*** Storm (Mohawk) ***
Comments
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Is there a reason this thread does not have storms abilities as the first post? Sorry if this was already asked, but I find it frustrating having to search though the entire thread to see her skill set. I hope everyone is happy today.0
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I'm man enough to admit when I'm wrong. 1* Storm was scary because at the 2* level OBW+Storm loops could be really threatening on defense. 3* Storm+OBW or 3* Storm+Hood is just a sign that says "I'll die really quickly"
At the very least she needs to have 5075, or even 5800 HP, not 4350. And I would gladly take a 5 or 6 AP Mistress in exchange for it losing the damage buff and generating no AP, turning it into a more predictable Unstoppable Crash that clears out environment tiles might make her much more usable0 -
Lyrian wrote:Here's my problem with the current arguments that 3*** Storm is acceptable in her current form.
As the only real "wizard" type character in the small 1* pool, she stands out as quite powerful. However, in the big ocean of 3***s, her ability/color combination results in a very awkward situation that renders her mostly useless in any serious capacity.
First, her core problem is that her support colors are on attack colors.
While her Red interfered with many direct damage abilities, her 1* incarnation generated enough of other colors via cascades for 5 AP to be worth the cost. In her 3*** version, the player is giving up 9 Red AP for this support attack. My question here is.... why in the universe would a logical player cast this when they are only 1 more red match away from a Star-Spangled Avenger, or 2 from a Smash or a Best There Is?
The same problem can be said for Green as well. Lightning Strike costs 10 Green AP. Although at higher cover levels she generates more AP than she spends to cast this ability, why would a player want to consume 10 Green AP when he/she is only one match four away from a game ending Call the Storm? And what about World Rupture, for that matter?
In other words, in the 3*** game, Red and Green are colors that are collected to end the game. No one with a sane mind is going to suddenly switch these colors to a support role in their rosters, when their opponents are surely not doing the same.
That leaves her with Black as a one trick pony. Her Black is passable, but not exemplary in any way. Yes, she crowds the board with attack tiles, and yes she deliver Doom-like attack damage for one less match than Summon Demons. But, that alone, is not sufficient to win her any serious spots on anyone's roster.
I've read arguments for BP. Why? If you need to spend 9 Red + 9 Yellow to generate attack tiles, why not just bring Punisher to create attack tiles for 8 Green? With her Environment rating at 3, she would need (45/3) 15 Environment tiles collected by Mistress to generate enough EAP for BP to generate 3 attack tiles with Battleplan. That's just awful. Further, Mohawk + BP have conflicting Blacks. Most will surely cast Rage of Panther over Hailstorm in most situations (3k AoE now is much better than potential damage over time), which would render her Black useless in this pairing.
Either way, she either needs a massive buff on Black to be meaningful, cost reduction on red, or really a shift of her colors to be support for her to be meaningful. If she had kept most of her 2* colors, she would have been much more useful. Yellow for Lightning Strike (as an AP generating support color; also lightning is yellow - see Thor), Blue for Mistress (Wind picking up EAP as a support color), and Black for Hailstorm ( black equals attack tiles).
As she is now, she doesn't fit well with any serious 3*** team compositions.0 -
scottee wrote:People use 1* Storm to beat 3* teams because of her synergy with desert/forest. Her 5 AP red isn't just OP; it's near broken. It's just not a big deal because she's a 1* and her HP caps at 1600. If Modern Storm had the EXACT same damage, but was a 2* instead so she had more health, she'd be considered broken.
I think she's fine. I think she comes close to Punisher for being a viable character. Obviously Thor and Sentry are untouchable at this point. Punisher/obw vs Mohawk/obw, I think both are good choices.
I think the real issue is that if you look at popular characters--Punisher, Patch, Hulk, Thor--they're already red/green. imo I think some people are upset because Mohawk is an alternative and not a replacement. But if you don't use any of the aforementioned characters, then Mohawk would be a decent addition to your lineup.0 -
For PvP it's increasingly not viable to play anybody with less than 5800 HP if they're not Magneto, Daken, or Patch and the latter two can be considered as having significantly more than 5800 HP. The offensive abilities in this game is getting rather out of control and it doesn't do you much good to have a nice set of skills if you can't even expect to survive a single major attack. With the recent release of Daken and Sentry, it is just very hard to survive this combination of quick ability damage + match damage for a character with less than 5800 HP.0
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ihearthawthats wrote:scottee wrote:People use 1* Storm to beat 3* teams because of her synergy with desert/forest. Her 5 AP red isn't just OP; it's near broken. It's just not a big deal because she's a 1* and her HP caps at 1600. If Modern Storm had the EXACT same damage, but was a 2* instead so she had more health, she'd be considered broken.
I think she's fine. I think she comes close to Punisher for being a viable character. Obviously Thor and Sentry are untouchable at this point. Punisher/obw vs Mohawk/obw, I think both are good choices.
I think the real issue is that if you look at popular characters--Punisher, Patch, Hulk, Thor--they're already red/green. imo I think some people are upset because Mohawk is an alternative and not a replacement. But if you don't use any of the aforementioned characters, then Mohawk would be a decent addition to your lineup.
Punisher/oBW have twice as much synergy due to strike tiles and no Punisher skill costing more than 8 AP; Mororo's attack tiles need *other* strike tiles to be synergistic. Her black is now her best ability, but black has always been anti-synergistic with her own green/red!
edit: oh and oBW with Thor**/Ares (who also cover red/green) would scare me more than Mohawk/oBW. A level 99 Mohawk will take black from oBW, so no Hailstorm (which happens sometimes with mStorm and oBW as oBW steals black for her).0 -
locked wrote:ihearthawthats wrote:scottee wrote:People use 1* Storm to beat 3* teams because of her synergy with desert/forest. Her 5 AP red isn't just OP; it's near broken. It's just not a big deal because she's a 1* and her HP caps at 1600. If Modern Storm had the EXACT same damage, but was a 2* instead so she had more health, she'd be considered broken.
I think she's fine. I think she comes close to Punisher for being a viable character. Obviously Thor and Sentry are untouchable at this point. Punisher/obw vs Mohawk/obw, I think both are good choices.
I think the real issue is that if you look at popular characters--Punisher, Patch, Hulk, Thor--they're already red/green. imo I think some people are upset because Mohawk is an alternative and not a replacement. But if you don't use any of the aforementioned characters, then Mohawk would be a decent addition to your lineup.
I disagree. Red is great maybe twice a game due to the need to replenish environment tiles which makes reducing its cost redundant. Improved attack damage is always viable however. Finally, the usefulness of environment AP ranges from good to terrible which make this ability unreliable.0 -
I dunno which planet you live on, but 5/5/3 is the only correct build for modern Storm. I had it save my butt numerous times on such maps as City and Latveria, because 5 AP board shake-up is that good. Black is weak and counterproductive, it's only good with strike tiles or against special tile spammage. Many a time I never even used black during a game despite having 30 black, because the only thing it would do was clutter the board and prevent *me* from putting my special tiles.0
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Lightning Strike is plenty good for replenishing environmental tiles. Even with 5 AP Mistress of the Storm, you're generally still waiting on AP when not in desert/forest as opposed to being limited by a lack of environmental tiles.0
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Random question--how do you pronounce Ororo?
1. Oh-roe-roe?
2. Ore-ore-oh?
3. Ore-oh-roe?0 -
btw, i may be slow on this. But i noticed her hailstorm animation is like 2*'s raging tempest ?0
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I think it's o-RO-ro or o-RAW-ro ( slight inflection on the second syllable). I think the origin is Swahili (Storm is from Kenya), but I don't know how vowels work there.0
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vudu3 wrote:Random question--how do you pronounce Ororo?
1. Oh-roe-roe?
2. Ore-ore-oh?
3. Ore-oh-roe?
I remember it being
ore-roar-roe0 -
ZenBrillig wrote:Katai wrote:I think it's o-RO-ro
That's how I recall Sir Patrick Stewart saying it, so I'm going with that.0 -
Since her powers are all strict progression ones, and red seems to have the biggest jump from 4 covers to 5, is 4/5/4 probably the best build? Depending on how she's used I could see a justification for literally any possible maxed cover build, I think.
Also, someone really needs to get the skills on the opening entry. The wiki has most, but not all of it.0 -
I don't dislike her. I had a hard time finding a way to play with her at first as I was looking for someone with different colors to pair with her, but couldn't find anyone.
I ended up pairing her with thor and obw, and they work really well together. I use storm's red and green ability and barely touch her black.
I would cast her red first and green in the same turn. It creates 2 good opportunity for cascades on top of the AP earned from green. After that move, I should have enough AP for obw's blue and purple ability, then thor's yellow ability.
This team can heal itself and be relatively quick on attack. It's a bit weak on defense but that's the best value for a team I could find.0 -
I put a stat block in the first post.0
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Phantron I'm hoping you see this post. What are anyone's thoughts on 3/5/5 Mowhawk Storm? Sure the green generates AP, but are you really going to cast 10 Green AP which is lethal nowadays, considering you can cast World Rupture, Thunderous Clap, Judgement, and Beserker Rage for the same or less. Thunderous clap while not generating AP, does get you cascades much like Lightning Strike.
But Lvl 3 is 10 tiles, lvl 5 is 14 tiles. Say you get even amount of AP, that means lvl 3 will generate 1.42 AP of everytype, and lvl 5 will get you 2 AP of every type. The avg tile damage is 30.28 for Storm, which means
Lvl 3 does 302 dmg and lvl 5 does 424 Dmg. The question comes to cascade increase, I have no idea what the odds are for every additional tile destroyed nets you x percentage in cascade damage and AP collected. Her red has the potential of being one of the highest AP to dmg ratio's for Red.
To me it's obvious now you want 5 in black, it's too good not to, but I'm not so sure about her green over red anymore. Both cause cascades of roughly equal proportion, but green nets you AP, where red nets you lots of enviro tiles and huge damage.0
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