Jaedenkaal said: I strongly suspect even if all of those characters were changed, Gambit would still be the best, still be abuse-able at 0/0/5, and would still need to be nerfed. 6 passive AP per turn is simply too uninteractive for MPQ.
JHawkInc said: I would note for BSSM, connecting web tiles to his stun might work (make it like the 3*, stun length increases with web tiles).
SnowcaTT said: Simple: worst ability for all 5*'s has a passive added that make aps in their other two colors.Problem solved, not broken at all.
sinnerjfl said: You cant really balance a character that generates free AP... nerf him already.People who spent money to get him knew full well he was overpowered then, too bad but come on, you couldnt be oblivious to how strong he was day 1 when we saw the full abilities.D3/DU screwed up with Gambit's design, fix it before it gets even worse because this looks really really bad already. You can't throw out the whole balance of a game for 1 character.