Holiday Showdown
Crzdpup
Posts: 3 Just Dropped In
Anyone else having issues with getting opponents?
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Comments
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Worked fine for me earlier today, played eight games in a row.0
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Read this and open a ticket to support each time you suffer it.
https://forums.d3go.com/discussion/69089/numerous-events-not-loading-opponent-devs-aware#latest
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It doesn’t really matter if you finish this event anyway. The end reward after waiting a whole day for matches to repopulate is a single booster of Kaladesh with 5 duplicate commons... yay.0
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jchesnutt said:It doesn’t really matter if you finish this event anyway. The end reward after waiting a whole day for matches to repopulate is a single booster of Kaladesh with 5 duplicate commons... yay.
(Also - you might already know, but 5-card packs are programmed to avoid dropping 5 commons - your 5th card will be uncommon or better if the first four were common.)
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Was thinking about it. Registered over 100 boosters and never saw 5 commons. But had at least one booster of 5 uncommons.
Edit: but in fact, most 5 cards boosters won't give more than 60-70 orbs, as they are mostly common and uncommon. Uncommons ncould be worthy more, like 30-50 orbs. Well, still better than nothing.1 -
According to the currently observed drop rates, if you had all the cards, you would expect an average of 117.5 orbs per normal pack. If you have all the common, uncommon, and rare cards, but no mythics or MPs, you would expect 87.5. But you would get some new cards which are worth more than the orbs.
it depends a lot on which cards you have, but 60-70 orbs average would mean you’re also getting some cards you are missing, which is generally a better deal.1 -
I don't know what data you guys are basing your statements on but the 5-card packs I am getting are giving me 60 to 90 orbs0
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I get about 70 orbs on average if I don't get a rare or mythic.1
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The avg of 117 accounts for rares, mythics and MP. The avg orb value of a pack is almost a individual stat since it is dependant of the collection a player have. A new player should have a expected value of orbs close to zero since almost all cards will be new. On the other hand a player with all cards will have a expected value close to 117.
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Dropspot said:The avg of 117 accounts for rares, mythics and MP. The avg orb value of a pack is almost a individual stat since it is dependant of the collection a player have. A new player should have a expected value of orbs close to zero since almost all cards will be new. On the other hand a player with all cards will have a expected value close to 117.0
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All this number were generated from @volrak work of collecting drop rate data from the community. More about that here: https://forums.d3go.com/discussion/64739/2-10-drop-rate-stats0
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A new player will get nothing in the way of orbs, but the cards they get are all new. This is for the most part much better than 117 orbs. The cost to craft 4 HoD commons and one HoD uncommon is 1350 orbs, even for Origins it’s 540.0
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