Polares wrote: I am not 100% sure but it looks like red countdown damage doesn't get buffed with strike tiles. Has anybody noticed this? At least the number that appears in the screen is not buffed, but I think the damage subtracted from enemy hitpoints is also not buffed.
Hadronic wrote: Polares wrote: I am not 100% sure but it looks like red countdown damage doesn't get buffed with strike tiles. Has anybody noticed this? At least the number that appears in the screen is not buffed, but I think the damage subtracted from enemy hitpoints is also not buffed. The damage from the cd tile is added to attack tile damage and the total is buffed from my testing. Not sure if intended.
Mitchjewitz wrote: To me, the damage from the cd looks just like an attack tile. Some how I don't think thats how they intended it to be.
eidehua wrote: Hadronic wrote: Polares wrote: I am not 100% sure but it looks like red countdown damage doesn't get buffed with strike tiles. Has anybody noticed this? At least the number that appears in the screen is not buffed, but I think the damage subtracted from enemy hitpoints is also not buffed. The damage from the cd tile is added to attack tile damage and the total is buffed from my testing. Not sure if intended. You mean the attack tiles have both their own strike tile bonus and the cd tile strike damage as well? Edit: I tested, with just the tile itself it does not get strike tile bonus at least. With attack tiles, it seem the CD damage goes with the attack tiles. Seems like this is a new type of attack style? Countdown damage at end of turn? Maybe they have to add in code for the strike damage bonus separately for this case and it was missed.
Polares wrote: Yeah I paid special attention and strikes are NOT added to the damage of the countdown. Strikes are obviously added to attack tiles, like always have, so the problem is with this new type of tile? But it is weird because other countdowns that do damage each turn like Antman's do add the strike tile damage, so I don't know why this particular one is not working. This looks like a bug.
Vhailorx wrote: Polares wrote: Yeah I paid special attention and strikes are NOT added to the damage of the countdown. Strikes are obviously added to attack tiles, like always have, so the problem is with this new type of tile? But it is weird because other countdowns that do damage each turn like Antman's do add the strike tile damage, so I don't know why this particular one is not working. This looks like a bug. It looks like this CD functions as a hidden attack tile, but somehow doesn't seem to add strike damage (unless it procs at the same time as other, real attack tiles). That does seem like a buggy implementation, but i would like confirmation from a redname to be sure.
Vhailorx wrote: People have any thoughts after her pvp event?
Vhailorx wrote: People have any thoughts after her pvp event? It seems to me that she sucessfully fills her stated role (from that marvel.com "interview"). She is an excellent support character in any match with enemy specials. Having nova boosted for her pvp was interesting as he is among the best 4* strike produces and she can steal strikes at 1 purple cover. I think in the long run she will be the 4* version of if with more utility against enemy specials but less targeted ap generarion. She seems solid and i look forward to getting the 6 covers i need to champ her.
TobiBlackmore wrote: :yellowflag: : I like this ability, it makes destroyed tiles matter and I think it would pair up nicely with Storm 3* to heal up your team.
TobiBlackmore wrote: : When I was forced to use her I found myself just destroying the tile rather than protecting it. The destroyed tile creates attack tiles that deal just a tiny little less damage than what the tile does during countdown. Afterwards, the tile comes back anyway to do it's original damage.
TobiBlackmore wrote: Now I feel like this was a bit of a letdown. Even though it's a stronger version we already got 3 characters that can swap a whole lot of tiles. In general I liked using her but she plays the long game and just works around a lot of special tiles instead of actually doing the big damage. There's better 4* characters out there but she could be really good when combined with certain characters I bet.