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Kraven the Hunter (Sergei Kravinoff)Villains, Sinister Six
4 Star Rarity (Legendary)
Wounded Pride - 10
AP
When Kraven's ego takes a hit, he summons the king of the jungle's unchecked strength to wreak destruction. Kraven creates a 3-turn Black Countdown tile that destroys 2 AP in the enemy and ally teams' strongest colors, dealing 398 damage for each point of AP
- (Level 2) Deals 555 damage.
- (Level 3) Deal 583 damage. Countdown timer reduced to 2.
- (Level 4) Destroy 3 AP.
- (Level 5) Deals 805 damage. Countdown timer is reduced to 1.
- MAX LEVEL:
- (Level 3) Create a 2-turn Black Countdown tile that destroys 2 AP int eh ally teams' strongest colors, dealing 1137 damage for each point of AP
- (Level 4) Destroys 3 AP.
- (Level 5) Deals 1570 damage. Countdown timer reduced to 1.
Think Like the Enemy - 0
AP (PASSIVE)(PASSIVE) Kraven studies how to turn his prey's strengths against them before laying his snare. At the beginning of the turn, if there are at least 5 enemy Strike, Attack, or Protect tiles on the board, Kraven reduces their strength by 46 and deals 65 damage.
- (Level 2) Reduce the strength by 55 and deal 65 damage.
- (Level 3) Deal 158 damage and reduce Special tile threshold to 5.
- (Level 4) Reduce the strength by 64 and deal 334 damage.
- (Level 5) Deal 673 damage.
- MAX LEVEL:
- (Level 3) Reduces enemy Strike, Attack or Protect tiles strength by 108 and deals 306 damage.
- (Level 4) Reduce the strength by 126 and deal 648 damage.
- (Level 5) Deals 1305 damage.
Most Dangerous Game - 10
APOnce the hunter has your scent, there's no escaping his grip. Kraven places 1 Trap tile(s) on the board. When any of these Trap tiles are present, Kraven steals 1 AP in a random color each turn. When this trap tile is matched, converts 2 basic tiles to his team's strongest color and deals 269.
- (Level 2) Deal 377 damage.
- (Level 3) Deal 405 and convert 3 tiles.
- (Level 4) Deal 585 damage.
- (Level 5) Deal 756 damage and convert 4 tiles.
- MAX LEVEL:
- (Level 3) Kraven places 1 Trap tile(s) on the board that steals 1 AP in a random color each turn. When his trap tile is matched, converts 3 basic tiles to his team's strongest color and deals 788 damage.
- (Level 4) Deal 1138 damage.
- (Level 5) Deal 1469 damage and convert 4 tiles basic tiles.