Trying to correct an assumptio Ixalan seems to support
Kinesia
Posts: 1,621 Chairperson of the Boards
By "specific" supportds being complained about way too many of them now have automatic decay they don't deserve.
By a few creatures being complained about most have too high costs. (though that was helped)
Specific supports are issues, yes, but not most. Most DON'T need automatic decay,
Most creatures need to be cheap enough to recast when stolen, destroyed or bounced...
Most of the ixalan issues could be fixed by this.
The tribal problems are all corrolaries,
vampires are a pain because they die too easay.
Dinosaurs are problem because they cost too much, you should be able to play 1 dino almost every turn to make it workable.
Merfolk... they have no clue, ok, they have a different problem.
Pirates... Use pirates as a baseline, they are cheap and versatile, make the other tribes usable too. Make them ESPECIALLY usable when someone is stolen or killed or destroyed, that should be an ASSUMPTION, that's the world we live in.
(And take Bolas 1st to -5/-5, it adds to the existing problem)
By a few creatures being complained about most have too high costs. (though that was helped)
Specific supports are issues, yes, but not most. Most DON'T need automatic decay,
Most creatures need to be cheap enough to recast when stolen, destroyed or bounced...
Most of the ixalan issues could be fixed by this.
The tribal problems are all corrolaries,
vampires are a pain because they die too easay.
Dinosaurs are problem because they cost too much, you should be able to play 1 dino almost every turn to make it workable.
Merfolk... they have no clue, ok, they have a different problem.
Pirates... Use pirates as a baseline, they are cheap and versatile, make the other tribes usable too. Make them ESPECIALLY usable when someone is stolen or killed or destroyed, that should be an ASSUMPTION, that's the world we live in.
(And take Bolas 1st to -5/-5, it adds to the existing problem)
2
Comments
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I agree with all of it except for the parenthesis part.
Actually, the dinos would be appropriately costed if they had more extra effects. Like, there are a couple of awesome dinos, make the mythics all that good.0 -
You are literally the only person complaining about Bolas again and again. His first is fine and definitely does not need a nerf. -5/-5 for 9 loyalty would be weak. Aj1's first is a lot better than that.
You can very easily work around Bolas's first ability. But god forbid if we have any pw that the AI can play well.p0 -
khurram said:You are literally the only person complaining about Bolas again and again. His first is fine and definitely does not need a nerf. -5/-5 for 9 loyalty would be weak. Aj1's first is a lot better than that.
You can very easily work around Bolas's first ability. But god forbid if we have any pw that the AI can play well.pMost planeswalkers able to kill of creatures either directly (Ajani/Ob Nixils). or indirectly (Koth/Sammut) have these abilities on their second loyalty and usually closer to 12 loyalty rather than being a first 9 loyalty ability like with Bolas. Arlinn would probably be the lone exception here.1 -
-5/-5 is too weak though. What if it was "in addition, reduce target creature power to zero?" It could work like thaumatic compass currently works.0
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Reducing its power to 0 might as well still kill it. -5/-5 does still kill most things, but may or may not be too weak, I'd have to look at what it can and can not kill to say for sure. Though, let's be honest here, with access to red, blue, and black, Bolas has no problem killing things without his first loyalty ability making sure he kills things on top of that.Looking more specifically at the size of Ixalan creatures (since that's the standard I'm using as a baseline for creature power going forward. Bolas as mentioned doesn't need help with the plethora of removal available for legacy) there are only 20 creatures of 112 that without any buffs -5/-5 will not kill (and some of the ones he can't kill with -5/-5 he couldn't kill even now because they're hexproof)1
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Fine ,what if his first and second abilities switched places instead?1
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If you want to go -5/-5, it should be ALL opponents creatures, not just a single target.0
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Mainloop25 said:
I _don't_ believe it's unrelated or a separate conversation.1 -
What's really affecting Ixalan's creatures' viability is their own poor design and mechanics.2
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I say drop the 3 creature limit and it would solve A LOT of problems. When you can only have 3 creatures getting 1 blown up or stolen is always going to hurt1
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Kinesia said:Mainloop25 said:
I _don't_ believe it's unrelated or a separate conversation.
1) he belongs to another set
2) most of us agree on the other two points, while Bolas divides us. So let's fix first what is easy to correct and then we can discuss about the difficult problem4 -
Kinesia said:By "specific" supportds being complained about way too many of them now have automatic decay they don't deserve.
By a few creatures being complained about most have too high costs. (though that was helped)
Specific supports are issues, yes, but not most. Most DON'T need automatic decay,
Most creatures need to be cheap enough to recast when stolen, destroyed or bounced...
Most of the ixalan issues could be fixed by this.
The tribal problems are all corrolaries,
vampires are a pain because they die too easay.
Dinosaurs are problem because they cost too much, you should be able to play 1 dino almost every turn to make it workable.
Merfolk... they have no clue, ok, they have a different problem.
Pirates... Use pirates as a baseline, they are cheap and versatile, make the other tribes usable too. Make them ESPECIALLY usable when someone is stolen or killed or destroyed, that should be an ASSUMPTION, that's the world we live in.
(And take Bolas 1st to -5/-5, it adds to the existing problem)
I always felt like Bolas's abilities were a bit off, all that zombie stuff made him feel like an overpowered Liliana. Yeah I know Eternals are technically zombies. Maybe it's because Amonkhet is at least Bolas's 3rd scheme in the mtg story arch, I feel like his abilities don't match his overall character.
However (devil's advocate against myself here) I would NOT want to see a Bolas with the abilities of his first planeswalker card. That would not be fun...
edit: now that I've read everyone else's posts about leaving Bolas out. Woops. Prefer we get this settled now though before it becomes a big thing and people start complaining about it like cycling, Omni, Ixalan, etc
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Mainloop25 said:Fine ,what if his first and second abilities switched places instead?1
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Back to the original topic of Ixalan cards in need of a rethink:
Sunbird’s Invocation. Unless I haven’t figured out how to use it properly. It starts with 2 shields, and triggers itself when cast. So at best you get one extra use out of it. 20 mana spent to maybe cast 20 mana or less worth of other cards.0 -
asm0deus said:If you want to go -5/-5, it should be ALL opponents creatures, not just a single target.1
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Mainloop25 said:Fine ,what if his first and second abilities switched places instead?Drawing a bunch of cards and summoning an 8/8 pile of zombies is still pretty strong as a first ability. Would probably have to be changed to just drawing cards or reduce the number of zombies summoned if they were swapped.Regardless its apparent that most of Bolas's skills are overly powerful and his health is entirely too high for all the power and the ability to use three colors. I mentioned this back even before he was released that he would likely end up too powerful, and this is especially true if you compare him to and of the three planeswalkers released after him.1
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The comments about Bolas should be their own thread so hopefully the mods will split this thread.
I have no problem with Bolas in his current form, really. So I'm not really for any sort of nerf. He doesn't get that dangerous until his first ability is maxed out. You don't see him at level 54+ unless you're at a high level yourself. And Bolas takes so long to level, with not-so-great mana gains until he's about level 30 or so. So I feel like his great first ability is a reward for leveling him up that high.2 -
Mainloop25 said:The comments about Bolas should be their own thread so hopefully the mods will split this thread.
I have no problem with Bolas in his current form, really. So I'm not really for any sort of nerf. He doesn't get that dangerous until his first ability is maxed out. You don't see him at level 54+ unless you're at a high level yourself. And Bolas takes so long to level, with not-so-great mana gains until he's about level 30 or so. So I feel like his great first ability is a reward for leveling him up that high.0
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