MarkersMake said: Vold said: So far I only recycle 2x *i try to collect as many covers as possible until my oldest one is about to expire then I sell the max champ and recruit a new one with all the covers I’ve gathered.i’m Curious why I keep reading people trying to conserve ISOs...personally i I got too much to even know what to do with them and everyone is maxed where possible. There seem to be 2 main phases of the game where you have more ISO than you can spend: during the early 2*->3* transition, and the early 3*->4* transition. (There's probably another for true end-game max-champed 5* players who have "won" MPQ) In both cases, you need to acquire a significant number of covers before you can champ your first character of the next tier (3* or 4*, respectively). During this time, you steadily accumulate ISO and can build up a significant surplus. And it's not much of a drain on that stockpile when you make your first champ. But once you champ your 2nd or 3rd character, you start to hit 13 and 14 covers on other characters much more frequently, and you burn through your ISO reserves amazingly quickly.When I transitioned 2*->3*, I had over 600k and thought people complaining about not having enough ISO were crazy. Once I started champing 3*, I was down to zero ISO within 4 days. For my 4* transition, I had 1.2 million ISO saved up. That was gone within a week, even with the slower accumulation rate of 4* covers.YMMV(edited for clarity and to fix typos)
Vold said: So far I only recycle 2x *i try to collect as many covers as possible until my oldest one is about to expire then I sell the max champ and recruit a new one with all the covers I’ve gathered.i’m Curious why I keep reading people trying to conserve ISOs...personally i I got too much to even know what to do with them and everyone is maxed where possible.
Vold said: MarkersMake said: Vold said: So far I only recycle 2x *i try to collect as many covers as possible until my oldest one is about to expire then I sell the max champ and recruit a new one with all the covers I’ve gathered.i’m Curious why I keep reading people trying to conserve ISOs...personally i I got too much to even know what to do with them and everyone is maxed where possible. There seem to be 2 main phases of the game where you have more ISO than you can spend: during the early 2*->3* transition, and the early 3*->4* transition. (There's probably another for true end-game max-champed 5* players who have "won" MPQ) In both cases, you need to acquire a significant number of covers before you can champ your first character of the next tier (3* or 4*, respectively). During this time, you steadily accumulate ISO and can build up a significant surplus. And it's not much of a drain on that stockpile when you make your first champ. But once you champ your 2nd or 3rd character, you start to hit 13 and 14 covers on other characters much more frequently, and you burn through your ISO reserves amazingly quickly.When I transitioned 2*->3*, I had over 600k and thought people complaining about not having enough ISO were crazy. Once I started champing 3*, I was down to zero ISO within 4 days. For my 4* transition, I had 1.2 million ISO saved up. That was gone within a week, even with the slower accumulation rate of 4* covers.YMMV(edited for clarity and to fix typos) Interesting,Sold all my maxed * except Jugs & Yelena (limited) for roster space quite a while ago.Got all ** except Bagman champed and recycling them40x *** champed 7x more still gathering covers.Got 45x **** but none champ, max cover reached a character have reached 9 piecesOnly have 4x *****, each one coverI keep ISO upgrading everyone to the max, not a single character is below their cap level.Total remaining now: 1,351,480Unless people are buying large numbers of high class covers, I don't think there should be a ISO problem, gradually upgrading them bit by bit.Zero ISO within 4x days or a week... Just how many covers are you getting within that time and how?
Quebbster said: Vold said: MarkersMake said: Vold said: So far I only recycle 2x *i try to collect as many covers as possible until my oldest one is about to expire then I sell the max champ and recruit a new one with all the covers I’ve gathered.i’m Curious why I keep reading people trying to conserve ISOs...personally i I got too much to even know what to do with them and everyone is maxed where possible. There seem to be 2 main phases of the game where you have more ISO than you can spend: during the early 2*->3* transition, and the early 3*->4* transition. (There's probably another for true end-game max-champed 5* players who have "won" MPQ) In both cases, you need to acquire a significant number of covers before you can champ your first character of the next tier (3* or 4*, respectively). During this time, you steadily accumulate ISO and can build up a significant surplus. And it's not much of a drain on that stockpile when you make your first champ. But once you champ your 2nd or 3rd character, you start to hit 13 and 14 covers on other characters much more frequently, and you burn through your ISO reserves amazingly quickly.When I transitioned 2*->3*, I had over 600k and thought people complaining about not having enough ISO were crazy. Once I started champing 3*, I was down to zero ISO within 4 days. For my 4* transition, I had 1.2 million ISO saved up. That was gone within a week, even with the slower accumulation rate of 4* covers.YMMV(edited for clarity and to fix typos) Interesting,Sold all my maxed * except Jugs & Yelena (limited) for roster space quite a while ago.Got all ** except Bagman champed and recycling them40x *** champed 7x more still gathering covers.Got 45x **** but none champ, max cover reached a character have reached 9 piecesOnly have 4x *****, each one coverI keep ISO upgrading everyone to the max, not a single character is below their cap level.Total remaining now: 1,351,480Unless people are buying large numbers of high class covers, I don't think there should be a ISO problem, gradually upgrading them bit by bit.Zero ISO within 4x days or a week... Just how many covers are you getting within that time and how? The bolded is where the big problem lies. Champing a fourstar costs Three times what it costs to champ a Threestar (360K ISO vs 120K ISO). The ISO you currently have stockpiled is enough to champ 4 fourstars... then you need to find the ISO for the other 41, not to mention the 15 that you haven't rostered yet. The last levels are the most expensive too, so you are only at the very start of the problem.
Daredevil217 said: Exactly this. Let’s assume I gifted you every single 4* in the game max-covered and at level 209. To take them to 270 you’d need over 14 million iso. As you’re collecting that, realize new characters are being released at a rapid rate. Now people are farming and also trying to champ 5s and the iso drought becomes very real. I had 3 million at your stage of the game by the way. Once I had multiple 4s hit max at once it was gone quick but I had a nice jump to the 4 tier.
MarkersMake said: Vold said: MarkersMake said: Vold said: So far I only recycle 2x *i try to collect as many covers as possible until my oldest one is about to expire then I sell the max champ and recruit a new one with all the covers I’ve gathered.i’m Curious why I keep reading people trying to conserve ISOs...personally i I got too much to even know what to do with them and everyone is maxed where possible. There seem to be 2 main phases of the game where you have more ISO than you can spend: during the early 2*->3* transition, and the early 3*->4* transition. (There's probably another for true end-game max-champed 5* players who have "won" MPQ) In both cases, you need to acquire a significant number of covers before you can champ your first character of the next tier (3* or 4*, respectively). During this time, you steadily accumulate ISO and can build up a significant surplus. And it's not much of a drain on that stockpile when you make your first champ. But once you champ your 2nd or 3rd character, you start to hit 13 and 14 covers on other characters much more frequently, and you burn through your ISO reserves amazingly quickly.When I transitioned 2*->3*, I had over 600k and thought people complaining about not having enough ISO were crazy. Once I started champing 3*, I was down to zero ISO within 4 days. For my 4* transition, I had 1.2 million ISO saved up. That was gone within a week, even with the slower accumulation rate of 4* covers.YMMV(edited for clarity and to fix typos) Interesting,Sold all my maxed * except Jugs & Yelena (limited) for roster space quite a while ago.Got all ** except Bagman champed and recycling them40x *** champed 7x more still gathering covers.Got 45x **** but none champ, max cover reached a character have reached 9 piecesOnly have 4x *****, each one coverI keep ISO upgrading everyone to the max, not a single character is below their cap level.Total remaining now: 1,351,480Unless people are buying large numbers of high class covers, I don't think there should be a ISO problem, gradually upgrading them bit by bit.Zero ISO within 4x days or a week... Just how many covers are you getting within that time and how? Again, YMMV, but let's move forward in time a few weeks, to a point where, for your three or four best-covered 4*s you have 2 characters at 13 covers (let's call them nightcrawler and Vulture) and and one or two at 12 (say, invisible woman and maybe Rogue, because it makes my example easy to follow). Deadpool vs MPQ finishes tomorrow. If you finish top 10 in (SCL 8) and you reached progression (no late bracket sniping), then you earned a nightcrawler cover (progression) and two IW covers (placement) plus a bunch of cp. Cash in those cp (2 pulls?) on classics and throw a Bonus Hero cover in there for good measure, and you may very well have 3-4 new 4* characters that have 14+ covers, all earned over a 3 day period. Will that always happen? No. But it becomes more likely as you proceed further into 4* land.Also keep in mind that the highest levels cost the most. I believe 9 covers (your current max covered 4*) is right near the point at which cover prices get particularly expensive. EDIT - yeah, it looks like for 4*s, level costs start spiking around 175.
Straycat said: Daredevil217 said: Exactly this. Let’s assume I gifted you every single 4* in the game max-covered and at level 209. To take them to 270 you’d need over 14 million iso. As you’re collecting that, realize new characters are being released at a rapid rate. Now people are farming and also trying to champ 5s and the iso drought becomes very real. I had 3 million at your stage of the game by the way. Once I had multiple 4s hit max at once it was gone quick but I had a nice jump to the 4 tier. That would be a cruel gift. Lets assume I gave you the latest 12 at level 209, and tokens only gave you latest 12 characters. Then you only need 3 million iso. Vaulting doesn't look so bad now does it?
Daredevil217 said: Straycat said: Daredevil217 said: Exactly this. Let’s assume I gifted you every single 4* in the game max-covered and at level 209. To take them to 270 you’d need over 14 million iso. As you’re collecting that, realize new characters are being released at a rapid rate. Now people are farming and also trying to champ 5s and the iso drought becomes very real. I had 3 million at your stage of the game by the way. Once I had multiple 4s hit max at once it was gone quick but I had a nice jump to the 4 tier. That would be a cruel gift. Lets assume I gave you the latest 12 at level 209, and tokens only gave you latest 12 characters. Then you only need 3 million iso. Vaulting doesn't look so bad now does it? Seeing as how in my scenario, all characters were cover-maxed, what you pull from tokens doesn’t matter. Which is the scenario I’m in currently. I’m not opening any tokens other than standards or the three event tokens from PVP. Everything else is getting hoarded because vaulting, no vaulting, half-vaulting, whatever... the real problem for me is iso. Covers are not an issue. I have such a backlog of tokens and CP I could probably get any any non-classic 5 in the game cover maxed with ease. But it does not matter if I don’t have the Iso to champ them. If your goal is to champ everyone then all vaulting does in this scenario is makes your cover acquisition uneven. You still need the iso, which is the point we are discussing.
hypertwink said: Wait, how do you make a dupe while champing a character? It seems like the cover is intended to go to the champed character. The only time I could make a dupe was when the character was champed max or I made another dupe before I champed a character.
hypertwink said: Thank you DarthDeVo. I've been wondering about that, when people talk about duping characters before they get max champed.