Pvp vs Pve
corytutor
Posts: 414 Mover and Shaker
I notice a lot of the supporters of the new pvp system are either A) barely play pvp anyway or B.) Are primarily pve player. Or both.
So whats going to happen when the changes you so blidly support happens to pve? How happy will you be when you are forced to go for t10 to get whats already currently available just from progression?
So whats going to happen when the changes you so blidly support happens to pve? How happy will you be when you are forced to go for t10 to get whats already currently available just from progression?
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Comments
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Missed that0
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I noticed that a lot of supporters of the old PvP systems are:
a) people who heavily benefitted from it's flaws
b) people who think, that it made them somehow more "skilled" than others
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They actually addressed that concern in a patch quite a few years ago when they removed the PvE season rewards...0
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I'm primarily a PvE player, because that's the only way to get enough ISO to catch up. When I had the time, I played PvP to 900.
The only PvP was deeply flawed.
With the new system I fight the same enemies for the same rewards (for me).
The only difference is that in the next 3.5 weeks, I'm going to fight those fights 30% more often than I did before.
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corytutor said:I notice a lot of the supporters of the new pvp system are either A) barely play pvp anyway or B.) Are primarily pve player. Or both.
So whats going to happen when the changes you so blidly support happens to pve? How happy will you be when you are forced to go for t10 to get whats already currently available just from progression?
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Ummm what? So when PvE becomes Win Based, when there's a predetermined number of wins available? Not sure what you're getting at.
Frankly they've been doing a lot of PvE changes in the last 6 months or so, most recently the 5* nodes and SCL9. I think this is them trying to get PvP caught up improvements they've already made to PvE. So I guess the answer is fine because things are pretty good in PvE.0 -
No im talking about when they move the 30cp to placement instead of point progression.
I dont care about win count as i often exceed the numbers they chose anyway0 -
Borstock said:corytutor said:I notice a lot of the supporters of the new pvp system are either A) barely play pvp anyway or B.) Are primarily pve player. Or both.
So whats going to happen when the changes you so blidly support happens to pve? How happy will you be when you are forced to go for t10 to get whats already currently available just from progression?0 -
corytutor said:No im talking about when they move the 30cp to placement instead of point progression.
I dont care about win count as i often exceed the numbers they chose anyway
They already increased the final progression from 4 to 5 each node. They also moved the bulk of the CP to the end. PvE players were outraged for the change just as much as the PvP players are now. Did the PvP players stand-up for the PvE players? Not that I can recall.
Then they changed scaling to set levels and added a 5* node. Those same PvP players get to the advantage of easier nodes and can routinely beat the 5* node (outside of SCL9). I don't recall the PvP players complaining about those changes either.
Every type of player was affected badly in someway this year. The only players I truly feel bad for are the Commander's of top alliances for both PvE and PvP because they have to keep adjusting to the new changes.. being a Commander is a third job with no extra incentives.6 -
corytutor said:No im talking about when they move the 30cp to placement instead of point progression.
I dont care about win count as i often exceed the numbers they chose anyway
The devs made the PvP change to CP (I suspect) because they didn't want to go from a small percentage of top rosters getting the extra CP to tons of people getting it. In PvE tons of people already get it so there's no reason for a change.
And for the record I don't agree to moving the CP to placement for PvP either, I just see why they did it. I hope they reverse it eventually.1 -
I think several people have pointed out that it's not really that valid of a question, but fine I'll bite. I wouldn't be happy, just like I'm not happy they did it to PvP.2
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broll said:corytutor said:No im talking about when they move the 30cp to placement instead of point progression.
I dont care about win count as i often exceed the numbers they chose anyway
The devs made the PvP change to CP (I suspect) because they didn't want to go from a small percentage of top rosters getting the extra CP to tons of people getting it. In PvE tons of people already get it so there's no reason for a change.
And for the record I don't agree to moving the CP to placement for PvP either, I just see why they did it. I hope they reverse it eventually.
Pve max progression is out of the hands of a 2* or 3* player already as they wont have all the required toons.
Your basically saying tjat pvp is unfair to undeveloped rosters. Well, so is pve. Theres no difference there. It makes perfect sense that a underdeveloped roster would have difficulty at either side of the game. That doesnt make the game unfair, it just means you need to put more time and work, or cash into your roster.
As for the cp, there will not be an increase in people achieving top cp. Maybe an increase in the ten cp but those same top percent players arent going to stop taking t10 spots. In fact more of them will because they are now forced to when before they didnt. Theres going to be little to no room for anyone else from scl5 up to 8.1 -
corytutor said:So whats going to happen when the changes you so blidly support happens to pve? How happy will you be when you are forced to go for t10 to get whats already currently available just from progression?8
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Or troll conversations that already exist as you have no other real input. Like you're doing here1
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Exactly. As soon as they decide you get too much of any one resource they can change things again.0
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corytutor said:broll said:corytutor said:No im talking about when they move the 30cp to placement instead of point progression.
I dont care about win count as i often exceed the numbers they chose anyway
The devs made the PvP change to CP (I suspect) because they didn't want to go from a small percentage of top rosters getting the extra CP to tons of people getting it. In PvE tons of people already get it so there's no reason for a change.
And for the record I don't agree to moving the CP to placement for PvP either, I just see why they did it. I hope they reverse it eventually.
Pve max progression is out of the hands of a 2* or 3* player already as they wont have all the required toons.
Your basically saying tjat pvp is unfair to undeveloped rosters. Well, so is pve. Theres no difference there. It makes perfect sense that a underdeveloped roster would have difficulty at either side of the game. That doesnt make the game unfair, it just means you need to put more time and work, or cash into your roster.
As for the cp, there will not be an increase in people achieving top cp. Maybe an increase in the ten cp but those same top percent players arent going to stop taking t10 spots. In fact more of them will because they are now forced to when before they didnt. Theres going to be little to no room for anyone else from scl5 up to 8.OJSP said:I'm happy, but not because of you.. I am a happy person in general
What's up with the tone?
Sorry I woke up on the wrong side of the bed this morning and I'm a cranky bear. I'll tone down my earlier post. I over reacted.3 -
It does take time. But really so does rostering every 3* and 2* early on to pve. I dont thinl i won any events until nearly a year in, pve or pvp.
The thing that bothers me most is the guise that its giving out more cp to more people which is exactly why devs say they changed it.
If they left cp in progression rather than placement that would have been true.
I dont mind the other changes.0 -
corytutor said:Borstock said:corytutor said:I notice a lot of the supporters of the new pvp system are either A) barely play pvp anyway or B.) Are primarily pve player. Or both.
So whats going to happen when the changes you so blidly support happens to pve? How happy will you be when you are forced to go for t10 to get whats already currently available just from progression?
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Why would you go up a scl if you cant t10 in the one you're in? Seems to me you would go down for easier brackets0
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corytutor said:Why would ypu go up a scl if you cant t10 in the one youre in? Seems to me you would go down for easier brackets
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