When is it time for 6-stars?

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Comments

  • tiomono
    tiomono Posts: 1,654 Chairperson of the Boards
    NeonBlue said: 
    Dormammu said:
    A 4-star (or 5-star) player would/could use a new 2-star for...

    1) DDQ Under the Sea
    2) DDQ 3rd Time's the Charm
    3) DDQ Behemoth Burrito
    4) PvE Entry node
    5) PvE Required node
    6) PvP Combined Arms
    7) PvP Balance of Power

    I don't think it would be at all unreasonable to add a 2-star to MPQ.
    1. Required
    2. Required
    3. Required
    4. Required
    5. Required (says it in the name)
    6. Required
    7. Good point

    Aside from BoP, you would only use it if the game said "you must use a x*" In those cases, you either have no choice, or have to choose against other 2*. A new 2*'s impact would be pretty inconsequential as even when they're required, they often just get carried by the other two members (with the exception of 1 and 2)

    To be fair you could say the same for any new 4* they add in the future. All the tiers are technically robust enough to do what they need, but a little more variety could be welcome in some of the lower tiers. 4* land is getting overstuffed so new characters really do not add much to the game.
  • NeonBlue
    NeonBlue Posts: 142 Tile Toppler
    tiomono said:
    NeonBlue said: 
    Dormammu said:
    A 4-star (or 5-star) player would/could use a new 2-star for...

    1) DDQ Under the Sea
    2) DDQ 3rd Time's the Charm
    3) DDQ Behemoth Burrito
    4) PvE Entry node
    5) PvE Required node
    6) PvP Combined Arms
    7) PvP Balance of Power

    I don't think it would be at all unreasonable to add a 2-star to MPQ.
    1. Required
    2. Required
    3. Required
    4. Required
    5. Required (says it in the name)
    6. Required
    7. Good point

    Aside from BoP, you would only use it if the game said "you must use a x*" In those cases, you either have no choice, or have to choose against other 2*. A new 2*'s impact would be pretty inconsequential as even when they're required, they often just get carried by the other two members (with the exception of 1 and 2)

    To be fair you could say the same for any new 4* they add in the future. All the tiers are technically robust enough to do what they need, but a little more variety could be welcome in some of the lower tiers. 4* land is getting overstuffed so new characters really do not add much to the game.
    I would like if they added more mechanics that encouraged lower tier uses instead of requiring them. Maybe events where 2* are given super boosts or special abilities