R146 Release Notes (2/12/18)
Comments
-
Brigby said:
- Tiles cleared by a line clear, from matching 4 or more tiles, will not trigger passives that deal additional damage for matches. This impacts the following powers:
- America Chavez (Young Avengers) - Punch Everyone
- Lockjaw (Royal Bulldog) - Loyal Protector
- Rogue (Classic) - Power Siphon
For America, the power states that she gains a match damage boost for every additional ap in her colors. From what I understand, destroyed tiles deal damage based on the character's match damage for that particular tile color. So if you gain all ap from rows destroyed by match 4/5s, shouldn't that gained ap factor into the match damage for the destroyed tiles if it's one of her colors? Perhaps I have the whole match damage/destroyed tiles thing completely wrong, but if not, sounds like a nerf.
For Lockjaw, this makes complete sense. His power dictates that it procs on enemy matches of friendly special tiles, so destroyed ap from match 4/5s shouldn't count. If it was working that way, then this is a nerf as well, but a fair one.
Rogue again confuses me, but moreso because I don't understand her power well enough in this context to begin with. It says friendly matches will provide double the ap and triple the damage, so applying the same logic as Lockjaw's power, then tiles in the power's color that are destroyed by match 4/5's should produce double ap. If it wasn't already working this way, then that is definitely news to me.0 -
*Updated to Final Release Notes. Added details on S.H.I.E.L.D. Clearance Level 5 Pack0
-
Thanks to the devs for the option to disable the enemies ap bar. I can love the game again.0
-
I dig the new loading screen.0
-
BoyWonder1914 said:Brigby said:
- Tiles cleared by a line clear, from matching 4 or more tiles, will not trigger passives that deal additional damage for matches. This impacts the following powers:
- America Chavez (Young Avengers) - Punch Everyone
- Lockjaw (Royal Bulldog) - Loyal Protector
- Rogue (Classic) - Power Siphon
For America, the power states that she gains a match damage boost for every additional ap in her colors. From what I understand, destroyed tiles deal damage based on the character's match damage for that particular tile color. So if you gain all ap from rows destroyed by match 4/5s, shouldn't that gained ap factor into the match damage for the destroyed tiles if it's one of her colors? Perhaps I have the whole match damage/destroyed tiles thing completely wrong, but if not, sounds like a nerf.
For Lockjaw, this makes complete sense. His power dictates that it procs on enemy matches of friendly special tiles, so destroyed ap from match 4/5s shouldn't count. If it was working that way, then this is a nerf as well, but a fair one.
Rogue again confuses me, but moreso because I don't understand her power well enough in this context to begin with. It says friendly matches will provide double the ap and triple the damage, so applying the same logic as Lockjaw's power, then tiles in the power's color that are destroyed by match 4/5's should produce double ap. If it wasn't already working this way, then that is definitely news to me.
America - I don't have her champed, but it sounds like before this change, if you made a match 4 with America then the damage from not only the match 4, but all the damage dealt by the tiles being destroyed on the line would be increased by 30%. Since the power specifies match damage, and not damage in any particular colors, then after this change the match 4 damage should still be increased by 30%, but the other tiles in the row should deal normal damage when destroyed. This is a nerf.
Lockjaw - This one looks like it's also a nerf. If I'm correct, currently if you make a match 4 that includes a friendly special tile, Lockjaw will resist not only 100% of the damage from the match 4, but all of the damage from the destroyed tiles on the line. After the change, Lockjaw will resist 100% of the damage from the match 4, but still receive damage from the tile destruction.
Rogue - Once applied, enemy matches in the power's color would deal no damage, and neither would any of the tiles destroyed in the line during a match 4. After this change, the enemy matches still deal no damage, but the tiles in the line destroyed will. Again, this is a nerf.
0 -
Hi Everyone. Here is a bit more information about the match-4 changes from one of the developers:Lockjaw - When the enemy makes a match-4+ whose row had a friendly tile, AND lockjaw was already in front (not sent to front from guarding), he would reduce the damage of the match. He will now only reduce damage if the tile was in the match itself.
America - When America made a match-4+, she would use the multiplier that was greatest of all colors in the match and the row clear. i.e. if you had 30 Red AP and matched green, but a Red tile was in the row, she would use the Red multiplier for the whole match. She now uses only the multiplier from the match color itself (that multiplier applies to all tiles in the row, instead of just the match itself, which is still bugged and being worked on).
Rogue - when you made a match-4+, and the row contained the power siphoned color, it would double the whole damage. it now only doubles the damage when the match itself is the same color as power siphon.7 -
I would have bought this bundles if this was a month from now but I'm strapped after the first two.
0 -
-
Why is the update not on Google Play, it says UpdatedFebruary 12, 2018 but its still R145, its been like that for a few hours now NVM, its finally there.2
-
Moon Roach said:
Take that part out and it makes sense.Brigby said:
So unless i read it wrong, it means 18 covers total, 9 for each one, 3 of each color- 9 covers of
- Iron Fist (Immortal Weapon)
- Luke Cage (Hero for Hire)
0 -
Spudgutter said:Moon Roach said:
Take that part out and it makes sense.Brigby said:
So unless i read it wrong, it means 18 covers total, 9 for each one, 3 of each color- 9 covers of
- Iron Fist (Immortal Weapon)
- Luke Cage (Hero for Hire)
1 -
Just a quick heads up that this new SHIELD pack is more expensive for non-US players. For UK players like myself, £19.99 is nearly $28 for the same pack, whilst players paying €19.99 are paying nearly $25.0
-
£17.49 for me again. Too expensive meaning no purchase.0
-
broll said:I dig the new loading screen.
1 -
Has anybody else had an issue purchasing the new pack, showing the charge on your card, and not receiving the items??0
-
Got the update and there are now side bars on the iPad mini. Please fix this
Edit: check my old screenshots and they all have it. Guess I never noticed this till now.0 -
0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements