MPQ Four Year-End Poll (Unofficial) - RESULTS
Hello fellow matchmakers,
I want to thank everyone who participated in this poll. Surprisingly, it took several days to reach 100 participants. This is the first time since my very first poll back in 2015 that it took longer than 24hrs. Some players expressed the length of the survey. Sure, my polls are long but they also have not changed and have always included all the additions/changes for the year. The lack of participation seems to be that there are much less active players on the forums now than they used to be. I have enjoyed creating these but they are very time consuming to gather all the information. Therefore, I think this will be my last MPQ poll. I appreciate all the supporters over the years. Perhaps someone else can carry the torch next year.
Below are the results with my commentary. As with my previous polls, due to the many choices, I placed the T10 answers. Some have T5 for Best and T5 Worst.
Thank you for being patient waiting for the results. Enjoy and feel free to leave some feedback on the results!
Previous Polls I created:
Character
Ability Poll (April 2015): viewtopic.php?style=1&f=14&t=28154
Character Ability Poll Part 1 (July 2015): viewtopic.php?style=1&f=14&t=31552
Character Ability Poll Part 2 (July 2015): viewtopic.php?style=1&f=14&t=31768
Second Year-End Poll (2015): viewtopic.php?f=7&t=34297&hilit=+poll
Anniversary III Poll (2016): viewtopic.php?f=7&t=53478
Third Year-End Poll (2016): https://forums.d3go.com/discussion/55106/mpq-third-year-end-poll-results
Anniversary IV Poll (2017): https://forums.d3go.com/discussion/68230/anniversary-iv-unofficial-feedback-poll-results-are-in#latest
Comments
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1. How long have you been playing Marvel Puzzle Quest (MPQ)? 35%: 3 years + 22%: 2-3 years 19%: 1-2 years 14%: 4 years + 4%: 6 months to 1-year 4%: I’ve been playing since the beginning! 2%: Less than 6 months This year was a nice mixture of participants. Last year 44% was “2-3 years” and this year we have 35% that are 3+ years. The 3+ participants last year was 14%, which is identical to 4+ this year. 2. Biggest Surprise in Year Four (Select all that apply)
73%: Bonus Heroes 46%: Battle UI: Character Animations can be turned off 43%: X-Men are back in MPQ! 41%: 5* covers added to 4* Champ Progression 32%: PVE: Scaling tied to Shield Clearance Level 28%: DDQ: Changes (Increased rewards, Crash available during entire cycle, Behemoth node) 26%: PVE: Character Restrictions Removed from PVE events (Can use same character as the enemy) 23%: PVP: Win-Based Progression rewards 23%: PVE: 5* Essentials for SCL7 and above 22%: PVP: Removed Win-Based Progression rewards There were some huge surprises this year. Bonus Heroes was a huge surprise to everyone. It gave us the chance to select characters we need covers. This feature allowed me to fully cover Nova, Rogue, Peggy, along with huge number of champ levels for 3* Strange and Thanos. The most recent surprise was the ability to turn off the character animations. This was huge and a great way to end the year, as it has been one of the most requested features in the game. It is amazing how much faster the matches are now. Rocket, Gamora, Medusa ends matches in seconds instead of minutes! I’ve been playing the game for nearly 4 years so it’s nice not to see freaking Daken animations every turn. I don’t know if I will miss them but it will be somewhat sad not to see new character releases. It also does hurt when an animation just happens! Like one minute I have full health and next minute I’m dead.. but now the AP bar is also finally always available (18%). Next was X-Men.. ah the X-Men! Finally! It is even better now that they are under Marvel so I expect many more to come.. like Sentinel goons! Imagine a Days of Future Past event that is set up like Strange Sights PVE, where the 3 doors is Past, Present, and Future and you need to stop Nimrod from killing Senator Kelly or Professor X with the reward being brand new 4* Bishop! This needs to happen! 5* covers were finally added to 4* champ levels. I appreciate the way they implemented this change by retro rewarding the 5* covers (unlike when they change 3* champ rewards). Why were 5*’s finally added? Well because now they are essential in PvE for SCL 7 and above. Scaling is also now tied to your SCL, so you don’t have to worry about rostering a 5* or leveling them (for PVE). It took the devs a long time to finally do something with SCL and I look forward to how else they can utilize it. Lastly, Win-based PVP came and went within a Season. They tested it out for a few offseason events, we gave them feedback and they rolled it out anyway with no changes. As a result there was much backlash, such as no CP was rewarded at 1200 points and was instead moved to T10 rewards. The amount of wins was also time-consuming. I was constantly ahead in points than wins for the specific reward, which was very frustrating. The wins were calculated as if we hit 22 point targets which is nonsense. 30 wins or less would have made more sense. We’ll see if they bring Win-Based or another similar system back next year, as it was recently surveyed by them. 3. What was the Best Addition in Year Four? (10 being the Best and 1 being the Worst) T5 Best: 8.95: Bonus Heroes 8.86: 5* covers added to 4* Champ Progression 8.35: X-Men are back in MPQ! 7.94: Battle UI: Character Animations can be turned off 7.77: Battle UI: Added AP Bar T5 Worst: 3.03: New Character specific Boosts (X-Men, Hulk, Nico) 4.55: PVP: Bags to Riches (Bag-Man April Fool’s Event) 4.73: Vintage Heroic Tokens (Contains all characters except in Latest 12) 4.92: New Repeater Tile (Replaced continuous Countdown tiles) 5.10: PVP: Sakaar Arena (Thor Lightning Rounds) Last year we got huge additions such as Championing and SHIELD Rank/Clearance Level. This year saw Bonus Heroes and 3 new boss events! Due to the many additions I am only discussing the T5 Best and Worst New Additions. The first 4 best additions are nearly identical to the Biggest Surprises, except Battle UI. I love the late addition to the Battle UI. They finally added a new AP so we can see the AP amount from both sides! I’m happy they are finally making these improvements. We’ve been asking for years. Next I would like to see the Strike, Protect and Attack tile damage amount totals to be displayed too! Now onto the T5 worst new additions. Last place is character specific boosts. These boosts accompanied the new SHIELD Training (rated 5.24). We’re requested new boosts but these are just stupid. X-Men made sense because multiple characters can utilize them.. then Hulks, okay some can utilize them, then Nico.. what? So there is a boost for just Nico.. one character. To make them even worse, they are only available during their release then retired! AND they clog up our AP boost inventory. This was just a very poorly implemented feature. Next worse was surprisingly the Bag-Man event. I did not see anything wrong with it. Sure it became a 2v2 event but it was off-season and it gave players who actually roster Bag-Man a chance to do something! I thought it was pretty cool. The worst for me was Vintage tokens.. these just sucked. When they implemented Bonus Heroes, only Latest 12 4*s were available while the rest were vaulted. Instead of giving us a new Legendary token or making Latest 4*’s part of the Latest token, they simply gave us Vintage tokens. They were only available as PVP progression rewards in the offseason AND contained ALL characters, not just vintage. Plus of course the 2* odds were ridiculously high while 4* odds were non-existent. Again, this was a poorly implemented feature. They eventually brought all the characters together in tokens.. back to dilution. Next worse addition was Repeater Tiles. Back in the day, it was okay to have characters like 3* Blade and 2/3* Torch to have a CD go off each turn, but recently they released new characters that take advantage of expiring CDs such as C4rol, Coulson, 5* Hawkeye. Their solution was to have Repeater CDs replace regular CDs that expire each turn. It made sense. I was not annoyed by it but many players utilized this approach so it was sad for them to see it go. The next worse change was Sakaar Arena, which was basically Lightning Rounds. It was okay, although it was an optional event, it had player placement like a normal event that rewarded tokens… tokens that gave you a 1:1800 chance at the new 5* Thor cover! Somehow I pulled a 5* Strange cover though. Some high-playing players loved the event for extra rewards but in my opinion this was the lamest 5* new release. I was hoping for a new Boss battle, like boss Hulk or Hela!5 -
4. What was the Best Change in Year Four? (10 being the Best and 1 being the Worst)
T5 Best:
8.54: DDQ: Changes (Increased rewards, Crash available during entire cycle, Behemoth node)
8.32: PVE: Increased Rewards in 7-day PVE Events
7.82: Added ability to view descriptions for characters with multiple power states (Hawkeye, OML, Cloak & Dagger, etc)
7.79: Shield Rank: Raised from 125 to 200
7.43: PVE: Character Restrictions Removed from PVE events (Can use same character as the enemy)
T5 Worst:
3.71: PVE: Strange Sights’ Alliance rewards now receive Iso instead of Tokens for Alliance
3.76: Trap Tiles: No longer activate if destroyed by a line of a Match-4 or greater
4.05: Migration to the New Forum
4.36: PVE: Heroic PVE events are removed
4.59: Discontinued Shield Intercepts. Only available via purchases (e.g. VIP)
Last year there were some major changes (e.g. Eliminated 20 ISO reward) and some great quality life changes (e.g. Claiming multiple rewards at once, instead of separate pop-ups). This year we saw increase rewards and other necessary changes. Due to the many changes I am only discussing the T5 Best and Worst New Changes. The best rated change voted was surprisingly increased DDQ rewards. They added a new Behemoth node that rewarded CP and kept the Crash of Titans node open during the entire 5-day cycle. That was a small change that helped in a huge way. I hated scrambling to complete the node on 1 day. This allowed me to continue to try throughout the week. Increased iso always helps, which is why the PVE 7-day event increases was voted 2nd. Personally, 7-day events are a drag. It is difficult to maintain top placement, due to life always getting in the way! Events such as Enemy of the State weren’t too bad because of all the rewarded tokens but 7-daye events like The Hulk make me want to quit the game forever. The increased rewards certainly help (additional 3/4* cover, more Iso, HP, CP). Next was a huge quality life change with the ability to view descriptions for characters with multiple power states. When Hawkeye was released, his blue has about 5 different powers into one. Unless you had his forum page available, you didn’t know what his blue would do next until you used it. We also had characters like C&D and OML, so this change was a much-needed necessity. Shield Rank finally increased from 125-200. This increase also accompanied a change to the way we earn XP, as it was removed from completing events and opening tokens (rated 4.72). Players were leveling fast and even after the change I am still increasing roughly the same amount. There are some players that already reached rank 200, might as well open it to 500! The next major change was the character restriction was removed in PVE. This meant that nodes containing Deadpool, no longer prevented us from using our own Deadpool (for Whale purposes!). This was a great change but it did come at a cost. For some players, this meant the challenge decreased because you can keep using the same team, while others are disappointed that this change ended Heroic PVE events (rated 4.36). While many players disliked Heroic events because you were restricted to a handful of characters, it also forced you to try teams you would never try before (e.g. 3* IF w/ QS). Personally to me I did not like it because now it’s less events to play. I feel like we play ‘Meet Rocket & Groot’ every month, because we probably do! Oddly enough, they tested the character restriction removal with Oscorp Heroic, then it was not seen again. It would be nice if they brought them back for variety again, even it means fighting Dark Avengers over and over again.
Besides, the loss of Heroic PVE events, there were numerous other changes the players voted as the Worst. Strange Sights saw the alliance reward change from tokens to Iso. The Iso is very generous but the tokens were amazing. After the end of each sub, as long as 1 player in your alliance chose a different door, you would earn up to 6 tokens, no matter how your alliance placed in the sub. By the end of the event, you could have a near empty vault, so it was a major disappointment... infact voted the worst change! Next worst change was Trap Tiles no longer activated if destroyed by a line 4 or greater. This severely indirectly nerfed Trap Tiles characters such as Nick Fury. His blue (at the time) was his only good ability. He received a rebalance later in the year, but his blue is somewhat tarnished. We also saw the SHIELD Intercept rewards be discontinued. This was a new addition last year that was voted T7 (rated 7.25). It was my favorite addition last year because I was flowing with tokens, iso and HP. The Intercept rewards still exist if you make purchases (e.g. VIP) but the rewards also seemingly took an unannounced drop. Lastly, the worst change for me personally is the Migration to the New Forum. No the Forums are not part of the actual MPQ game, but they are obviously part of this community, so it was very sad to see the forums change for no explained reason. Our reputation points were removed (I had over 3000!) and were replaced with new buttons for posts (Like, Insightful) but then Dislike and LOL were removed very shortly after. The cool character icons were gone. All the previous posts that players worked on became unusable or lost. Some were brought back to life but the damage was done. Many longtime forum players either quit the game or moved to Line/Reddit. I find the new forum cumbersome just to Quote another player or add pictures. The forum is not what it used it be and it makes me sad..
5. Who was the Best Character Rebalance in Year Four?
T5 Best:
84%: Riri Williams (Ironheart)
55%: Wasp
35%: Mordo
15%: Spider-Man (Classic)
13%: Mr. Fantastic/Carnage - TIE
T5 Worst:
2% Venom/Elektra/1* Spidey - TIE
1%: Drax
0%: Mile Morales (Spider-Man)
0%: Wolverine (Old Man Logan)
0%: Kingpin
Last year we saw 8 character rebalances compared to an astonishing 19 this year! Some we repeatedly asked for (Mr. Fantastic), while some we didn’t think needed a rebalance (Kingpin). Some you might not have noticed were changed at all (Miles). Nonetheless, we only had one true nerf in OML (Gambit was not in this survey). You could argue Kingpin was nerfed, like the original Carnage “buff” that players complained was a nerf, and they rebalanced him again the following season.
I completely agree with the votes on #1. Riri (Ironheart) received the best rebalance. She went from completely useless to one of the best characters. She will make you forget about Ironman (Hulkbuster) due to her 3 good-to-great active abilities! Wasp is #2, that was my #1 for most of the year. She is another character that went from useless to one of the best support characters in the game. It also helped that her rebalance came around 4* Carol’s release. These two are best friends in MPQ! Next we have Mordo. I am surprised to see him at #3 but I agree his was very good too. Despite the loss of health (that went to Riri), his purple is a beast! It went from doing a lousy 1-turn stun and stealing measly AP to one-shotting the enemy! Next was 3* Spider-man.. that’s right, after 4 years of constantly pleas and sacrifices to the MPQ Gods, he finally received his rebalance. Was it what we wanted? No, not even close as his blue and purple were not touched, but his yellow is now the highest damage in 3* land. Giving him an offensive ability is all we needed. Next we had a Tie for T5 Best with a two characters that actually pair very well together: Carnage and Mr. Fantastic. Carnage actually received two rebalances this year, this is likely why his percentage is so low. The devs thought it would be a great idea to take Carnage’s black passive and turn it into a 5AP active ability that did more harm than good (Sound familiar? Look at 3* Gambit’s rebalance). The players rightfully complained that Carnage was actually nerfed, so the devs did the right thing (surprisingly) and rebalanced him to be much better! Mr. Fantastic was happy with the change! He was 4* that was frequently requested, like 3* Spidey. Was his rebalance what we wanted? No, but he’s still better than he was.
As for the Worst rebalances, it is no surprise that OML sits at 0%. He was not the strongest 5* (Thanos says Hi), he was simply the oldest. Just like XFW, he was nerfed because most players had him and used him often. Hopefully if 6*’s are ever released, the devs do not release Wolverine as one of the first ones (even 2* was nerfed at one point for similar reasons!). Kingpin is at 0% because he was nerfed, even though the devs argued he was buffed. Kingpin is only buffed as an enemy in PVE, as he is often paired with the Don goon, who gives Kingpin free black so he can damage you with AOE.. thanks devs! Also 0% is Miles.. wait he was rebalanced? Yeah.. I think.. yeah. 1% is Drax, which is a shame. Why? Because earlier in the year there was a bug, which dealt 1-damage when a CD expired. Who cares right? Except when you had high strike tiles it was amazing (think Carol and Wasp). Well when the bug was finally fixed (like a month later), it turned into a new passive ability for Drax! Awesome! I’ll pair him with 4* Grocket, so his blue CD decreases each turn.. except his CD is now a Repeater tile. Sorry Drax, you are still not liked by the masses. Speaking of not liked, Elektra and Venom are still trash. Are they better? Yes. Are you using them? No, maybe boosted.. actually no. This leaves us with 1* Spidey.. wait.. you didn’t know he was rebalanced? We didn’t either. It was not announced, and it’s ignored when we ask. Basically 1* Spidey lost his web tiles, less stun/crit tiles and just deals slightly more damage. Does it affect us? No, but the lack of communication continues to plague the forum after all these years.
6. Who was the Best New Character in Year Four?
T5 Best:
59%: Captain Marvel (Carol Danvers)
47%: Medusa
40%: Vulture
37%: Rocket & Groot (Awesome Mix Vol 2)
Gambit – 5* - TIE
26%: Gamora (Awesome Mix Vol 2)
T5 Worst:
0%: Doctor Octopus (Classic) – 5*
0%: Sandman
0%: Elektra (Assassin) – 3*
0%: Lockjaw
0%: Hulk (Main Event)
Last year Peggy reigned supreme with 62% of the votes. This year another woman takes the throne. 4* Carol has been an amazing addition to MPQ. Many players complain about variants (Carol already had 2), but it’s hard to argue when the newer variant is awesome. Carol wasn’t just a great character by herself but to me, she is a team player that makes everyone around her better. She pairs well with Coulson, Medusa, Wasp, Blade, etc. Personally, she is not just the best new character, but the best 4* because she is versatile because she can be the main damage dealer or the Support. Next up is Medusa, another woman who is equally as good. Like Carol, she makes others around her better, such as Carnage, Blade, Grocket, etc. When it comes to special tiles, she is the queen! Next is a guy.. that can fly.. collect AP.. and destroy your team. Vulture! Probably the most annoying character to face because he only needs 6 black AP to fly away.. probably forever. Unlike IM40 (who he’s compared to), Vulture does not stun himself, and his powers are good.. very good.. probably too good. That’s only if he uses him, forget about if his allys use them. He can be very tough. Speaking of tough, how about the pair of Gamora and Grocket? Everyone knows about them because that’s all you see in SHIELD Simulator.. paired with Medusa, of course. Many players disliked 3* Gamora and thought 3* Grocket was good, but slow. The devs amped up their 4* versions, especially Grocket, who starts the match with several strike tiles, strong strike tiles when paired with a GotG character, like Gamora! 5* Gambit was tied with Grocket, but if it weren’t for the recent nerf to 3*, he would likely be ranked high too. 3* Strange was voted 2nd last year, and 3* Gambit definitely took his throne, but for all the wrong reasons, which led to his nerf.
Now for the worst new characters. While the new characters this year were much better than last year, unfortunately five characters rated 0% compared to just two last year (Venom and Miles). I don’t think any players will be surprised. 5* Doc Ock is cool on paper, but the reality is, to fully utilize his ‘instant-win’ is very difficult to pull-off. It reminds me of Magics the Gathering (devs have admitted the card game inspires their character mechanics). I love instant-win cards in MtG such as Coalition Victory, where you need a basic land and creatures of each color.. sounds easy right? No because you need a rainbow color deck.. by the time you pull it off it’s turn 25.. basically dead in any real competitive game, but amazing when it works.. just like 5* Doc Ock. Maybe if his other two abilities were useful, he would be better, but we rarely see 5*’s get rebalances (Hello Bruce Banner). Also 0% is Sandman, who really needs a rebalance. He reminds me the original Chulk release, where you could barely use him.. okay maybe not that bad but he’s still bad. 3* Elektra is pathetic. It’s one thing to get a ‘lazy’ character, but to make it from an already trash tier 4* like Elektra, is just stupid. When 4* Elektra was originally released, players complained that she should be a 3*.. 2-3 years later, the devs decided we were right and gave us one.. thanks. Not only is she bad, but the lazy version is her pre-buffed version we received earlier in the year, so we’re stuck with an even more useless version. Next we have Lockjaw. I was very excited reading his abilities, thinking about how I can pair this dog with 4* Thor and Carnage, but it never happened because Rogue (17% votes) was the next new character and she is tremendous! So sorry Lockjaw, I’ll walk you another time. Lastly it’s the main event… of worst characters! 4* Hulk (not to be confused with Chulk or Rhulk) is just lousy. His passive looked like it would be the ultimate Grocket counter, except it really doesn’t do anything most of the time.. just like all of his powers.. sure he can make crit tiles but very expensive and chances are the enemy will use them.. his yellow could do a number of things except the damage/heal is too low to care.. but he can move tiles around every turn to make a match.. maybe. MEHulk is the ultimate gambler because he can be amazing, but he has a higher chance of not doing anything at all.
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7. What was your Favorite PVP (Versus) in Year Four?
42%: Combined Arms (Team of 2, 3, 4 boosted)
23%: Balance of Power (All Characters boosted to 550)
22%: Class of 2017 (2017 characters boosted)
22%: Super Lightning Rounds (test with Carol Danvers)
21%: Sakaar Arena (Thor Lightning Rounds)
Last year Combined Arms received an astonishing 65% of the votes. It won again this year but it surprisingly looks like the special Lightning Rounds gave it some competition. This year we saw SUPER Lightning Rounds, featuring 4* Carol. After the test, it was never implemented and we were back to the old Lightning Rounds. What happened? Well the reward structure was lacking. Just like Sakaar Arena, the rewards were lacking but the devs tried something new by making this version of Lightning Rounds into a tournament for placement points. Everyone who participated earn at least 1 token. Awesome, right? Except, the token had 2, 3, 4 and 5* characters.. might as well added 1* in there for the ultimate token. The devs continuously shove 2* characters down our throat, even though the 1 and 2* tier combined are less than the 5* tier! My favorite part of Sakaar Arena was when they re-ran it with Hulk.. oh cool, 5* Hulk is boosted, except only Bruce Banner is boosted, not Hulk. This means your big boosted Bruce is transformed into a weak unboosted Hulk. It’s quite amusing but also sad since he’s currently the 5* essential for PVE and the devs still did not fix him. Overall, Lightning Round rewards is lousy if you can only play a few matches, if you’re able to play them non-stop then you’re swimming in iso.. if only I didn’t work for a living. Anyways, back to Combined Arms, the players love it, so I do not understand why they do not re-run it every offseason! At least switch it with Balance of Power every other season. I’m sure we’ll eventually see it with 3, 4, and 5* boosted.. though you could argue that’s basically regular PVP.
8. What was your Favorite PVE (Story) in Year Four?
61%: X-Men Vs Apocalypse (Boss PVE)
45%: Crash of the Mad Titan (Separate DDQ event starring Thanos)
40%: Spider-Man Vs Sinister Six (Boss PVE)
33%: Strange Sights
32%: Thanos: Come and Get Me (Boss PVE)
0%: Venom Bomb and The Hulk
For the third year in a row, a Boss Event was voted #1. This year, we saw not 1, but 3 new Boss Events!! Last year we got Civil War which had 44% of the votes and Boss Rush (5%).. Technically we got 3 last year and 2 this year but this poll starts from the end of last year’s poll. This year we got Thanos (32%), Sinister Six (40%) and Apocalypse (61%).. actually 4 new events if you count Crash of the Mad Titan (45%) as a Boss Event. CotmT was an extra DDQ event that contained a 1v1 against 5* Thanos. It was awesome last holiday season.. something we all wished for this year but instead we got nothing.. I’m not counting the unexciting 12 Days of Marvel. Regardless, I must say that the devs have done a great job with the recent boss battles. The first one with Ultron started with numerous bugs, followed by the “you’re supposed to lose” against Galactus, which led to the “you’re supposed to lose part 2” with Boss Rush. Since Boss Rush, the devs have been very careful by making it less difficult but still challenging. For that, I thank them! I loved Thanos’ Apocalypse boss events. I actually missed both runs of Sinister Six because I was temporary retired (for the 4th time) but I heard it was a huge improvement over Boss Rush. I personally enjoy Boss Events much more because they feel less time consuming, brings our alliance closer, and the 4* covers (Round 6-9). Next I would like to see SCL applied to Boss Events because receiving a 2* cover after beating the boss for the 10th time is just sad.
I would also like to point out two events that received 0 votes: Venom Bomb and the Hulk. Same as last year, no one likes these events. Venom Bomb is okay if the boosted list is good but the problem is they keep using this event, along with Hearts of Darkness (6% votes) as New Character events. Those goons are a pain in the butt and I hate that Venom/Carnage is being fed AP.. meanwhile Gambit was nerfed because he gave us free AP.. like a goon. It’s annoying. As for the Hulk, it is the worst 7-day event. Enemy of the State gives a ton of tokens, Iso-8 Brotherhood has some nice Iso nodes, while Prodigal of the Sun can be equally as bad but at least has 48hr subs. The Hulk is just all-around horrible. It is 7 24hr subs that are full of Dark Avengers, mostly Juggernaut, with barely any goon nodes. There are no special token/Iso/HP one-time nodes, just one for a free 3* Hulk (yippee). Every time I join this event, I immediately regret it. This event needs to disappear.
9. Wish List for Year Five (Select All that Apply)
76%: Characters: More ways to earn 5*’s
72%: Characters: Continue Rebalancing Weaker Characters (Sandman, 3* Punisher)
63%: Covers: Colorless rewards or Solution to 6th cover issue (no more 1/15/2)
55%: DDQ: More Crash of the Titans
Iso: More Double Iso Events – TIE
54%: Tokens: Replace Standards with Elites in higher SCL and Daily Resupply
Tokens: Increase 5* odds in Classic Legendary Store – TIE
50%: Roster UI: More ways to Sort Characters (Name, Most Used, Boosted, Favorites, etc)
43%: PVP: Return of Win-Based Rewards or a Hybrid of the two systems
42%: SHIELD Daily Resupply: Revamp rewards
41%: PVE: Eliminate Tapping
Vault: Better contents (More 4* Covers) – TIE
39%: Covers: Remove Expiration on pending covers
Last year, 67% wished for more ways to earn 5* covers. Did we get it? Yes and No. There is still no direct way to earn a 5* as far as Placement or Progression rewards in PVE/PVP but they have increased the flow of CP and are starting to add 5* covers in 4* champ rewards. This year, 76% of players voted this as #1. With the amount of new 5*’s being released quickly, it is no surprise that we need more methods of acquiring 5* covers.
Last year, 81% wished for Colorless Covers. Did we get it? No. This year 63% voted. Will we ever see a solution to the 6th cover? Probably not, but we also didn’t think we would see the 20 Iso reward eliminated.
Last year 80% wished more 4* DDQ nodes. Did we get it? Sort of. We got the Behemoth node which rewards 2CP (which is 60 CP per month) and we’re rewarded an extra taco (increased chance for 4* in vault), but overall there was no dedicated 4* cover reward, like we have with 3*. This year, 55% of players want more.
Last year, 75% of players wished for more Double Iso events. Did we get them? No, Anniversary was lacking as the Lightning Round switch was turned off again along with Boss Event and 48sub PVE’s mean less Iso than advertised but the worst offender is this Holiday Season that we’re currently “enjoying”. No Double Iso event this holiday, outside of 1 PVP event. Worst Holidays ever for MPQ. This year, 55% of players want more and I am sure this number would be higher if I released this poll today.
Last year, 52% of players wished for more rebalancing of weak characters. Did we get them? Yes! 19 (18 buffs) this year. The devs definitely worked really hard (on some) to make the weaker characters more usable. This year, 72% of players want to see this continue.
Last year, 58% of players wished for increased SHIELD Daily resupply rewards. Did we get them? No, we’re still opening standard tokens on Day 1000. It has been over two years since the devs revamped the daily rewards. Due to inflation, it is time to do it again. This year, 42% of players voted to revamp the daily rewards, while 54% would like to see Standards replaced with Elites in daily resupply (and higher SCL events).
Last year, only 22% wished for an improved Roster UI to give us more ways to Sort Characters (Name, Most Used, Boosted, Favorites, etc). That was reduced from the 38% of votes the prior year because the devs actually did implement a Roster Sorter last year, except it was only for Training characters, not choosing them for Battle. This year, this wish greatly increased to 50% wishing for this quality life change. With the ever-growing release of new characters, makes it more-and-more difficult to look for characters in a 100+ roster. Now that the devs are starting to finally do quality life changes such as the Battle UI, hopefully they return to fix this too.
This year, we have a new Wish contender, PVP. 43% of the players wish to see the return of Win-Based PVP or a hybrid of points/wins. This year the devs tested win-based PVP. Although it was a great idea on theory, the execution was worse than what we had. Non-PVP players loved it because they could take their time and were able to successfully reach the 4* progression reward. While PVP players hated it because it was too time consuming to reach 40 wins, they still needed points to maintain placement, and the CP was moved from progression to placement. After much bickering, the devs ultimately reverted back to regular PVP. The better solution would have been to give us a Hybrid of the two systems. Will we see it again? Probably, we eventually saw PVE scaling based on SCL after numerous tests.
10. Do you think you will continue playing MPQ until Year Six?
60%: Yes, I enjoy MPQ overall
13%: Yes, I’ve been playing for a long time
10%: Unsure
9%: Yes, it gives me something to do on my spare time
4%: No, I may take a break from the game
3%: No, the game is becoming too time consuming
1%: No, too many changes I do not agree with
I did not ask this question the past two year-end polls. I’ve always asked this question on the Anniversary polls, so I decided to add this to the year-end. It is nice to see that 82% of the players still want to continue playing. No matter how many bad changes that are implemented, there are still many good changes that are also implemented. Overall, it’s a fun game. It’s challenging, competitive, and heck we love comics. I hope it continues to improve and live on so I can play with my Grandkids.
7 -
Thanks again everyone for participating, viewing and commenting on my poll. I started typing my commentary over a week ago. The more I type my feedback, the difficult it is to say goodbye to conducting the polls. Perhaps I will do it again. We’ll see.. add it to your wish listSincerely,
Tom aka Punisher57846 -
Punisher5784 said:
I would also like to point out two events that received 0 votes: Venom Bomb and the Hulk. Same as last year, no one likes these events.
43%: PVP: Return of Win-Based Rewards or a Hybrid of the two systems'
Woo! Top 10!
Thanks as always for a great poll and the hard work you put in. I always enjoy participating and reading the results!3 -
aesthetocyst said:Punisher5784 said:
8. What was your Favorite PVE (Story) in Year Four?
0%: Venom Bomb and The Hulk
I would also like to point out two events that received 0 votes: Venom Bomb and the Hulk. Same as last year, no one likes these events.
Naturally, events that have unusual, player-friendly aspects won (duh )
I'm glad you responded. You're the statistician and long-time forum player, takeover the poll for me. I do this mostly for fun but you would do a better job with the analysis. How about it, @aesthetocyst?0 -
Incredible job. I really enjoyed the previous surveys too. So much information and history. This is awesome. Please don't stop!1
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Punisher5784 said:aesthetocyst said:Punisher5784 said:
8. What was your Favorite PVE (Story) in Year Four?
0%: Venom Bomb and The Hulk
I would also like to point out two events that received 0 votes: Venom Bomb and the Hulk. Same as last year, no one likes these events.
Naturally, events that have unusual, player-friendly aspects won (duh )
I'm glad you responded. You're the statistician and long-time forum player, takeover the poll for me. I do this mostly for fun but you would do a better job with the analysis. How about it, @aesthetocyst?
2 -
RedLion said:Punisher5784 said:aesthetocyst said:Punisher5784 said:
8. What was your Favorite PVE (Story) in Year Four?
0%: Venom Bomb and The Hulk
I would also like to point out two events that received 0 votes: Venom Bomb and the Hulk. Same as last year, no one likes these events.
Naturally, events that have unusual, player-friendly aspects won (duh )
I'm glad you responded. You're the statistician and long-time forum player, takeover the poll for me. I do this mostly for fun but you would do a better job with the analysis. How about it, @aesthetocyst?3 -
0
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Thanks for the awesome job here @Punisher57842
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