Nick441234 said:This event is horrendous though. The Hunt used to be my most hated event purely because of its tediousness of fighting the same characters every single day.
The devs moved this one into top spot though the minute they designed one that was purely to slow down our clear times in the most annoying ways possible. Its just a horrible, horrible event.
Yeah I forgot about all the hazards and picked SLC8 for this event. I'm not even going to make the first 3* cover because I'm so bored playing it waiting for the tiles to resolve and getting smashed by the cascades favouring the AI.
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Nick441234 said:This event is horrendous though. The Hunt used to be my most hated event purely because of its tediousness of fighting the same characters every single day.
The devs moved this one into top spot though the minute they designed one that was purely to slow down our clear times in the most annoying ways possible. Its just a horrible, horrible event.0 -
Normally I can start a day 2 grind with 35-40 min left and finish with no issue. Today I started 55mins early.....and still wasnt able to complete all the nodes. Ugh....one more day. And of course, my second least fav event is next....Simulator.....Yay
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Fourth day is Astral plane, where the countdown tiles cause abilities to cost +2 AP, and can randomly stun a character on either team. Of course, the "Neutral" countdown tiles create Attack tiles when they're matched by Doc Ock. Second turn into the first match in Green Goblin's required node, I'm already facing down 808 damage. Yeah, this is fun.0
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5* Daredevil likes most of the hazard tiles this event.
Explosions making him take damage? Great, that just means he's spitting out more strike tiles!
Royal Shield gave the enemy protect tiles? Take them back with Sonar Strike!
Astral Vision stuns enemies? Hey, you get to deal extra damage to them!
The only one he can't really work with is Collapsing Mines, but Three out of four ain't bad.
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