Brigby said: Hi Everyone,Here are the Pre-Release Notes for the upcoming R129 update!...What's Changed:Powers that have a bonus damage component, in addition to their normal damage, are combined when damage is done....
And there was much rejoicing.
Finally the double-damage bug will be addressed, thanks!!! I'm also always glad for a skipped new character release... Gives me more time to catch-up and champ all 4* (I'm at 46/52 as of yesterday), especially since I need to reseed my 2* farm, and even re-champ a couple 3* that were recently flipped for the first time.
06/20/17 Update - Update downloaded and used and the double-damage bug is not fixed (at least) for Daken and Kingpin.
zodiac339 said: Awwww! Just realising, no clue keeps Agent Venom in the store for 2, or even up to 4 more weeks! Boooooooo!
DapperChewie said: @Brigby Any news on 3* Captain Marvel's energy absorption firing off up to 3 times when you down 3 enemies with an AOE in a wave node? Because that seems like it may be related to this particular issue.
Felonius said: Finally the double-damage bug will be addressed, thanks!!!
Yepyep said: Felonius said: Finally the double-damage bug will be addressed, thanks!!! I'm not aware of what this is. Could someone please describe this issue (and why the fix matters, if not obvious)? Or maybe point me to a thread discussing it?Thank you!
Yepyep said: OK Brigby, I think I've got it, thanks. So powers will take effect at the end of a character's turn, post-tile events (like cascades) so that cascades don't trigger multiple firings of the power. Right?How about a power like Court Death? Once in a wave node, CD killed all three opponents in that wave. At the start of the next wave, CD fired three times sequentially (once for each death). That only happened once for me but it was GREAT -- and only benefits humans (as we can't fight in waves). Is this a separate matter or part of the fix?