Category-5 PVP information from S4
Comments
-
As always it's the luck of the bracket.0
-
3.8.5
3253
3018
1200
16th
4 -
I can't really comment on placement since I don't play PvP normally. I think I was in a noob bracket because of this. I decided to give the 40 wins a try with the change and I needed that Mr. F cover so I went in. I barely hit the 40 wins and while it wasn't hard, it reminded me of PvE, very grindy. I don't think I will be playing the new system for 40 wins normally unless I really need that 4* cover. In addition since I am a PvE player, I would sometimes hop in to play and win 8 or 9 matches and grab the 10 CP. Now I think it takes 16 or 18 wins for the 10 CP? I don't see myself even doing that very often going forward. As posted in above posts, I do think they should put the final progression CP back in (even though I won't come close to sniffing it).
In the PvP I was in S5 (noob bracket) SCL 8 and placed 17 with just under 900 points.0 -
Thanks @Colognoisseur
@Warbringa there are no noob brackets. That went away with SL. You can't tank to get into a noob bracket.
0 -
In my 3.7 bracket we had top 10 from 3272 to 2043
17th was still over 1.2k with 12570 -
It's sad that those that want to play PvP but don't have the time to play can no longer just go for progression to get the CP & then # out & be done. Now everyone is fighting for placement to get the all-important CP. I've seen some of my alliance teammates be frustrated by this due to their time constraints. While I personally had no issues making the progression & T5, I very clearly remember how important that CP was to growing your roster. THis means that those the can afford to work hard & play the full event will get the progression & placement. Those with weaker rosters or those in transition to 5* will probably miss out on the CP. This means that newer players will fall behind unless they spend money to get CP & those with the stronger rosters will pull ahead. It will likely eventually create a two-tiered system that further separates the haves & have-nots.I think that D3/Demi really needs to reevaluate their progression & how easy it is to get CP. If not, this will likely slow down the number of new players that play PvP & MPQ in general. And that's the point for D3 - to get new players to help build the base to increase their revenue.3
-
I went to scl5. I didnt want covers just cp. Our t5 was above 1200. On a new release. On regular events t10 in scl5 may be way higher from now on0
-
The rockett said:
I have been very vocal about the changes in PVP and how removing the CPs from progression and into placement rewards was a bad idea. If you know me, I play S4 PVP at a higher level, even if you don't play the same way I do you know I am here all the time. This information is about trying to show why this was a bad idea. Everybody says, "Show the data" when making an argument against or for this change, well I got the data. Here is a breakdown of what S4 looked like last event. This isn't about the scores, it is about who missed out on the CP's at 1200, which was a bad move.
4.8.1 4.8.2 4.8.3 4.8.4 4.8.5 4.8.6 4.7.1 4.7.2 4.7.3 4.6.1 4.6.2 4.5.1 Top 5 score 4927 3010 4370 4225 4407 2231 3522 3498 3912 2141 1830 2542 Top 10 score 1293 1221 1913 2753 2379 1597 1418 2208 2322 1873 1249 1422 Lowest we can see with 1200 1293 1221 1280 1254 1320 1505 1328 1268 1245 1378 made 1200 ended with 1189 1250 Rank of lowest above 1200 10th 10th 14th 24th 15th 12th 11th 22nd 22nd 13th 10th 11th As you can see, we had 42 people hit 1200 (CP's in the old system) and not get top 10 for the CPs for placement. Also, none got top 10 without 1200. We had only 6 brackets for SL8, 3 for SL7, 2 for SL6 and 1 for SL5. in SL 5 there were duel champed 5* players in this bracket. In SL5 since it never had a 4* cover before (same as SL6), D3/Demi decided to push these CPs down this far so they can say "Hey we are giving more out. Well, some players will make sacrifice for less rewards to get the CPs which in turn will not let lower rosters in SL5/6 get the CP's. This is not the players fault, this was forced onto us by D3/Demi with this change. I think I might track this data from S4 for the season if I really feel like it. So, here is the data on why this was such a bad idea and why this will hurt the players long term growth in the game.
P.S.-Yes @gmp72 is did this while grinding PVE. LOL
This is PhantomSniper, Dabeast911 is my alter ego. If the developers needed anymore data, here you have it. Thanks for compiling this Rockett. This new PvP format is absolutely dismal, at best. I could complain and post all reasons but as we all know, the developers don't listen, at all. If they did, they would address all previous issues that we, as there base, have had. Exploits, pull rates, bugs in the game, etc. i can't, for the life of me, figure out why I continue to spend money on this game. if it weren't for the LINE camaraderie and friends I know in real life who play this game, I would've stopped playing months ago. Developers, your player base is dwindling and if you REALLY cared, you'd post here, in the forums, instead of on Discord, where a lot of people don't even know about or have access. I've never seen a company more disconnected with their player base than Demiurge, D3 or whatever the hell they call themselves, I can't keep up.
3 -
My 5.8 bracket had:
5th place at 1317
10th place at 10080 -
I will get exact numbers this PvP but it’s at least helpful for an idea...
i was in S1.8, as usual, and hit 1313, for 22nd. There were a number lower than me, I’ll try and write it down next time.0 -
Thanks for all the feed back. I will do this again for the next event3
-
1.8.?
T1 2721
T5 2540
T10 1893
4 players got 1300+ and missed out.0 -
I always take the first time slot and I had a littlr over 1200 I think and finished 11th. The one thing I will point out though is that the system encourges HUGE scores so its not exactly fair to say all these 1200+ people wouldve still hit that mark in the old system. Im a good example, Ive only hit 1200+ maybe 4 or 5 times and thats only when I have a max essential 3* and 2 solid boosted 4*. With this PVP I hit 1200+ from 800 (that was my float, typically its around 600) without getting hit once. Easily couldve kept climbing but wasnt seeing anything but singlr digit wins so I shielded out. It is absolutely true that there were plenty of usually 1200+ folks who just stopped at a specific progression level though.0
-
I usually went for 1200 in the past (that's recent, though, just the past 2 or 3 seasons) but didn't see any point in going past my alliance minimum of 900. That got me T50 in 1.8, where it would normally have earned me T25, but this was a release event so the numbers were always going to be unusual.
0 -
My initial climb before first shield this last event was 59 wins and I shielded at nearly 3.3k. I was well over 2.5k at 40 wins. Ended event at 77 wins and 4.3k only having to put up two shields.
Yeah, I bet this system is functioning exactly as D3 intended.0 -
I think this new system is great, dont change a thing! I got t5 with 1350 or so and 67 wins. Needing 40 wins meant I used a variety of teams, actually used every 5* I have, which was nice as well. Scoring 4000 points in a pvp doesn't make someone good at pvp. It makes them good at spending hp on shields and/or having friends that do and will play nice and let you get there too. Overall more players are getting cp, which is a good thing. I also dont see the big deal with 40 wins, especially if you're hitting cupcakes all day to get it, but that may be just me. Either way, I was happy. Great work d3/demi!2
-
Welcome Death said:Overall more players are getting cp, which is a good thing.3
-
Justice Jacks said:Welcome Death said:Overall more players are getting cp, which is a good thing.4
-
Welcome Death said:Justice Jacks said:Welcome Death said:Overall more players are getting cp, which is a good thing.
2 -
Milk Jugz said:Welcome Death said:Justice Jacks said:Welcome Death said:Overall more players are getting cp, which is a good thing.3
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements