POLL: Should existing dupes be automatically converted to runes when the new system is introduced?
Comments
-
Yes (I've been converting all along, this is only fair)What is this new system everyone is talking abound?0
-
my calculations are
deck slot = 45k runes = 200 crystals
crystal = 225 runes
dupe mythic = 1k runes(correct me if I'm wrong)
or 4.44 crystals
random guaranteed mythic = 350 crystals
so = 78.8 dupe mythics
by those calculations shteev can have 1 random mythic(approx.)
for his stockpiled dupe mythics. let's assume all the old top 10
coalitions hoarded a similar amount on average. so x200 extra
mythics given out. my guess is that more than 200 mythics are
opened each time a special mythic pack is available?
I don't see these stockpiles making much of a difference?
HH1 -
No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)Incidentally, I have another reason for not wanting a forced conversion: I'm rather proud of my collection of 44 Hitchclaw Recluses, and if it's not worth converting under the new system, I'd quite like to hang onto them
5 -
No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)The people who converted them chose the guaranteed result now, rather than a potential nothing. Those who chose not to redeem dupes for runes were choosing to gamble that there would eventually be a better use for them. Those people shouldn't be punished.
1 -
Yes (I have tons of dupes but still believe in a fresh start)madwren said:The people who converted them chose the guaranteed result now, rather than a potential nothing. Those who chose not to redeem dupes for runes were choosing to gamble that there would eventually be a better use for them. Those people shouldn't be punished.
If a gambler pumps a grand into a poker machine, even though the expected return is negative, it's hard to argue she shouldn't be "punished" when she blows the lot. She made a bad gamble, and has to face the consequences.
So how do we know if this dupe gamble was wise? We check what d3go has told us. Unfortunately they hedged somewhat, and left dupe conversion a voluntary thing, resulting in the current situation. But it's indisputable that they explicitly said there were "no plans" for dupes to have any purpose other than conversion to runes, right from the beginning of when dupes were tracked. Some players chose to gamble anyway, as is their right; it may pay off, or it may not. But my opinion is that nobody deserves a safety net on a gamble that someone will one day do a thing they explicitly said they have no plans for.
That's only reinforced when you consider that the "gamble" most people have made appears to involve very little actual sacrifice. I haven't levelled all my planeswalkers fully, and I have plenty of dupes. But I've levelled enough to be competitive in every event. So why not hoard dupes, just in case? If some aspect of the game imposed a high penalty (e.g. miss out on a mythic prize) because of a shortfall of runes, then I, like perhaps most people, would convert.
2 -
No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)Volrak said:madwren said:The people who converted them chose the guaranteed result now, rather than a potential nothing. Those who chose not to redeem dupes for runes were choosing to gamble that there would eventually be a better use for them. Those people shouldn't be punished.
If a gambler pumps a grand into a poker machine, even though the expected return is negative, it's hard to argue she shouldn't be "punished" when she blows the lot. She made a bad gamble, and has to face the consequences.Perhaps I chose the wrong word with "gamble", but despite your thoughtful response I'm not convinced. To me, those who spend their dupes are facing the consequences of their action.
However, I question associating wisdom with taking the developers at their word. I fully agree that they indisputably said there were no plans for dupes. I even converted for awhile early on. However, at some point, I thought, you know, they’ve made quite a few unanticipated changes, and down the road there are sure to be more. Maybe I should just hold onto them and see if either duplicates become more useful (and thus I have a store of them to utilize) or runes become more useful (and thus I retain them rather than be tempted to spend them).
In short, plans often change. I banked on that, starting around the release of SOI. Others did not; they made a choice, and that's on them.
I fully expect them to burn it all down anyway, so it's probably moot. All of our dupes will disappear, they'll introduce a fourth currency, and we'll accrue them at a rate that allows us to get a new card every two months. =p
1 -
Yes (I have tons of dupes but still believe in a fresh start)I stopped converting cards to runes when I draw my first mythic dupe after the kaladesh release.
I don't think I draw a mythic dupe before that (not surprising if you don't have a lot).
I voted for a forced conversion, because I think it is the fairest thing to do.
Everybody got the same out of the old system then ("precious" runes) and we can go fresh to a new one and leave this really, really, really, really, really, really, really, really bad conversion system behind us....
With the vote I stated also, that I have accumulated quite a lot of dupes already... This first impression is probably utterly false when I think more about that. Sorry for that!0 -
No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)Volrak said:But it's indisputable that they explicitly said there were "no plans" for dupes to have any purpose other than conversion to runes, right from the beginning of when dupes were tracked.
http://forums.d3go.com/discussion/37930/developer-q-a-1-12-16LakeStone said:What use is there for duplicate cards? Will I be able to trade or sell cards in the future? What should I do with duplicates now?
Right now your duplicates are just sitting there. No worries, they’ll come to use in a bit. The more you’ll have accumulated the more you’ll benefit (by quantity), too, so it’s really not wasted. I can’t spoil anything on the system yet though!
And, yes, of course, we can shift the argument along to the fact that there was no explicit statement of "some plans" for dupes to have any purpose other than conversion to runes, but that doesn't change the fact that your original statement was false.
@madwren don't just take people's word for things
[edit] Also, of course, a few months later, they said this:
http://forums.d3go.com/discussion/comment/509818/#Comment_509818Hibernum_JC said:I'll say this - we are actively listening to all your comments about duplicates and will seriously take them into consideration for the future. This doesn't mean we'll actually do a system like Hearthstone's dust system, but we are really taking these comments to heart.1 -
Yes (I have tons of dupes but still believe in a fresh start)shteev said:Volrak said:But it's indisputable that they explicitly said there were "no plans" for dupes to have any purpose other than conversion to runes, right from the beginning of when dupes were tracked.
http://forums.d3go.com/discussion/37930/developer-q-a-1-12-16LakeStone said:What use is there for duplicate cards? Will I be able to trade or sell cards in the future? What should I do with duplicates now?
Right now your duplicates are just sitting there. No worries, they’ll come to use in a bit. The more you’ll have accumulated the more you’ll benefit (by quantity), too, so it’s really not wasted. I can’t spoil anything on the system yet though!Hibernum_JC said:
We do not currently have plans for additional things Duplicate cards can be used for, but this does not mean it will never happen. If you want to keep your duplicates for any reason, you can do so, and for this reason we haven't implemented an automatic conversion into Runes.
In any case, these statements read together do much to explain the current diversity of views on the topic.
2 -
Yes (I have some dupes but happy for a fresh start for all)
I voted Yes in general, for the sake of balance in the economy. It's unhealthy to allow a small group of players to get such a huge advantage over the rest of the playerbase. Assumption, of course, is that the new dupe conversion system will allow greater access to cards in the game.
If the dupe conversion system provides a player with something that doesn't give a direct advantage in a match (eg. extra deck slots) then by all means allow converting to the new system.
If the dupe conversion system will in some way allow acquiring top tier cards, then that would just widen the gap between the haves and have nots. I don't expect the players who have preserved their dupes to just give them up, nor would I expect them to ever agree with any type of forced conversion. However, it's not a good idea to hit them below the belt, either. I like the suggestion from @EDHDad where mythics can be converted to Crystals/Jewels.
1 -
No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)Steeme said:
I voted Yes in general, for the sake of balance in the economy. It's unhealthy to allow a small group of players to get such a huge advantage over the rest of the playerbase.
0 -
No (I have a few dupes and want to benefit)I will have to say that no, he didn't argue against nerfing baral, in fact he was one of the biggest proponents of nerfing him actually.1
-
No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)Mainloop25 said:I will have to say that no, he didn't argue against nerfing baral, in fact he was one of the biggest proponents of nerfing him actually.
I've linked to the thread in question rather than pulling out quotes so you can read the entire thing for yourself and see what Steeme was saying in context. I've been through the thread myself. It makes enlightening reading.
0 -
Yes (I have tons of dupes but still believe in a fresh start)Er what's the point of this tangent you're on again?1
-
No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)Ohboy said:Er what's the point of this tangent you're on again?Steeme said:
It's unhealthy to allow a small group of players to get such a huge advantage over the rest of the playerbase.
0 -
No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)I've been buying a few of the colored packs. They're on a limited timer. I just got a Mind's Dilation. That would be kinda nice to convert with whatever the exciting new conversion system is.
Or, will I be forced to turn it into runes? Is it just tough tinykitty toenails for my poor Mind's Dilation? Is it my own fault for trying to get some of the blue mythics I want, and not sitting on my stacks of cash for even longer?
0 -
If I have to force convert, can I save my aer rare
in a pack to open after the duplicate system is in
place?
HH0 -
No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)
But at the same time I wouldn't scoff at the influx of runes, I have a bunch of Planeswalkers that need leveling and a forced conversion would probably satisfy that. I have also started hoarding reward packs to get a bunch more dupes, just in case.0 -
No (I've been saving dupes specifically for this new system and any auto-conversion would be a terrible idea)hawkyh1 said:If I have to force convert, can I save my aer rare
in a pack to open after the duplicate system is in
place?
HH
Which, I guess, is not outside the bounds of possibility.
0 -
No (I've been converting throughout but if people have been hoarding, they should benefit)Without any insight into the system, it's only speculation at this point but suspect packs would be unaffected other than the usual 3 month timer on inbox items.
With regards to the method of conversion, that's certainly a potential headache. Reading through this thread, there is ambiguity with regards to developer statements, but the biggest argument for auto conversion is the potential disruption caused by some players having months of dupes. This could in turn result in a less generous ongoing dupe system so as to not tip the balance.
The flipside is that players have lost out being able to use runes upon conversion and so should benefit from something other than the current rate.
One middle ground option would be to set an auto conversion at a level between the two systems (or at least different to the ongoing new system). For instance if the new system gives 2 jewels for a mythic, then the auto could be 1 jewel (just an example, not trying to equate value). The player could then also be presented with an option to convert at the current rate as well so there is a floor no worse than what we have today.
This means that if a player thinks the one off rate is more valuable that they can get more than just runes and thus a reward of sorts for holding dupes. This may not offset the opportunity cost they lost out on but as nothing concrete was ever promised think this would be a fair compromise. I am almost certain the conversion will not feel generous anyway.
It also means that any new permanent system need not be unduly influenced by the massive hoards. This can be designed with the long term in mind and allay concerns of those worried that the hoarders will impact what they themselves would stand to gain from the new system.
Ultimately, the purpose of the thread overall was to shed some light on the player perspective which is clearly split. Hopefully we will get some thoughtfulness from d3h and a realisation that they really would benefit from communicating both the what AND the why.2
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements