Why are none of the Spider-People great MPQ characters?
Comments
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Jaedenkaal said:Not just you. Carnage (lately) is great. I think Miles is fine, there's just a LOT of other 4*s who do similar things with (arguably) less hassle. He does generate Web tiles like a champ, though.
I can't comment on Miles, as I don't have many covers for him. But I haven't heard anybody mentioning him in the top tier. Spider-Man is a Marvel icon, and deserves to have top status representation.0 -
I think the game has shifted towards synergy now that there are so many characters. You want teams that work well together. To that end, the Spidey characters are way underrated. I use them a lot.0
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What if they reduced the cost of 3* spidey's blue to like....2 AP. And let it stun for up to 5 turns?1
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Borstock said:I think the game has shifted towards synergy now that there are so many characters. You want teams that work well together. To that end, the Spidey characters are way underrated. I use them a lot.
- Carnage and Venom <- 2 color overlap - black and green, Carnage supports Venoms Symbiotic Fury tadaa the end
- Miles Morales and Spider-Gwen - the synergy I'm seeing is the web tiles, there's a full overlap in colors => red and <- if you add 3* spidey here then you are probably doing it for the blue stun, otherwise in my opinion he's just a filler, besides Gwen has a yellow healing power too. Spidey 5* would make more sense, less overlap
what's your take on this?0 -
Spoit said:What if they reduced the cost of 3* spidey's blue to like....2 AP. And let it stun for up to 5 turns?2
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Spoit said:What if they reduced the cost of 3* spidey's blue to like....2 AP. And let it stun for up to 5 turns?
I really think they need to scrap yellow, and give him a good damage dealer.0 -
PS> I wonder what the devs think about this?0
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3* Spidy is due for a re-work. I'm one of the old fogies who's been playing since the game came out and back in the day 3* Spidy was god-tier support. Granted his stun had no cap on how many turns it could stun someone and his yellow was a true-heal. Double-granted this was back went Sentry-Hood was the team to beat, so take that for what it's worth.
Miles has a strong nuke in his purple when boosted, but I hardly use him otherwise.
I used to use Eddie back in the day, but that was when it was him, Kingpin, or XFW for good yellow damage. Now you have C4ge, Nova, Carol, and Wasp, so why would you ever?
Spider-Woman is decent, got a good range that just doesn't synergize as well as others.
I might be one of the few people who liked DA Venom and I'm baffled why they nerfed him as hard as they did. Yeah, sure, his black might be abuse-able against 5*s post-Miles. I don't agree with that, but I can at least understand the logic. But why'd they nerf his purple too? It was a 1 turn team stun for 7. You have multiple characters that can passively team stun.
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heybub said:Spoit said:What if they reduced the cost of 3* spidey's blue to like....2 AP. And let it stun for up to 5 turns?
I really think they need to scrap yellow, and give him a good damage dealer.
And yes, there was a lot of whining about him being OP, but even before the nerf, his usage was pretty heavily on the wane, because he really wasn't that great. Even with the excessive stuns AND true healing.
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Spoit said:heybub said:Spoit said:What if they reduced the cost of 3* spidey's blue to like....2 AP. And let it stun for up to 5 turns?
I really think they need to scrap yellow, and give him a good damage dealer.
And yes, there was a lot of whining about him being OP, but even before the nerf, his usage was pretty heavily on the wane, because he really wasn't that great. Even with the excessive stuns AND true healing.0 -
I don't have anything to add, but, man, now I REALLY want Groo in this game! He used to be published by Marvel, make it happen!!!
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escart85 said:Borstock said:I think the game has shifted towards synergy now that there are so many characters. You want teams that work well together. To that end, the Spidey characters are way underrated. I use them a lot.
- Carnage and Venom <- 2 color overlap - black and green, Carnage supports Venoms Symbiotic Fury tadaa the end
- Miles Morales and Spider-Gwen - the synergy I'm seeing is the web tiles, there's a full overlap in colors => red and <- if you add 3* spidey here then you are probably doing it for the blue stun, otherwise in my opinion he's just a filler, besides Gwen has a yellow healing power too. Spidey 5* would make more sense, less overlap
what's your take on this?
So, it's not great if you want to breeze through a PvE clear, but if you just need a win, I think they're fine.0 -
Knaaks said:I don't have anything to add, but, man, now I REALLY want Groo in this game! He used to be published by Marvel, make it happen!!!
I actually proposed (loosely) a build for him. Let me know what you think?
https://forums.d3go.com/discussion/comment/688735#Comment_688735
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5* Spidey is a great character, but his time as a counter to the meta has passed. When OML/PHX ruled, Spidey was a fantastic counter. Now that those 2 are relatively rare in the 5* world, Spidey just isn't as useful as he was. If they come out with another good strike tile generator, then it will be time to dust off the old Spidey again.
He has a good cheap stun, but I really wish his blue stunned for 2 turns at 5 covers. His green is expensive, but hits fairly hard and stuns for up to 4 turns. His purple though is only useful if you're fighting OML or PHX.0 -
heybub said:Knaaks said:I don't have anything to add, but, man, now I REALLY want Groo in this game! He used to be published by Marvel, make it happen!!!
I actually proposed (loosely) a build for him. Let me know what you think?
https://forums.d3go.com/discussion/comment/688735#Comment_688735
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carnage is insane with medusa(for me this team is top tier)....don't know why anyone put him in category of bad characters0
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Lukoil said:carnage is insane with medusa(for me this team is top tier)....don't know why anyone put him in category of bad characters
They are all judged as individuals first and then as a member of a particular team.
For example....
I think Sentry is mediocre at best. Pair him with Carol and henis an absolute beast. Should he go up a rank or two? No way!!
True, carnage is better after his re-re-work. Still not top tier though0 -
Skrofa said:Lukoil said:carnage is insane with medusa(for me this team is top tier)....don't know why anyone put him in category of bad characters
They are all judged as individuals first and then as a member of a particular team.
For example....
I think Sentry is mediocre at best. Pair him with Carol and henis an absolute beast. Should he go up a rank or two? No way!!
True, carnage is better after his re-re-work. Still not top tier though
medusa + carnage good against almost any team (enemy medusa is the counter). carnage + medusa + iceman good against any team(just stun enemy medusa and win).
And no sentry is not good with carol because this combination depends on board state (needs board filled with green and black to work). Also this team bad for your healthpacks. Combination carnage + medusa doesn't need good board and doesn't need health packs at all. All it needs - good green/blue user.
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Lukoil said:carnage is insane with medusa(for me this team is top tier)....don't know why anyone put him in category of bad characters
Maybe the devs can do something about it, like stop showing the animation every turn, but until then, he is very annoying.0 -
One of the Spidey's should have a Spider-Sense ability. The ability would give you a warning about what kind of match the enemy would do during the following turn. For example you would choose a tile and then "if you choose to match this tile, the enemy will gain 2 blue, 3, red, 1 black and 6 yellow ap during their next turn". Meaning that enemy would get some kind of a cascade. Better not make a match with that tile.
I think that enemy team's actions are pretty much predetermined so this could be possible. And it would be a lore friendly and unique and really useful ability for Spider-Man.0
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