OhanaUnited wrote: madwren wrote: I stopped using Saheeli after she was ruined, though I did finally find the stomach to play her again in the last week or so. She had some success in QB, and I used her in Holiday Showdown to test a red hulk build which performed admirably. I do not plan to play her in PVP, though, as planeswalkers with niche abilities or dependencies don't fare as well as those with generally applicable ones. Try use Molten Nursery or Nettle Drone (wait until they fixed Nettle Drone's ability) and you will rediscover your love of Saheeli
madwren wrote: I stopped using Saheeli after she was ruined, though I did finally find the stomach to play her again in the last week or so. She had some success in QB, and I used her in Holiday Showdown to test a red hulk build which performed admirably. I do not plan to play her in PVP, though, as planeswalkers with niche abilities or dependencies don't fare as well as those with generally applicable ones.
wereotter wrote: Mainloop25 wrote: There are a couple of problems with energize. One is that it's a double edged sword. Your opponent can take advantage of energized gems just as easily as you can, provided that they are there at the end of your turn. If they happen to have a way to take advantage of Overload, then you're just helping them if you fill the board with energized gems before you get to use them. The other problem that I've run into, is that they work like support gems, in that they can't be converted like with mana conversion supports like Corrupted Grafstone, etc. So you can "choke out" yourself out of gem matches easily if you fill the entire board with energized gems. This is very easy to do with Empyreal Voyager or Era of Innovation/Tamiyo's Journal or other combos. With that said, there are some extremely powerful combos that you can pull off if you have the time and card to set them up . That's why if you're running an energy deck you should use Aether Hub instead of converting gems. It'll give +3 to any match once you got that level of saturation. Much better than converting and hoping they align so you can match your colors.
Mainloop25 wrote: There are a couple of problems with energize. One is that it's a double edged sword. Your opponent can take advantage of energized gems just as easily as you can, provided that they are there at the end of your turn. If they happen to have a way to take advantage of Overload, then you're just helping them if you fill the board with energized gems before you get to use them. The other problem that I've run into, is that they work like support gems, in that they can't be converted like with mana conversion supports like Corrupted Grafstone, etc. So you can "choke out" yourself out of gem matches easily if you fill the entire board with energized gems. This is very easy to do with Empyreal Voyager or Era of Innovation/Tamiyo's Journal or other combos. With that said, there are some extremely powerful combos that you can pull off if you have the time and card to set them up .
Mainloop25 wrote: wereotter wrote: That's why if you're running an energy deck you should use Aether Hub instead of converting gems. It'll give +3 to any match once you got that level of saturation. Much better than converting and hoping they align so you can match your colors. I actually have been using Aether Hub, and yes it helps, but after a while, if you haven't matched enough energized gems, you run out of potential matches. And guess which matches are left? The normal gems with no energy left. My most successful energy deck has been a Garruk delirium deck with aether hub, decoction module, and his creature tokens. It creates enough energy to get good mana gains, but not too many that it chokes you out of potential matches. Clearing out too many energized gems is actually a good thing sometimes, for this reason.
wereotter wrote: That's why if you're running an energy deck you should use Aether Hub instead of converting gems. It'll give +3 to any match once you got that level of saturation. Much better than converting and hoping they align so you can match your colors.
Mainloop25 wrote: wereotter wrote: Mainloop25 wrote: There are a couple of problems with energize. One is that it's a double edged sword. Your opponent can take advantage of energized gems just as easily as you can, provided that they are there at the end of your turn. If they happen to have a way to take advantage of Overload, then you're just helping them if you fill the board with energized gems before you get to use them. The other problem that I've run into, is that they work like support gems, in that they can't be converted like with mana conversion supports like Corrupted Grafstone, etc. So you can "choke out" yourself out of gem matches easily if you fill the entire board with energized gems. This is very easy to do with Empyreal Voyager or Era of Innovation/Tamiyo's Journal or other combos. With that said, there are some extremely powerful combos that you can pull off if you have the time and card to set them up . That's why if you're running an energy deck you should use Aether Hub instead of converting gems. It'll give +3 to any match once you got that level of saturation. Much better than converting and hoping they align so you can match your colors. I actually have been using Aether Hub, and yes it helps, but after a while, if you haven't matched enough energized gems, you run out of potential matches. And guess which matches are left? The normal gems with no energy left. My most successful energy deck has been a Garruk delirium deck with aether hub, decoction module, and his creature tokens. It creates enough energy to get good mana gains, but not too many that it chokes you out of potential matches. Clearing out too many energized gems is actually a good thing sometimes, for this reason.
810Bourne wrote: So, I am a new guy, I might have paid her, but not at $29.99. Wny can't we buy her separately?