MPQ at Marvel.com: Rocket & Groot
Comments
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Rick OShay said:12 blue is a bit pricey but overall these abilities sound funteresting.
Since Groot is able to gather AP for you, perhaps the Dev's will consider this for Banner/Hulk wink wink.
I am afraid I'll be yelling out loud for little Groot - 'Don't make that match!'
Hulk won't generate AP, because it's a long-term power rather than Groot's 3 turns. If you get Banner transformed early, you could spend the rest of the match making the random matches1 -
Yellow one-time strikes? Maybe I'll bite if it converts all yellow to strikes (a la Flaptain), but I really want characters to have powers that are usable, not a bonus that's probably going to get matched away within two turns and now the character only has two powers with any effect.
I expect Baby Groot matching to be infuriating yet adorable. Well played, MPQ.0 -
JackTenrec said:Yellow one-time strikes? Maybe I'll bite if it converts all yellow to strikes (a la Flaptain), but I really want characters to have powers that are usable, not a bonus that's probably going to get matched away within two turns and now the character only has two powers with any effect.
I expect Baby Groot matching to be infuriating yet adorable. Well played, MPQ.
I guess you are a "glass half empty" guy? Strike tiles are probably the most useful kind of special tile, and getting them at the start of the game means you are guaranteed to get use out of them. Not to mention they make a lot of other fast Powers even nastier...0 -
Quebbster said:JackTenrec said:Yellow one-time strikes? Maybe I'll bite if it converts all yellow to strikes (a la Flaptain), but I really want characters to have powers that are usable, not a bonus that's probably going to get matched away within two turns and now the character only has two powers with any effect.
I expect Baby Groot matching to be infuriating yet adorable. Well played, MPQ.
I guess you are a "glass half empty" guy? Strike tiles are probably the most useful kind of special tile, and getting them at the start of the game means you are guaranteed to get use out of them. Not to mention they make a lot of other fast Powers even nastier...
We know what that looks like from facing 5* teams. They are threatening, especially if a match drags on. But they aren't deadly unless they also have dangerous powers to use on top of the match damage.
I am curious to see how this power plays.
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Vhailorx said:Quebbster said:JackTenrec said:Yellow one-time strikes? Maybe I'll bite if it converts all yellow to strikes (a la Flaptain), but I really want characters to have powers that are usable, not a bonus that's probably going to get matched away within two turns and now the character only has two powers with any effect.
I expect Baby Groot matching to be infuriating yet adorable. Well played, MPQ.
I guess you are a "glass half empty" guy? Strike tiles are probably the most useful kind of special tile, and getting them at the start of the game means you are guaranteed to get use out of them. Not to mention they make a lot of other fast Powers even nastier...
We know what that looks like from facing 5* teams. They are threatening, especially if a match drags on. But they aren't deadly unless they also have dangerous powers to use on top of the match damage.
I am curious to see how this power plays.
Same here. I am definitely not counting on the strike tiles being matched away right away though.0 -
JackTenrec said:Yellow one-time strikes? Maybe I'll bite if it converts all yellow to strikes (a la Flaptain), but I really want characters to have powers that are usable, not a bonus that's probably going to get matched away within two turns and now the character only has two powers with any effect.
I expect Baby Groot matching to be infuriating yet adorable. Well played, MPQ.0 -
I am looking forward to new character mechanics; however, I'm a little worried that I am Groot power will mess up any potential L-shaped 5-matches since AI only matches them in straight lines as well as potentially making a 4-match that wipes out an essential special tile (invisibility or Peggy blue countdown tile)0
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