smkspy said: Mine is that tokens are coded to give colors that you already have 5 of to make building a character take just a bit longer.
vinsensual said: If you have a countdown tile in a vulnerable matchable position, the AI teases you and pretends to ignore it. The AI actually waits for your countdowns to hit 1 before matching it away.
Roland113 said: When I don't have a rainbow team the board always loads up on my missing color.
Milk Jugz said: Enemy Switch CD tile 9 times out of 10 placed in the middle of the board to maximize purple generation. My Switch CD tile 5 times out of 10 in one of the two side columns, 4 times out of 10 in a tinykitty corner!!!
TPF Alexis said: Roland113 said: When I don't have a rainbow team the board always loads up on my missing color. Unless you're running Blad3 and the missing colour is red
DarthDeVo said: vinsensual said: If you have a countdown tile in a vulnerable matchable position, the AI teases you and pretends to ignore it. The AI actually waits for your countdowns to hit 1 before matching it away. The flip side is that your CD tile sets up in a nice, safe spot, with no chance of being matched or cleared away. Next move? Either your move or the AI's will drop in the exact colors in the exact spot to match it away or will set up a row/column clear to take it out.
granne said: Or the board will shuffle and set up the AI for a nice straight line match-5 with your countdown smack in the middle.