Max Level Stat List
Comments
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Also interesting to see that Ragnarok doesn't have a strong third color0
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IM 40 thanks to The Ladder:The Ladder wrote:Ok, max level stats guys:
HP 7250
60 Yellow
67 Red
52 Blue
11 Green
12 Purple
10 Black
3.5 Multiplier
3 Environmental
Unibeam (level 5 - 13 red AP)
3559 damage to target, costs 2 AP in other categories
Ballistic Salvo (level 5 - 20 blue AP)
2669 damage to all enemies, stun target for 2 turns, destroy 3 basic tiles, cost 2 AP in other categories
Recharge (level 3 - 10 yellow AP)
Gain 3 red, 3 blue, 2 green AP per tile activated, IM stunned for 2 turns
ENJOY.0 -
finwe wrote:Cool! I started a table in the wiki with your stats:
http://marvelpuzzlequest.wikia.com/wiki ... ing_Heroes
I think it's easier to read in table form than in a forum post.0 -
Does anyone have the stats on a max level Hood?0
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ihearthawthats wrote:finwe wrote:Cool! I started a table in the wiki with your stats:
http://marvelpuzzlequest.wikia.com/wiki ... ing_Heroes
I think it's easier to read in table form than in a forum post.
I wish, however the wikia UI doesn't provide this option. I'l try to read into the syntax tomorrow to see if I can implement it manually.
If sorting is out of the question I guess I'll sort it per level ? Also I wanna add the skills but I'm still unsure how to fit all the infos in one table cell.0 -
Wolverine
Strength of Strike Tiles: 89
Healing Factor - Yellow
Heal: 1890 -
ihearthawthats wrote:Aleatory wrote:Wolverine
Strength of Strike Tiles: 89
Healing Factor - Yellow
Heal: 189
yes that's why in the end I stopped building daken at about 50 and moved to wolv. Dakan has better tile match colours though and the benefit of being 2 passive tiles on either player matching, but I found the extra damage from the strike tiles+the green skill itself when combined with boosts or more commonly ragnarok, wolv was the better choice.
Daken can improve though if they give him a 3rd colour, level will boost his damage, heal and strike tile strength.0 -
Added the additional Infos for Wolverine. Also added space for the new Black Widow, if there is someone out there who is sick enough to max her out right away ^^
I also think I saw a Dr. Doom with over 5700 Hit Points which wasn't max levelled. Can that be?0 -
Added 4 Star Wolverine from IceIX from another thread0
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Classic Spider-Man lvl 141
HP 5800
67Yellow
12 Red
52 Blue
11 Green
60 Purple
10 Black
3.0 Multiplier
4 Environmental
Web Bandages (level 5 - 9 yellow AP)
741 Health for every Web tile removed. (minimum 741, maximum 11864)0 -
Here's three more:
Character Loki (Dark Reign)
Max Level 115
Health 4148
Yellow 10
Red 9
Blue 11
Green 44
Purple 57
Black 51
Crit 3
Env 3
Character Magneto (Classic)
Max Level 141
Health 5800
Yellow 52
Red 60
Blue 67
Green 11
Purple 10
Black 12
Crit 3.2
Env 3
Character The Hood (Classic)
Max Level 141
Health 4350
Yellow 67
Red 12
Blue 60
Green 10
Purple 11
Black 52
Crit 4.5
Env 30 -
Wow. You actually leveled Loki up.0
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Let's just say that pre-nerf he was "decent" and I hate leaving things unfinished .0
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Big big thanks Chrono, could you please also post us the damage of The Hoods Black and the damage of Magnetos Skills and the protect strength?0
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Mommson wrote:Big big thanks Chrono, could you please also post us the damage of The Hoods Black and the damage of Magnetos Skills and the protect strength?
Sure I can, here you go:
The Hood:
Intimidation (black)
Cost: 9 black
Damages for 1186
Magneto:
Magnetic field:
Cost: 6 (at 4/5)
Makes 2 protect tiles with a strength of 59
Magnetized projectile (red)
Cost: 2 (at 5/5)
Destroys 5 tiles and deals an extra 133 damage
Magnetic translocation (purple)
Cost: 10 (at 5/5)
Swaps up to 13 blue tiles with red tiles, does 636 damage per swap0 -
Chrno wrote:Mommson wrote:Big big thanks Chrono, could you please also post us the damage of The Hoods Black and the damage of Magnetos Skills and the protect strength?
Sure I can, here you go:
The Hood:
Intimidation (black)
Cost: 9 black
Damages for 1186
Magneto:
Magnetic field:
Cost: 6 (at 4/5)
Makes 2 protect tiles with a strength of 59
Magnetized projectile (red)
Cost: 2 (at 5/5)
Destroys 5 tiles and deals an extra 133 damage
Magnetic translocation (purple)
Cost: 10 (at 5/5)
Swaps up to 13 blue tiles with red tiles, does 636 damage per swap
Wow, his purple skill hits like a truck too! Most damage possible for a single skill right? Even beats out dark bullseye's ability.0 -
Magneto:
Magnetic field:
Cost: 6 (at 4/5)
Makes 2 protect tiles with a strength of 59
Magnetized projectile (red)
Cost: 2 (at 5/5)
Destroys 5 tiles and deals an extra 133 damage
Magnetic translocation (purple)
Cost: 10 (at 5/5)
Swaps up to 13 blue tiles with red tiles, does 636 damage per swap
Are you saying you have a 4/5/5 Magneto Classic?0 -
Blue Shoes wrote:Magneto:
Magnetic field:
Cost: 6 (at 4/5)
Makes 2 protect tiles with a strength of 59
Magnetized projectile (red)
Cost: 2 (at 5/5)
Destroys 5 tiles and deals an extra 133 damage
Magnetic translocation (purple)
Cost: 10 (at 5/5)
Swaps up to 13 blue tiles with red tiles, does 636 damage per swap
Are you saying you have a 4/5/5 Magneto Classic?
I think he's reading the description of what happens at the next level.0 -
Wolverine has 50 green damage and 10 dark damage. You have that switched on the first post.0
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