Future Mechanic Request: Supports
Comments
-
I’ve been putting Release the Gremlins into most of my PvP red decks recently and it has been very successful. It helps that the AI prioritizes Creatures over supports.0
-
so in the mean time pure Black and Pure Blue & Tezz2 can just live with supports0
-
MDsupa said:so in the mean time pure Black and Pure Blue & Tezz2 can just live with supports
There shouldn't be any colours that become intrinsically unviable.
The strategies they have in paper to deal with supports don't work here properly. (The same as the strategies green has to deal with creature destruction don't work.)
In paper some of the annoying supports have mana costs attached which blue could fight against, or they can be overwhelmed by multiple small creatures instead of one big one.
(I'm not asking for those specific solutions, just that it be considered what each colour has lost by the way things have been converted and adding solutions back in.)
0 -
This won’t help the Black Blue situation but if we can’t get targeted support removal, I wish it would at least destroy non-token support that has been on the board the longest.0
-
black has a support destroyer card in legacy: Anguished Unmaking. One of the better designed cards too.0
-
wereotter said:MDsupa said:Kinesia said:There is already "destroy all token supports and creatures" which you can pack to clear the chafe and then cast your normal random removal card.
Other options might be "Destroy the support with the highest number of charges" or the least.
You can mix it up and add weird costs, "Destroy a chosen support of the enemy and lose a random non-token one of yours" which would almost work in black, though better with a creature sacrifice too.
Lots of different ways...
I'm looking forward to Ixalan just to see if Oktagon have been creative (not just in this area but other stagnant ones, like "Counter spells")
I like the highest shield/charges one
these are some creative ways to improve it. let's see what Oktagon do.And yes, there are other options, but Release the Gremlins only destroys three rather than all and is still 16 mana, Hour or Revelation, Cataclysmic Gearhulk, and The Great Aurora all wipe out everything and are all mythic rare and both hurt you as much as your opponent. Shatterstorm and Maelstrom Pulse are the only two that are affordable enough to bring in to most matches, and both are locked behind masterpiece rarity.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements