Holiday Showdown

Crzdpup
Crzdpup Posts: 3 Just Dropped In
Anyone else having issues with getting opponents?

Comments

  • ManiiNames
    ManiiNames Posts: 213 Tile Toppler
    Worked fine for me earlier today, played eight games in a row.  
  • Grixis197
    Grixis197 Posts: 188 Tile Toppler
    Crzdpup said:
    Anyone else having issues with getting opponents?
    Working fine for me played all 9 charges, your probably just experiencing what I did with the TotP on Wednesday happened to me no one else seemed to have it. 
  • rafalele
    rafalele Posts: 876 Critical Contributor
    edited December 2017
    Read this and open a ticket to support each time you suffer it.

    https://forums.d3go.com/discussion/69089/numerous-events-not-loading-opponent-devs-aware#latest
  • jchesnutt
    jchesnutt Posts: 8 Just Dropped In
    It doesn’t really matter if you finish this event anyway. The end reward after waiting a whole day for matches to repopulate is a single booster of Kaladesh with 5 duplicate commons... yay.
  • Marvaddin
    Marvaddin Posts: 129 Tile Toppler
    edited December 2017
    Was thinking about it. Registered over 100 boosters and never saw 5 commons. But had at least one booster of 5 uncommons.

    Edit: but in fact, most 5 cards boosters won't give more than 60-70 orbs, as they are mostly common and uncommon. Uncommons ncould be worthy more, like 30-50 orbs. Well, still better than nothing.
  • Gilesclone
    Gilesclone Posts: 735 Critical Contributor
    According to the currently observed drop rates, if you had all the cards, you would expect an average of 117.5 orbs per normal pack.  If you have all the common, uncommon, and rare cards, but no mythics or MPs, you would expect 87.5.  But you would get some new cards which are worth more than the orbs.
    it depends a lot on which cards you have, but 60-70 orbs average would mean you’re also getting some cards you are missing, which is generally a better deal.
  • khurram
    khurram Posts: 1,090 Chairperson of the Boards
    I don't know what data you guys are basing your statements on but the 5-card packs I am getting are giving me 60 to 90 orbs 
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    I get about 70 orbs on average if I don't get a rare or mythic. 
  • Dropspot
    Dropspot Posts: 200 Tile Toppler
    The avg of 117 accounts for rares, mythics and MP. The avg orb value of a pack is almost a individual stat since it is dependant of the collection a player have. A new player should have a expected value of orbs close to zero since almost all cards will be new. On the other hand a player with all cards will have a expected value close to 117.
  • ertaii
    ertaii Posts: 216 Tile Toppler
    Dropspot said:
    The avg of 117 accounts for rares, mythics and MP. The avg orb value of a pack is almost a individual stat since it is dependant of the collection a player have. A new player should have a expected value of orbs close to zero since almost all cards will be new. On the other hand a player with all cards will have a expected value close to 117.
    Which drop rate do you use in your calculations for mp, mythics and rare ?
  • Dropspot
    Dropspot Posts: 200 Tile Toppler
    All this number were generated from @volrak work of collecting drop rate data from the community. More about that here: https://forums.d3go.com/discussion/64739/2-10-drop-rate-stats
  • Gilesclone
    Gilesclone Posts: 735 Critical Contributor
    A new player will get nothing in the way of orbs, but the cards they get are all new.  This is for the most part much better than 117 orbs.  The cost to craft 4 HoD commons and one HoD uncommon is 1350 orbs, even for Origins it’s 540.
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    khurram said:
    I don't know what data you guys are basing your statements on but the 5-card packs I am getting are giving me 60 to 90 orbs 
    60 orbs would be 4 commons and an uncommon so that is accurate.