Shield Rank 125+
Comments
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Certainly not attempting to justify the delay here, but trying to put myself in their shoes, I can kind of see how this might be a much bigger problem than they would have initially thought. I believe they stated themselves that Clearance Level 10 was the absolute highest clearance level there was in S.H.I.E.L.D., no exceptions.
It would seem they've dug themselves into a hole here, trying to sync SHIELD Rank with SHIELD Clearance Level in a way that makes sense. You can get into CL8 with a rank in the 40s, and CL9 with a rank in the 60s if I remember correctly. With only 1 unreleased Clearance Level at this point, it would probably be something around the 80s that would be the entry requirement. That's still quite a variance in roster strength of the people who would be eligible for the Clearance Level, and thus the difficulty wouldn't make sense for the Shield Ranks that are allowed to try it. There's also the matter of making clearance level awards sensible for those shield ranks. CL7 strikes this balance perfectly, while levels 8 & 9 leave a bit to be desired. Yes getting 4-stars for t50 is great, but the level of difficulty and increased time required probably isn't appropriate for someone who's SHIELD Rank 80.
I think they know a change like this will most likely require them to overhaul the placement rewards system, and that's why they keep putting it off.0 -
BoyWonder1914 said:
I think they know a change like this will most likely require them to overhaul the placement rewards system, and that's why they keep putting it off.
Undoubtedly this is gonna be tied to some major rewards overhaul. Nothing wrong with that philosophy, but just get on with the business or publish a clear and transparent roadmap.1 -
18 million ISO debt. Still have a bit of wiggle room in shield ranks(SR 111)1
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Thanos said:@Brigby I don't understand why they can't just raise the level. Is there some sort of technical reason for this? Just curious.
A lot of maths will go into the decision to increase it and I don't imagine they can't be bothered to do it, it's likely more that they're a fairly small team and they have priorities on what needs creating, fixing and patching before they can get to that.
Think of it like your roster. You have a 3* who's at 12 covers and is only level 100. You could pour some ISO into them but right now you have 7 days to champ this 4* character before those 2 covers you have in your backlog go away. You're gonna focus on that 4* first, right?
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a temp solution, just let players redo the shield rank 125 and get the iso rewards over and over again.
I don't know how much exp last shield level required, for example 5k exp, so when a player hit the max, reset this 5k, so every 5k we will get iso rewards.1 -
I can confirm I will be dropping VIP if the max level is not increased. Quickest way I can think to express my dissatisfaction.
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OJSP said:madoctor said:18 million ISO debt. Still have a bit of wiggle room in shield ranks(SR 111)
Note that number doesn't include ISO for 3* dupes so there's that too.
I do think I am in an alliance suited to what I can contribute1 -
jackstar0 said:I can confirm I will be dropping VIP if the max level is not increased. Quickest way I can think to express my dissatisfaction.
What about me, behind on shield rank I didn't get the 100k for level 100. Do they owe me something?
So what's the deal in general, sense of entitlement or feeling like people behind are catching up to a number that only the player can see?
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Tony Foot said:jackstar0 said:I can confirm I will be dropping VIP if the max level is not increased. Quickest way I can think to express my dissatisfaction.
What about me, behind on shield rank I didn't get the 100k for level 100. Do they owe me something?
So what's the deal in general, sense of entitlement or feeling like people behind are catching up to a number that only the player can see?
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You are not losing ISO it was a bonus feature that you have currently reaped full benefit from. If they decide that's enough because the flow of ISO is much better than it was when they introduced the feature do you spend the next 3 years thinking about how much ISO you would have had. Again anyone who hit 100 before the tweak already got more than those that didn't.
Just maybe the delay is because they are looking at other ways to tweak ISO rate, like reducing the cost of 4 star champ costs0 -
I hit 116 today, so it's not too long before I get there. It would be nice if they'd increase it, but it's not necessary.
Think of it this way. When they introduced shield ranks, it was a new feature to earn an extra 2.5m ISO. Later on they increased the limit so you could earn another 1.25m ISO. Don't quote me on the numbers, those are guesstimates.
Sure I'd like more ISO, but even if it never increases, it was enough to let me champ 10 4's.2 -
Pants1000 said:I hit 116 today, so it's not too long before I get there. It would be nice if they'd increase it, but it's not necessary.
Think of it this way. When they introduced shield ranks, it was a new feature to earn an extra 2.5m ISO. Later on they increased the limit so you could earn another 1.25m ISO. Don't quote me on the numbers, those are guesstimates.
Sure I'd like more ISO, but even if it never increases, it was enough to let me champ 10 4's.
but still it is appreciated they create new features and do tests, and change, or try to change things to better.
another way to look into iso need for each player:
lets assume the game have only 3 3* char and 3 4* char, we would not need that much iso after all.
but everytime a new char added to the game, our need to iso increases, and from i see every 2 weeks, there is either one new char (usually 4*) or 2 new char (usually 5* and 3*).
now there are 46 3*, 57 4*, and 19 5* (if i am not mistaken), think of how much iso need now.
someone might think like this, every 2 weeks a new 4 * is released, but in 2 weeks i might be able to collect 600k iso (as example), true in this scenario this player is making iso faster than a new 4* release, but actually this is not correct way or an accurate way to calculate it,
we need to think about duplicate, i do not think it is wise to sell maxed 3* or 4*, unless we get a duplicate that is almost maxed, every 1 new char release (it is like 2 new char, every 2 new is like 4 new).
for new player will see oh my god, all these char, and much much more new release, when am i gonna have enough iso to champ them all.
for mid-old player, when they start making dup, they will need iso much more.0 -
jackstar0 said:I can confirm I will be dropping VIP if the max level is not increased. Quickest way I can think to express my dissatisfaction.
your the one who will be giving up the reward perks and the intercept bonuses?
Tell them you will boycott Buy clubs. But don't shoot youerself in the foot over this0 -
I'm still pretty salty that I didn't get 100k iso when I hit level 100 and others did. It isn't a huge difference, won't even cover a 2* but there is no reason to take that away from me.0
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snlf25 said:I'm still pretty salty that I didn't get 100k iso when I hit level 100 and others did. It isn't a huge difference, won't even cover a 2* but there is no reason to take that away from me.
So in actuality if you had hit the first cap at 100, you basically would get a 2nd bonus for hitting rank 125.
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Sure you can look at SR ISO as bonuses. But in reality, before SR, ISO was so scarce, the devs finally realized we were not getting near enough ISO for what was in the game. The SR ISO is such a necessity at this point.0
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snlf25 said:I'm still pretty salty that I didn't get 100k iso when I hit level 100 and others did. It isn't a huge difference, won't even cover a 2* but there is no reason to take that away from me.
I believe it used to cost more to champ 3*s, and they reduced the cost at some point, so I think there's precedent. Someone please correct me if I'm wrong on that.2 -
I don't see this happening unless they just make it unlimited. If the bump it to 150 half the people here would hit the new ceiling immediately and start complaining again.
What is needed is a statement as to whether this was meant to be a tool for beginners or not. The ranking system in events could have been done without it (maybe not as cool looking).
Then once they have decided if it is a beginner tool or not then either rip the band-aid off and say "Sorry that's it" or make a plan for unlimited levels.
Part of the issue is that this is a low priority enhancement because there is nothing in it for them. New Characters
and things which encourage spending are higher priority.0 -
Just bumping this up as I'll be hitting 125 in the next month ot so, any new updates? @Brigby0
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