Tezzeret the Schemer
Comments
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If you put up a donation link, I'd definitely contribute
Madwren: I think he might have already done this over on the subreddit. I haven't snooped around there for a while though, so I might be mistaken.0 -
been testing him the second ability with decotion module and thopter syp networks seem to work well, alothough never thought i would have a black blue that didnt have a direct kill spell lol0
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madwren wrote:octal9 wrote:Mainloop25 wrote:MightyKrakyn wrote:Well, there goes the Not Another Dime movement. Actions speak louder than words, and buying Tezzeret is basically saying "Yeah, do whatever you want to me. I'll still give you money." Lol
Guess I'm done for good.
I was also curious about seeing how many people are going to be able to control their urges when the feet are put to the fire...
If you put up a donation link, I'd definitely contribute--and I bet a lot of us in the community would as well. If you'd be concerned that would be perceived as greedy, it wouldn't. You've poured a ridiculous amount of energy and time into this project and I for one believe you deserve more than a pat on the back.
its there, just scroll all the way down.0 -
Matthew wrote:If you put up a donation link, I'd definitely contribute
Madwren: I think he might have already done this over on the subreddit. I haven't snooped around there for a while though, so I might be mistaken.
I couldn't find it--Magickman seemed to indicate the same. Maybe I'm just not searching right. I'd appreciate a link. Can @ me on slack with it if you like.0 -
Man. I have so many ideas for him.
I must stay strong. Not another dime.0 -
Black and blue are my favorite magic colors...........Not another dime.....0
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Patience is a virtue.0
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A thought occurs to me. If D3 isn't going to change Baral, is this a step in the right direction to keep him under control? Yes, Baral can still be abused in this deck, but with spots for only 5 spells, as opposed to 7 in Saheeli, 8 in Kiora, and 8 in Dovin Baan, it's a bit harder for him to chain off as many spells.
I think it's going to be a hard sell to get them to change a paid card, but it's entirely possible for them to rebalance the number of spells allowed in decks compared to creatures and supports.0 -
wereotter wrote:A thought occurs to me. If D3 isn't going to change Baral, is this a step in the right direction to keep him under control? Yes, Baral can still be abused in this deck, but with spots for only 5 spells, as opposed to 7 in Saheeli, 8 in Kiora, and 8 in Dovin Baan, it's a bit harder for him to chain off as many spells.
I think it's going to be a hard sell to get them to change a paid card, but it's entirely possible for them to rebalance the number of spells allowed in decks compared to creatures and supports.
The idea of nerfing the max number of spells down to 5-6 for Kiora and DB has been batted around a fair bit. I quite like it. Massively spell heavy decks are almost always some form of looping deck (or creatureless Ob Nixilis).
And we've got the new Rishkar's spell coming which is going to Kiora loops way way nastier. Would be a good time to cut her spells back.0 -
PastrySpider wrote:wereotter wrote:A thought occurs to me. If D3 isn't going to change Baral, is this a step in the right direction to keep him under control? Yes, Baral can still be abused in this deck, but with spots for only 5 spells, as opposed to 7 in Saheeli, 8 in Kiora, and 8 in Dovin Baan, it's a bit harder for him to chain off as many spells.
I think it's going to be a hard sell to get them to change a paid card, but it's entirely possible for them to rebalance the number of spells allowed in decks compared to creatures and supports.
The idea of nerfing the max number of spells down to 5-6 for Kiora and DB has been batted around a fair bit. I quite like it. Massively spell heavy decks are almost always some form of looping deck (or creatureless Ob Nixilis).
And we've got the new Rishkar's spell coming which is going to Kiora loops way way nastier. Would be a good time to cut her spells back.
If a card is powerful enough that you seriously consider limiting deck design for every planeswalker, then the problem is the card, not the number of spells allowed.0 -
Yet they only gave Tezzeret2 5 spell slots... coincidence?0
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he seems to level up faster than the other dual pws and hios health regen seems to suck but not bad i dont think so far still tweaking to find out if his 2 or 3 ability is what i should build a deck around. any suggestions?0
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wereotter wrote:A thought occurs to me. If D3 isn't going to change Baral, is this a step in the right direction to keep him under control? Yes, Baral can still be abused in this deck, but with spots for only 5 spells, as opposed to 7 in Saheeli, 8 in Kiora, and 8 in Dovin Baan, it's a bit harder for him to chain off as many spells.
I think it's going to be a hard sell to get them to change a paid card, but it's entirely possible for them to rebalance the number of spells allowed in decks compared to creatures and supports.
You can still make a formidable J2 Baral deck, but at least it's not an auto-win like Saheeli and Kiora0 -
Mainloop25 wrote:Yet they only gave Tezzeret2 5 spell slots... coincidence?
To be fair, Tezz1 and J2 are both support-centric, and thus having fewer spell slots makes sense.0 -
morgue427 wrote:he seems to level up faster than the other dual pws and hios health regen seems to suck but not bad i dont think so far still tweaking to find out if his 2 or 3 ability is what i should build a deck around. any suggestions?
So far in my playing all his abilities are pretty solid, though I tend to use his first and second abilities the most.
His third ability is definitely good, but if you have Marionette Master, it's also kind of redundant, and you'll get more use out of her is you use the first or second ability.0 -
wereotter wrote:morgue427 wrote:he seems to level up faster than the other dual pws and hios health regen seems to suck but not bad i dont think so far still tweaking to find out if his 2 or 3 ability is what i should build a deck around. any suggestions?
So far in my playing all his abilities are pretty solid, though I tend to use his first and second abilities the most.
His third ability is definitely good, but if you have Marionette Master, it's also kind of redundant, and you'll get more use out of her is you use the first or second ability.
Start with something like this, then optimize to taste.
Tezzeret Minefield
Creature:
Marionette Master
Support:
Gonti's Aether Heart
Era of Innovation
Insidious Will
Deadlock Trap
Aether Hub
Thopter Spy Network
Spell:
Talent of the Telepath
To the Slaughter
Behold the Beyond
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i will have to give those a try dont have all of them but i do have the mythics( shocks even me really). decoction with thoper and the second ability seems to work pretty consistently for raising the construct plus the fabricates and as a plus energizes the board good. will have to take a look as i said.
i was shocked the first ability didnt get to level 4 until level 56 though0 -
SA + BTB + Stuff...1
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dont have them got to ghetto it lol0
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