Thanos (premature character analysis)
Comments
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3* thanos black is really bad.... the self dmg is too heavy and in 3* land there isn't many people who can self heal so quickly.
i would avoid using him actually.0 -
atomzed wrote:Polares wrote:5 Thanos best build maybe 5/4/4 ? (2 turn stun looks like something nice to add, then 4 in purple is also a must, but 5 doesnt add that much, so 5/5/3 or 5/4/4 look like best builds). 3k self damage for a 5 is not that bad, specially when considering the 2 turn stun and 14k AoE. Purple is amazing when fired at the right time. Also amazing match damage and hitpoints, I still think he is probably strongest 5 of all, specially for PvP.
3 Thanos best build on the other hand looks like 5/3/5. Green looks like the strongest color. 4k AoE is not bad, but the other powers are quite meh. He is not 3 Strange good in any way.
agree that he is probably the strongest 5* now. great on offense: kill off one character and you deal 14k AOE for free. and you have 2 turns to trigger it again. On defence, the opponent must bring a full health team into the battle, as any accidental death (even Phx) will trigger the 14k dmg.
I said it already, he is also the king of defense. He has 65k hitpoints, but you need to kill him first so he doesn't trigger his black, so if you pair him with GG or BBolt you will suffer a lot of damage, while killing Thanos. If using GG his green is also so much dangerous.
There are not that many stunners in 5 land, Spidey is the only one that can stun him easily, Strange is a bit squishy for PvP, if you don't want to kill him first.0 -
atomzed wrote:3* thanos black is really bad.... the self dmg is too heavy and in 3* land there isn't many people who can self heal so quickly.
i would avoid using him actually.
I wonder, if you team him up with someone like Colossus who can send a teammate airborne, if you do that to Thanos and then down someone on the other team if it can prevent it from shooting off.0 -
TeamStewie wrote:atomzed wrote:3* thanos black is really bad.... the self dmg is too heavy and in 3* land there isn't many people who can self heal so quickly.
i would avoid using him actually.
I wonder, if you team him up with someone like Colossus who can send a teammate airborne, if you do that to Thanos and then down someone on the other team if it can prevent it from shooting off.
I was thinking about that with 4-star Punisher's teammate stun. There are fairly few ways to strategically prevent the passive from activating (assuming you have the AP to make it happen and then also reliably down the enemy/enemies during that window), but it's kinda ridiculous that this is a problem that's being left up to the players to solve.0 -
Why does 3nos black power not trigger any one else's abilities? Have tried it with xpool, Capt marvel and thing. None of them are triggered even though it is well past the damage threshold0
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I wonder what his Champ reward is.0
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adamdivine wrote:Why does 3nos black power not trigger any one else's abilities? Have tried it with xpool, Capt marvel and thing. None of them are triggered even though it is well past the damage threshold0
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fmftint wrote:adamdivine wrote:Why does 3nos black power not trigger any one else's abilities? Have tried it with xpool, Capt marvel and thing. None of them are triggered even though it is well past the damage threshold
3* thanos doesn't have a stun. I would guess it's part of the passives can't trigger passives rule. That can be annoying, but it prevents infinite passive loops.0 -
TeamStewie wrote:I wonder what his Champ reward is.0
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I agree that thanos 3* is really bad. You do more damage to your team than ennemy (except for the first killed ennemy, this is equal). I often kill my team and have to finish with thanos. Hopefully, he has good life level. But doing damage relies a lot on green that you are not sure to trigger... black really need rebalance.0
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I had some fun with Thanos in the essential node. The damage to the opposing team could be increased with strike tiles, so once one enemy was down the others were soon to follow.0
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Fabmammouth wrote:I agree that thanos 3* is really bad. You do more damage to your team than ennemy (except for the first killed ennemy, this is equal). I often kill my team and have to finish with thanos. Hopefully, he has good life level. But doing damage relies a lot on green that you are not sure to trigger... black really need rebalance.
It is weirder than that, you do less team damage with two colours, more with 3 and 4 before finishing with less with 5 colours.
Personally, I'd hope that they announce that this is a bug when they get back after Xmas and that team dmg should follow the same pattern as most of these stupid negative powers where the benefit outweighs the cost more with each additional cover.0 -
Crowl wrote:It is weirder than that, you do less team damage with two colours, more with 3 and 4 before finishing with less with 5 colours.
Personally, I'd hope that they announce that this is a bug when they get back after Xmas and that team dmg should follow the same pattern as most of these stupid negative powers where the benefit outweighs the cost more with each additional cover.0 -
I was using 3-star Thanos in the required node in the Unstable ISO PvE along with 4-star Deadpool and (don't laugh) Mr Fantastic. Two true healers helped mitigate the damage from his Passive Black. I had an Imaginaut out, and I took out Moonstone with the damage from the Imaginaut. Thanos's passive didn't activate from that damage. Is this a bug, or does it have to be match or active ability damage to activate Courting Death?0
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eidehua wrote:Thano5 purple also works against Galactus
Is this intentional or an oversight? It sounds like a 0/1/0 5* Thanos and a purple feeder like Wanda makes Galactus a cakewalk.0 -
Polares wrote:3 Thanos best build on the other hand looks like 5/3/5. Green looks like the strongest color. 4k AoE is not bad, but the other powers are quite meh. He is not 3 Strange good in any way.
As for his black, that will destroy your team! Even if you have true healers like Patch, 3* Daken, or even an OML with one Yellow cover, I don't know if they will heal fast enough. Grocket might die before he gets a chance to I-Am-Groot himself. It depends how fast you're downing your opponents. I guess you can put Pheonix on your team. If she dies, she comes back with a vengeance. But I don't see how Black is good.0 -
Moon Roach wrote:eidehua wrote:Thano5 purple also works against Galactus
Is this intentional or an oversight? It sounds like a 0/1/0 5* Thanos and a purple feeder like Wanda makes Galactus a cakewalk.
With thanos's purple on the board, Wanda won't be able to place her countdown tile neither. I doubt that it will be cakewalk.0 -
Skimmed quickly but didn't notice a mention...
One thing that has irked me is if you win a match with Kamala Kahn on your team, using another character's ability, KK's "Bring Out the Best" does not heal after the winning ability fires. I've told myself this is because the game ends when the enemy is defeated so no more moves/actions can take place.
Well, along comes 3Thanos, and his "Court Death" ability has proven me wrong. After defeating an enemy team using Deapool's "Whales, Whales, Whales" (no tokens spent), my Deadpool was then killed at the end of the battle.
There is at least one other passive that I KNOW does not activate after a victory, but cannot think of it right now. Falcon's "Inspiration?"
Anyway, are there any rules as to which passives will or will not activate after a victory? "Court Death" seems to be the only one I can think of that does– but I very well be wrong. Shouldn't it be consistent that they either fire or don't?0 -
robertbah wrote:Moon Roach wrote:eidehua wrote:Thano5 purple also works against Galactus
Is this intentional or an oversight? It sounds like a 0/1/0 5* Thanos and a purple feeder like Wanda makes Galactus a cakewalk.
With thanos's purple on the board, Wanda won't be able to place her countdown tile neither. I doubt that it will be cakewalk.
Little late now, but: Wanda's countdown is a 3 turn, so is Thanos at 1 cover.
If you wait until the turn Wanda's countdown comes down, then put Thanos's countdown above hers, because countdowns go from top down, his disappears on the same turn, but before Wandas, so she'll gen more purple to fuel another use.
That's how I was able to lock Galactus into doing nothing 3 out of 4 turns.0 -
As the 2nd posted video confirmed, I was afraid that downing 2 enemies at once with an AoE would activate Court Death twice - even if this ends the match - Yep.
Wowch0
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