4* DDQ: Civil War II: Cpt Marvel vs Iron Man
Comments
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I barely managed this one with my LVL 113 2/3/2 Captain Marvel. +2 Green/Black, +2 All, and +100% Match Damage. Had a board with several black matches, so I had two countdown tiles out at once pretty early on. I had to nuke one of them with her yellow, as it was part of the only match left on the board. I killed Iron Man one turn before he had enough Red and Blue to completely destroy me. I ended the match with 952 health left. Token is saved until I get my 5/5/2 Medusa up to LVL 250.0
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How's that powercreep going for you?0
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This was cake. Collect black, lay down cd tile and pop with yellow. He got off one Girl Friday that cut me in half.0
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Oh Crash.... I thought Prof X was Due. Will try this in a bit. I'm currently trying to level up my Carol to champ so I think a fully covered 178/270 will do the deed.
Edit: It was enough. Just. Two photonic barrages (sp) pow!
This crash does mean however that ill have to amend my spreadsheet of truth of all things MPQ for me. As I was expecting Prof X today.That or change its name.........
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Because Carol is having her second featured event right now, she's in. Good to know, really, if they skipped her it would be quite some time.
I was gradually picking away at IM, my black CD had nearly expired, so I forced it with yellow and it took down IM from like 3/4 of his health.
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DrDevilDinosaur said:How's that powercreep going for you?
If you want to see real evidence of the power creep, look at nukes on Thing and antman (they do 6k for 12 ap, or 10k for 18 ap). Hell, even cyc does 5.5k for 10 or 11k for 20.
Compare that to the recent 4* releases that do 10 or 11k for 8-10ap (riri red, etc).
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@GrimSkald- the cutoff is supposedly if they have been awarded twice in PvE. Since Unstable ISO ended this morning everyone has had a chance to get her.
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Vhailorx said:DrDevilDinosaur said:How's that powercreep going for you?
If you want to see real evidence of the power creep, look at nukes on Thing and antman (they do 6k for 12 ap, or 10k for 18 ap). tinykitty, even cyc does 5.5k for 10 or 11k for 20.
Compare that to the recent 4* releases that do 10 or 11k for 8-10ap (riri red, etc).
thing needs either a damage boost or a cost reduction. He's actually a solid character when boosted but unboosted hes not very useful.Side note: This crash is the easiest I've ever done. I was expecting an easy match so I timed myself to see how quickly I could do it. 24 seconds is how long iron man lasted
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I was expecting a very easy match with my champed Carol so to prepare I set up my timer on my phone and to see how quickly I could beat it.
The fact that my aim was quick I could win and not whether I could win speaks volumes for how these crash efforts need to be adjusted.
My time? 24 seconds.
Anyone beat that?
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My Carol isn't close to what she needs to be to win
and E-Dong posting is unbecoming10 -
1/4/4 level 192 Carol here. Lost the first attempt, went in again boosting black/green damage and won comfortably.
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So I'm really struggling with this one because it was INCREDIBLY easy for my champed Carol, but I imagine an undercovered/leveled Carol could really struggle with this one due to match damage alone.
Crashes with low level characters are often about playing the denial game for a long fight, but that doesn't work well against 5* match damage. His red only does 2548 damage, but the 9 red AP he collects to get there is going to hit for 1719 just from match damage.4 -
IMs match damage killed my 3/5/5 (level 131) Carol on first attempt. On second attempt I let IM matching red so I was able to use two blacks at the same. Thanks to Carol's yellow passive I had a few 700+ strike tiles as her black CD tiles resolved. IM was downed one turn later.0
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My 2/0/2 carol is currently crying in the corner.
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I only had my Carol at lv 70, but she's 5/2/2. I leveled her up to lv 130. She almost died from her enemy's match damage, but luckily I got enough black to do it twice, and then I did a yellow after a few more turns (right before she died from match damage), which flushed out his remaining life points.
She's great! I can't wait to champion her and then really user her to the fullest of her powers.2 -
My lvl 138 4/3/3 kicked the ever-loving tar out of Stark. Didn't beat 24 seconds, though.
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I think it speaks volumes more about what a champed Carol can do vs an under-covered/ under-leveled Carol can do.
Congrats on keeping your ego intact and inflated.
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It is a proof of power creep in a way but she is the best character in the latest 12. Nobody else can match her 1 on 1 not many can match in 3 on 3 utility. Non the less the power creep is real and is not going anywhere. This is normal situation for a game in the "autumn" stage. The new and shiny has to be better than the old otherwise people will not buy it.
If you look at the stage of 4* in the current game - the new 4* are taking over the top of the rankings. I think Carol is already there (in the right team). Rhulk or Iceman are still going strong but many others become redundant with Peggy, Medusa, Coulson, Cage around.0 -
Champs should be able to win quickly...I beat the Peggy crash last week in easily under a minute (red cascade/punches). Non champs will and should struggle to win - but given a high enough sample size, will.
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I was able to swing it after a couple of tries with my 1/4/3 172 Carol. I went ahead and let him take some reds to get a couple of blacks going. Let the strike tiles build up a bit and hit him with the yellow when they hit 2 on the count down. Also helped that I had a decent board with a couple of 5 matches of yellow. Still a tough fight though.0
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