Mini-rant: Blade PVP
xidragonxi
Posts: 253 Mover and Shaker
Hi Devs! How is it possible that you are aware of a major game-changing bug where countdown tiles do 1 damage when they reach 0, but still decided to run Blade PVP? Blade has one ability that creates a 1-turn countdown tile that goes off every turn, AND another ability that creates strike tiles so the 1 damage becomes 100, then 500, then 1000, as more strike tiles are generated. When you combine him with a certain 4* who buffs tiles when countdown timers reach 0, things go bananas pretty quickly.
This seems like exceptionally poor planning. I suggest that you pay more careful attention to how the bugs that you introduce affect gameplay, and implement plans to mitigate the impact of those bugs.
(Note: I've been taking advantage of this bug since it was introduced, and have grown to love it. But it's a bug and needs to be fixed.)
This seems like exceptionally poor planning. I suggest that you pay more careful attention to how the bugs that you introduce affect gameplay, and implement plans to mitigate the impact of those bugs.
(Note: I've been taking advantage of this bug since it was introduced, and have grown to love it. But it's a bug and needs to be fixed.)
7
Comments
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It's a pretty dumb bug. Don't get me wrong, I currently love it. But my Blade, Human Torch and lvl 192 Carol shouldn't be able to carve through champed and boosted Kingpin, Falcap and Blade like they are a bunch of Yelena Belovas.1
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xidragonxi said:Hi Devs! How is it possible that you are aware of a major game-changing bug where countdown tiles do 1 damage when they reach 0, but still decided to run Blade PVP? Blade has one ability that creates a 1-turn countdown tile that goes off every turn, AND another ability that creates strike tiles so the 1 damage becomes 100, then 500, then 1000, as more strike tiles are generated. When you combine him with a certain 4* who buffs tiles when countdown timers reach 0, things go bananas pretty quickly.
This seems like exceptionally poor planning. I suggest that you pay more careful attention to how the bugs that you introduce affect gameplay, and implement plans to mitigate the impact of those bugs.
(Note: I've been taking advantage of this bug since it was introduced, and have grown to love it. But it's a bug and needs to be fixed.)1 -
whycantwesyncpc said:0
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It's a feature (until it's nerfed to oblivion in couple of patches). Use it and have fun with it.0
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JohnnyBlood said:It's a pretty dumb bug. Don't get me wrong, I currently love it. But my Blade, Human Torch and lvl 192 Carol shouldn't be able to carve through champed and boosted Kingpin, Falcap and Blade like they are a bunch of Yelena Belovas.0
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Jaedenkaal said:JohnnyBlood said:It's a pretty dumb bug. Don't get me wrong, I currently love it. But my Blade, Human Torch and lvl 192 Carol shouldn't be able to carve through champed and boosted Kingpin, Falcap and Blade like they are a bunch of Yelena Belovas.0
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Oh I've done it. It's hilarious.0
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Good or bad, the matches did go quick. (HP as well)0
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I was thinking this was going to be a thread complaining about the overlap of 4 star Blade being boosted and 3 star Blade being the essential. That nerfed the heck out of my roster.0
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